The Edward T. LeBlanc Memorial Dime Novel Bibliography

Series Subjects/Tags - Tip Top Weekly

Aaron (Fictitious character)

Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern

Abandoned children

Frank Merriwell's Find; or, The Waif of the Train

Abandoned gold mines

Dick Merriwell's Coolness; or, At the Nevada Gold Fields

Abduction

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Wrist; or, The Nerve of Iron

Abraham (Fictitious character)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins

Absence and presumption of death

Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Fingers; or, The Man Who Came Back

Abuse of

Frank Merriwell's Red Rival; or, Fun among the Indians

Abusive men

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Fireman; or, The First Step Upward

Abusive women

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines

Accidents

Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Actors

Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend

Actresses

Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend

Adirondack Mountains (N.Y.)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Frank Merriwell's Wrist; or, The Nerve of Iron

Adultery

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines

Adventure stories

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Advertising

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Pluck; or, Never Say Die

Aeronautics

Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Young Aviator; or, The Triumph of Genius

Africa

Frank Merriwell in gorilla land; or, The search for the missing link

African American baseball players

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

African American jockeys

Frank Merriwell's Black Beauty; or, Winning the Derby

African American men

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

African American young men

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Racer; or, Birds of a Feather

African Americans

Dick Merriwell's Disadvantage; or, The First Game with Harvard
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Agnew, Don (Fictitious character)

Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell, Driver; or, The Race for the Daremore Cup

Agnew, Morton (Fictitious character)

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Work; or, In Training for Spring Sports

Airplanes

Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"

Albany (N.Y.)

Dick Merriwell's Partner; or, The Boy from Texas

Albuquerque (N.M.)

Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue

Alcohol

Frank Merriwell's Ice Yacht; or, Wing and Wing

Alcoholic beverages

Frank Merriwell's New Nine; or, The Great Game with Manhattan

Alcoholics

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air

Alcoholism

Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Throw; or, Yale Athletes at Niagara

Alcoholism and crime

Frank Merriwell's Theory; or, A Fight for a Friend

Alcott, Mark (Fictitious character)

Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Alexandria (Va.)

Frank Merriwell's Crew; or, The Champions of the Potomac

Alibi

Frank Merriwell's Bat; or, Saved by an Alibi

Alligators

Frank Merriwell's Party; or, The Cruise of the Petrel

Almagoro, Otero (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"

Alvarez (Fictitious character)

Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Alvez (Fictitious character)

Frank Merriwell's Fairness; or, The Crime of a Nation
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Amboy, Pit (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

American bison

Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park

Amnesia

Frank Merriwell in California; or, The End of the Great Tour

Amputees

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Draw; or, The Struggle with Smoketown
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Throw; or, Yale Athletes at Niagara

Anarchists

Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom

Anderson, Mark (Fictitious character)

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stand; or, A Fight Against Prejudice

Andes

Frank Merriwell's Mission; or, The Mystic Valley of the Andes

Andrews, Art (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain

Animal experimentation

Frank Merriwell's Retaliation; or, The Clash in California

Animal stories

Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Animal welfare

Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Hunt; or, In at the Death

Anonyms and pseudonyms

Frank Merriwell's Double-Play; or, Winning His Own Game

Ansonia (Conn.)

Dick Merriwell's Counsel; or, A Friend in Need
Frank Merriwell's Secret; or, A Friend in Need

Apparitions

Dick Merriwell's Trap; or, Snaring a Spook
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mission; or, The Mystic Valley of the Andes

Applesnack Rufus (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Aquila, Marques (Fictitious character)

Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Arabs

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell on the Desert; or, Captives of the Bedouins

Archer, Fenton (Fictitious character)

Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Risk; or, Taking Chances on the Bases

Archer, Jack (Fictitious character)

Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Quirt; or, The Sting of the Lash

Archery

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge

Architecture

Frank Merriwell's Vault; or, The Blades of Toledo

Argentina

Frank Merriwell in gorilla land; or, The search for the missing link

Arizona

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Project; or, The Man from Mexico

Arkansas

Frank Merriwell's Flyer; or, The Winning Wheel

Arlington, Chester (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Arlington, D. Roscoe (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley

Arlington, Esther, Mrs. (Fictitious character)

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Talisman; or, The Charm of Cocheta

Arlington, June (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods

Arlington, Maj. (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Armenia

Frank Merriwell's venture; or, Driven from Armenia

Armenian massacres, 1894-1896

Frank Merriwell's venture; or, Driven from Armenia

Armenians

Frank Merriwell's venture; or, Driven from Armenia

Armsby (Fictitious character)

Dick Merriwell's Eye; or, The Secret of Good Batting

Armstrong, Sarah, Mrs. (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Arnold, Tom (Fictitious character)

Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War

Arranged marriage

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Arrest

Frank Merriwell's Stroke; or, The Test of Friendship

Arson

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trust; or, The Mystery of the Black Stick

Arson investigation

Dick Merriwell's Campmates; or, Old Chums on the Field

Art thefts

Frank Merriwell as the Star; or, Trouble in Junior Theatricals

Arthur, Joseph (Fictitious character)

Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Understudy; or, Helping an Old Friend

Ash Fork (Ariz.)

Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies

Assassins

Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career

Assault and battery

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Confidence; or, The Spirit That Wins
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Assouan (Fictitious character)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins

Astarte, Captain (Fictitious character)

Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Astral projection

Dick Merriwell's Hurdling; or, The Star and Satellites

Asylums

Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud

Atchison (Kan.)

Frank Merriwell Betrayed; or, The Downfall of Hodge

Athens (Greece)

Dick Merriwell in Greece; or, The Maid of Athens

Atlanta (Ga.)

Frank Merriwell's Party; or, The Cruise of the Petrel

Atlantic Coast (U.S.)

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Trailing the Treasure; or, Face to Face with the Pirate Captain

Atlantic Ocean

Dick Merriwell, Diplomat; or, The Stolen State Paper

Attempted murder

Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Australia

Frank Merriwell's death shot; or, Roughing it in Australia

Authors

Frank Merriwell Held Up; or, The Robbery of the Mountain Express

Automobile driving

Frank Merriwell's Automobile; or, New Friends and Old Foes

Automobile mechanics

Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race

Automobile racing

Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race

Automobile travel

Dick Merriwell's Defeat; or, How Arlington Won the Second Game

Automobiles

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Automobiles, Racing

Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Avalanches

Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain

Aztecs

Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's Loyalty; or, The Land of the Lost People

Babbit, Professor (Fictitious character)

Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Wager; or, Bound to Win

Badger, Buck (Fictitious character)

Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Badger, Sheridan (Fictitious character)

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Badger, Winnie (Fictitious character)

Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Baker, Dallas (Fictitious character)

Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered

Baker, David J. (Fictitious character)

Frank Merriwell Deceived; or, A Heart of Gold

Baldwin, Thomas Scott (Fictitious character)

Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Vantage; or, The Hindoo Mystery
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Ballooning

Frank Merriwell's Restraint; or, The Revenge of a Redskin

Balls (Parties)

Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Struggle; or, "The Strongest Man in the World"

Baltimore (Md.)

Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins

Bandit, outlaw, and highwayman stories

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Bangor (Me.)

Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Bank robberies

Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club

Bar Harbor (Me.)

Frank Merriwell's Mystery; or, The Monster of Devil Island

Bar-Z Jim (Fictitious character)

Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Mission; or, From Fardale to the West

Barking, Thad (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Barnes, Monty (Fictitious character)

Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump

Barring, Wyman (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work

Barrows (Fictitious character)

Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race

Bars (Drinking establishments)

Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Bascom (Fictitious character)

Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race

Bascomb, Hugh (Fictitious character)

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale

Baseball

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Zest; or, The Spirit of the School

Baseball draft

Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin

Baseball fields

Frank Merriwell's Ball Team; or, Winning the First Game

Baseball managers

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell on the Slab; or, Holding Down the Western Wonders

Baseball players

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Baseball players with disabilities

Frank Merriwell's Freak; or, The One-Armed Wonder

Baseball scouts

Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin

Baseball signs and signals

Dick Merriwell's Sacrifice; or, Team Work That Told

Baseball stories

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Baseball teams

Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Wonders; or, Hitting the Eastern League

Basketball

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Power; or, Settling the Score with Eaton
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Basketball stories

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Power; or, Settling the Score with Eaton

Bath (Me.)

Dick Merriwell in the Ring; or, The Champion of His Class

Bats

Dick Merriwell's Vantage; or, The Hindoo Mystery

Baxter, Theodore (Fictitious character)

Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Bear attacks

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Frank Merriwell Captured; or, Trouble in the Black Timbers

Bears

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge

Beckwith (Fictitious character)

Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Bedouins

Dick Merriwell on the Desert; or, Captives of the Bedouins

Behavior

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp

Beheading

Frank Merriwell in gorilla land; or, The search for the missing link

Beirut (Lebanon)

Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Duty; or, True to Old Fardale

Belfast (Me.)

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Bell, Hank (Fictitious character)

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers

Bellwood, Elsie (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, Arlington's Last Trick
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune

Bellwood, Justin, Captain (Fictitious character)

Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Belmez, Juzbaldo (Fictitious character)

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island

Belvidere (Ill.)

Dick Merriwell's Distrust; or, Meeting the Masked Champions

Bemis, Hiram (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Benard, Fatty (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Lads; or, The Fellow with the Family Tree

Bencher, Jasper (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Value; or, The Success of Square Sport

Benjamin, Jack (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor

Benjamin, Paula (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mystery; or, The Monster of Devil Island

Benson, Lib (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Wager; or, Bound to Win

Benson, Phil (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface

Benton (Me.)

Frank Merriwell's Captive; or, The End of the Chase

Berlin (Conn.)

Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Colors' or, All for the Blue

Berry (Fictitious character)

Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All

Bethany (Conn.)

Frank Merriwell's Racer; or, Birds of a Feather

Betting

Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Bewster, Bob (Fictitious character)

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead

Bickworth (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak

Bicycle racing

Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Freshmen; or, The Relay Team That Won

Bicycle theft investigation

Frank Merriwell's Flyer; or, The Winning Wheel

Bicycle touring

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown Friend; or, Old Foes in New Places

Biddle, Chick (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start

Big game hunting

Frank Merriwell's Vow; or, After Big Game in Ceylon

Big Monte (Fictitious character)

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine

Big Rack Bowman (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Phenom; or, The Untrained Wonder

Bigamy

Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt

Bigelow, Bouncer (Fictitious character)

Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

Bildungsromans

Dick Merriwell, Freshman; or, First Days at Yale

Billiards

Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mind; or, The Ideal of Manhood
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead

Billings, Newt (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win

Billings, Walter (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Bingham, Ralph (Fictitious character)

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Birch, Fred (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Bird, Lillian (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller

Bixby, Bob (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Black Bob (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League

Black cats

Dick Merriwell's Discovery; or, The Evil Genius of the School

Black Jerez (Fictitious character)

Dick Merriwell's Penetration; or, The Man from Nowhere
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico

Black Miguel (Fictitious character)

Frank Merriwell's Mission; or, The Mystic Valley of the Andes

Black, Abijah (Fictitious character)

Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Sand; or, London Slums by Night

Black, Barron (Fictitious character)

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Blackbirding

Frank Merriwell's death shot; or, Roughing it in Australia

Blackington, Uriah (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front

Blacklock, Randal (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods

Blackpool, Brian (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Blackpool, Lavan (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Blagden, Olga (Fictitious character)

Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool

Blainey, Daisy (Fictitious character)

Frank Merriwell's Prosperity; or, Forging to the Front

Blair (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron

Blair, Adam (Fictitious character)

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Blair, Agatha (Fictitious character)

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Blair, Tom (Fictitious character)

Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Blake, Elmer (Fictitious character)

Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless

Blakeley, Mabel (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

Bland, Belmont (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Bland, Texas (Fictitious character)

Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot

Blanding, Vincent (Fictitious character)

Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Blaney, Daisy (Fictitious character)

Frank Merriwell's Admirers; or, Annoyed by Attention

Blind

Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder

Blind children

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff

Blind musicians

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff

Bliss, Blister (Fictitious character)

Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Block Island Sound (R.I.)

Frank Merriwell's Escape; or, The Girl Who Hated Him

Blood, J. Bradbury (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Hard Proposition; or, The Tigers of Texas

Blossom, Bessie (Fictitious character)

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Revenge; or, Aroused at Last

Blossom, May (Fictitious character)

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale

Blossoms, Silas, Uncle (Fictitious character)

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar

Blue Mountain Lake (N.Y.)

Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Boating accidents

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Boats and boating

Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell's Flyer; or, Champions of the Ice
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Bodyguards

Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Bolano, Alverado (Fictitious character)

Frank Merriwell's Fairness; or, The Crime of a Nation
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Bold, Owen (Fictitious character)

Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front

Bole (Fictitious character)

Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes

Bolivar, William (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Steadying Hand; or, The Test of Manhood

Bolivia

Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Bolton, Ben (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Bombings

Frank Merriwell Doomed; or, The Anti-Dreyfus League

Bombs

Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew

Bomohamal (Fictitious character)

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island

Bonfires

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI

Bonnell, Ralph (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

Bonner (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Frank Merriwell's Fracas; or, Hot Times in Mad River League

Booby traps

Dick Merriwell on the Desert; or, Captives of the Bedouins
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Boom (Fictitious character)

Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Triumph; or, Arlington's Last Trick

Boomer, Marl (Fictitious character)

Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Boone, Madison (Fictitious character)

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair

Bosporus (Turkey)

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn

Boston (Mass.)

Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's New Move; or, Facing His Foes in Kansas City

Bowen (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Bowline (Fictitious character)

Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley

Bowling

Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's System; or, The Way to Win
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Set-Back; or, Dick Starbright's Success

Bowling stories

Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's System; or, The Way to Win

Boxing

Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion

Boxing stories

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate

Boyd, Buster (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Sacrifice; or, Team Work That Told
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Brace, Benjamin (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Bradbury, Elbert (Fictitious character)

Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Trap; or, Snaring a Spook

Bradford, Rawdon (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Bradley, Billy (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville

Bradley, Mrs. (Fictitious character)

Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South

Bradshaw, Miles (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Staying Power; or, The Great Game at New Haven

Bragg, Sudbury (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Brain-damaged children

Dick Merriwell's Tramp Chase; or, The Awakening of Scudder

Bramwell, Hugh (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question

Branch, Hunk (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School

Brattle, Martin (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Brazil

Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande

Bribery

Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wrist; or, The Nerve of Iron

Brickley, Billy (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point

Bridgeport (Conn.)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell, Driver; or, The Race for the Daremore Cup

Bridger (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab

Bridger, Ben (Fictitious character)

Dick Merriwell's Opportunity; or, Making the Most of His Chance
Frank Merriwell's Battle Royal; or, Up Against the Wizards

Brigands and robbers

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Marvel; or, Dick Merriwell in the Box

Briggs (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Brighton, Edgar (Fictitious character)

Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Brisbane, Harry (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Influence; or, Reaping the Harvest

Briscoe, Bob (Fictitious character)

Dick Merriwell's Sacrifice; or, Team Work That Told
Frank Merriwell's Pride; or, The Double Header at Pineville

Broad, Professor (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vim; or, The Greatest Game of All

Bronson (Fictitious character)

Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Bronson, Bill (Fictitious character)

Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Problem; or, The Vanishing of Elsie

Bronson, Sam (Fictitious character)

Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong

Brooks, Berlin (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Brooks, Harrison (Fictitious character)

Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks

Brothers

Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Brothers and sisters

Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Resentment; or, In Defence of His Honor

Brown University

Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Trick; or, His Battle with Himself

Brown, Blinkers (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Trailing; or, The Flight of a Fool

Brown, Christy (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Lads; or, The Fellow with the Family Tree

Brown, James (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Unknown; or, The Mysterious James Brown

Brown, St. (Fictitious character)

Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Medal; or, "Plebe" Life in Camp

Brown, Vincent (Fictitious character)

Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play

Brown, Zeke (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Brownbear (Fictitious character)

Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

Brownell, Baldwin (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stand; or, A Fight Against Prejudice

Browning, Bruce (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Brunswick (Me.)

Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte

Brutus, Biff (Fictitious character)

Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Frank Merriwell's Pride; or, The Double Header at Pineville

Bryce, Ned (Fictitious character)

Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

Bubbs, Bob (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Buckhart (Fictitious character)

Dick Merriwell's Mission; or, From Fardale to the West

Buckhart, Brad (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Trailing the Treasure; or, Face to Face with the Pirate Captain

Bucksport (Me.)

Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air

Budthorne, Dunbar (Fictitious character)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island

Budthorne, Nadia (Fictitious character)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island

Buffalo (N.Y.)

Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Fingers; or, The Man Who Came Back

Bullfights

Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Bullies

Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Secret; or, A Friend in Need

Bulls

Frank Merriwell's Courage; or, True Nerve against Bluff

Bullying

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Bullying in the workplace

Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Bunderson, Abe (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Son; or, The Mark of a Star

Bunol, Miguel (Fictitious character)

Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All

Burbage, Rafe (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish

Burdett (N.Y.)

Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success

Burglary

Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes

Burglary investigation

Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune

Burlesque (Theater)

Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins

Burns, Toppy (Fictitious character)

Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last

Burns, William Shakespeare (Fictitious character)

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Chance; or, To Make or Break

Burr, Rodney (Fictitious character)

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Staying Power; or, The Great Game at New Haven

Burrage, Bernard (Fictitious character)

Dick Merriwell's Opportunity; or, Making the Most of His Chance
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Yacht; or, The Chase Down the Coast

Burrage, Inza (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell; or, First Days at Fardale

Burrage, Noel (Fictitious character)

Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Motto; or, The Young Life Savers

Burrage, Walter (Fictitious character)

Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick

Burrows, Hadley (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All

Butler, Charlie (Fictitious character)

Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered

Butte (Mont.)

Dick Merriwell's Vantage; or, The Hindoo Mystery
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves

Cairo (Egypt)

Dick Merriwell in Egypt; or, The Encounter on the Nile

Cajon (Fictitious character)

Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas

Calais (Me.)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods

California

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold

California Sam (Fictitious character)

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell in Denver; or, Real Sport in the West

Calono (Fictitious character)

Frank Merriwell's Fairness; or, The Crime of a Nation
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Cambridge (Mass.)

Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Thrust; or, Taming a Dangerous Foe

Camden (Me.)

Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Cameron, Cal (Fictitious character)

Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Halfback; or, Getting into the Game at Last

Cameron, Duncan (Fictitious character)

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps

Camp sites, facilities, etc

Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods

Campbell, Peg (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Camping

Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Camps

Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods

Canal construction workers

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Canfield (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory

Cannibalism

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell in India; or, Hunting Human Leopards

Canoe racing

Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods

Canoes and canoeing

Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's New Auto; or, The Lure to Destruction

Caratunk (Me.)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Carberry (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Card games

Frank Merriwell's Fencing; or, For Sport or For Blood

Cardova, Ysabel (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Cardsharping

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Influence; or, On the Right Road at Last
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Trick; or, His Battle with Himself

Care

Frank Merriwell's Find; or, The Waif of the Train

Carey (Fictitious character)

Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told

Carey, Sam (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Frank Merriwell's Fingers; or, The Man Who Came Back

Carker, Greg (Fictitious character)

Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Carlin, Hugo (Fictitious character)

Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Carney, Barney (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Carnival

Frank Merriwell in New Orleans; or, The Queen of Flowers

Carpenter (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Carpenter, Eric (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Carrollton (Mo.)

Frank Merriwell's Prosperity; or, Forging to the Front

Carson City (Nev.)

Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Underground Search; or, Saving the Buried Heiress

Carson, Berlin (Fictitious character)

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Carson, Blanche (Fictitious character)

Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Pluck; or, Never Say Die

Carson, Kent (Fictitious character)

Dick Merriwell's Nerve; or, Up Against the Real Thing
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die

Carstairs (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport

Carter, Ben (Fictitious character)

Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites

Carter, George (Fictitious character)

Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime

Carter, Phil (Fictitious character)

Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Trick; or, Paid in Their Own Coin

Carter, Steve (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Carvel (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All

Case, Phillip (Fictitious character)

Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Trailing; or, The Flight of a Fool

Casey (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Frank Merriwell's Fracas; or, Hot Times in Mad River League

Casey, Mike (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Castine (Me.)

Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice

Castle, Charlie (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point

Castlemon (Fictitious character)

Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell's Judgment; or, The Man Who Won

Castrillo, Edmonde (Fictitious character)

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"

Cates, Collie (Fictitious character)

Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Own Company; or, Barnstorming in the Middle West

Caton, Charlie (Fictitious character)

Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Caton, Irma (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Caton, Roger (Fictitious character)

Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Cattle stealing

Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell's Brand; or, The Angel of the T-Bar

Caves

Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Frank Merriwell on the desert; or, The mystery of the skeleton

Caving

Frank Merriwell's Underground Search; or, Saving the Buried Heiress

Cawson (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Phenom; or, The Untrained Wonder

Central City (Colo.)

Dick Merriwell's Fast Work; or, The Champions of the North
Frank Merriwell on the Slab; or, Holding Down the Western Wonders

Chadbourn, Bing (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Chalmers, Kirk (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell's Dander; or, The Day of Reckoning

Champs-Elysées (Paris, France)

Frank Merriwell Doomed; or, The Anti-Dreyfus League

Chapel Hill (N.C.)

Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump

Charities

Frank Merriwell's "Pull"; or, True and Tried

Charity

Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Charlottesville (Va.)

Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville

Chase (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Team; or, The Young Wonders of the Diamond

Chase, Bill (Fictitious character)

Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell, Engineer; or, The Turn of Fortune

Cheating (Education)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers

Check fraud

Frank Merriwell's Bat; or, Saved by an Alibi

Chennai (India)

Frank Merriwell in Japan; or, The Sign of the Avenger

Cherokee Bess (Fictitious character)

Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Cheyenne (Wyo.)

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts

Chicago (Ill.)

Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Speed; or, Breaking the Chicago Colts

Chickering, Rupert (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports

Chilcotte, Bill (Fictitious character)

Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Red Guide; or, The Last of the Tribe

Chilcotte, Seth (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range

Child abuse

Frank Merriwell's Backer; or, Playing Baseball for a Fortune

Child rearing

Frank Merriwell's Brother; or, Training a Wild Spirit

Chile

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell's Mission; or, The Mystic Valley of the Andes

Chileans

Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Chin Chin (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range

Chinese

Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Ching, Paul (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Chivalry

Frank Merriwell's Fencing; or, For Sport or For Blood

Christianity

Frank Merriwell's Secret; or, A Friend in Need

Christians

Frank Merriwell's magic; or, The pearl of Tangier

Christmas

Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends

Christmas stories

Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends

Chuckleson, Tommy (Fictitious character)

Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Cigarettes

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Cimarron (N.M.)

Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue

Cimarron Bill (Fictitious character)

Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Manhood; or, To the Rescue of June

Cincinnati (Ohio)

Frank Merriwell's Captivity; or, The Vendetta in Kentucky

Ciphers

Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves

Circus

Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring

Circus (Fictitious character)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Ranch Friends; or, Sport on the Range

Circus and carnival stories

Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring

Citadel (Cairo, Egypt)

Dick Merriwell in Egypt; or, The Encounter on the Nile

Clair, Edward (Fictitious character)

Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes

Clairvoyants

Frank Merriwell's Search; or, Elsie's Narrow Escape

Clancey (Fictitious character)

Dick Merriwell in Trim; or, The Boy Wonder of the League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Turn; or, The Greatest Game of the Season

Clark (Fictitious character)

Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Sign; or, The Secret of the Silent Student

Clark, Chubb (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Clark, Tobey (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question

Classism

Dick Merriwell's Set; or, Friends and Foes at Fardale

Claxton, Claudia (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Claxton, Robert Lee (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice

Clay, Bertha M., 1836-1884

Dick Merriwell Held Back; or, Secret Enemies at Work

Clay, Dunbar (Fictitious character)

Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Clay, Harry (Fictitious character)

Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Stroke; or, Swimming for His Life

Clayton, Creston (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Problem; or, The Vanishing of Elsie

Clearpath, Owen (Fictitious character)

Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers

Clergy

Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Boom; or, The New York Production

Cleves, Brian (Fictitious character)

Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island

Clifford, Jasper (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Clinton (N.J.)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester

Clothing

Frank Merriwell's Skates; or, Into the Ice Trap

Clothing and dress

Frank Merriwell's Skates; or, Into the Ice Trap

Cloud, Lucille (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor

Cloud, Robert, Dr. (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor

Coakley, Con (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes

Coastwise navigation

Dick Merriwell, Navigator; or, The Adventure on the Sound

Cobb, Cyrus (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Cobb, Henry (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Protege; or, Lending a Helping Hand

Cobb, Nancy (Fictitious character)

Dick Merriwell's Racket; or, Who Was the Traitor
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Medal; or, "Plebe" Life in Camp

Cobb, Sam (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Cockfighting

Dick Merriwell Repaid; or, The Heart of Officer Maloney

Cockshott (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on Hand; or, Just in Time to Win

Cogswell, Herbert (Fictitious character)

Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Superiority; or, The Test That Told

Cohen, Joe (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Cohen, Solomon (Fictitious character)

Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark

Coins

Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver

Colcord, Jackson (Fictitious character)

Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Eye; or, The Secret of Good Batting

Cole (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class

Cole, Hayden (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother

Cole, Jack (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Spirit; or, Fighting to the Front

Cole, John (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Spirit; or, Fighting to the Front

College athletes

Frank Merriwell's Policy; or, Playing Columbia for Practice

College dropouts

Frank Merriwell's Misfortune; or, The Start on a New Career

College sports

Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger

College stories

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

College students

Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

College theater

Frank Merriwell as the Star; or, Trouble in Junior Theatricals

Collingwood, Bob (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar

Collins (Fictitious character)

Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Collins, Harry (Fictitious character)

Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's New Nine; or, The Great Game with Manhattan

Collins, Weston (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's Own Company; or, Barnstorming in the Middle West

Colombia

Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos

Colorado

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Colorado Springs (Colo.)

Dick Merriwell's Intuition; or, The Worst Fellow in College
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Battery; or, Taming the "Broncho Busters"

Colón (Panama)

Dick Merriwell Triumphant; or, The Great Secret

Colson (Fictitious character)

Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Trust; or, Friendship True and Tried

Colson, Cal (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Colson, Dale (Fictitious character)

Dick Merriwell Under a Cloud; or, The Gathering of the Tempest

Colton, Rutgers (Fictitious character)

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice

Columbia University

Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Frank Merriwell's Policy; or, Playing Columbia for Practice

Colvin, Dash (Fictitious character)

Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot

Commencement ceremonies

Frank Merriwell's Glory; or, Last Triumphs at Old Yale

Committees

Dick Merriwell's Determination; or, The Courage that Conquers

Competitions

Frank Merriwell on His Mettle; or, Field Day at Fardale

Compulsive gambling

Frank Merriwell's Hand; or, Saved from the Snare

Comstock, Gus (Fictitious character)

Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Concealed carry of firearms

Dick Merriwell's Influence; or, On the Right Road at Last

Conchita (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves

Conduct of life

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Coner, Pike (Fictitious character)

Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Congrave, Andrew (Fictitious character)

Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder

Congrave, Sadie (Fictitious character)

Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder

Connecticut

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak

Connor (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Spirit; or, Fighting to the Front

Conrad, Darius (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Return; or, The Unmasking of the Mystery

Conrad, Dyke (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand

Conrad, Robert (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work

Conspiracies

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies

Conspiracy

Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Curves; or, Clipping the Tiger's Claws

Conway (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Assurance; or, Trusted to the Last

Cook, Bob (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Courage; or, Loyal to the Last

Cooley, Jack (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Value; or, The Success of Square Sport
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Cooper, Putnam (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School

Coors, Herman (Fictitious character)

Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Copland (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Zest; or, The Spirit of the School

Coppinger, Pete (Fictitious character)

Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island

Corbin, Hob (Fictitious character)

Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Corinne (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Mind; or, The Ideal of Manhood

Corinthia (Hotel : London, England)

Frank Merriwell's Sand; or, London Slums by Night

Corliss (Fictitious character)

Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort

Corliss, Robert (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Cornell University

Frank Merriwell's Courage; or, Loyal to the Last

Corona, Cocheta (Fictitious character)

Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool

Corona, La Joyo (Fictitious character)

Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Talisman; or, The Charm of Cocheta

Corrupt practices

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Costigan, Joe (Fictitious character)

Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers

Costola, Felipe (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain

Costume

Dick Merriwell's Mascot; or, By Luck or Pluck

Cotton, Nubby (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Coulter, Phill (Fictitious character)

Frank Merriwell's Dash; or, Yale Against the Field

Council Bluffs (Iowa)

Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond

Counterfeiters

Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Counterfeits and counterfeiting

Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Coursing

Frank Merriwell's Shot; or, Out with the Guthrie Gun Club

Courtney, Charles (Fictitious character)

Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Troubles; or, Enemies of the School

Courts-martial and courts of inquiry

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Frank Merriwell's Work; or, In Training for Spring Sports

Courtship

Frank Merriwell's Favor; or, True as Steel

Cowboys

Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Ted Strong's signal, or, Racing with death

Cowles, Gil (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Wager; or, Bound to Win

Cowling, Lance (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Coxby, Molesworthy (Fictitious character)

Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink

Coxswaining

Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew

Coy, Joe (Fictitious character)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell's Hard Proposition; or, The Tigers of Texas

Coyote

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Crabtree, Dave (Fictitious character)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink

Crabtree, Jeremiah (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers

Cranch, Bill (Fictitious character)

Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Papers; or, The Hour and the Man

Cranch, Del (Fictitious character)

Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell, Coach; or, Pride and Prejudice

Cranch, John (Fictitious character)

Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand

Crane, Joshua (Fictitious character)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Cranford, Guy (Fictitious character)

Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Crauthers, Mark (Fictitious character)

Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Triumph; or, The Finish of the Season

Crawford, Clinton (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stanchness; or, Standing By a Friend

Crayfish

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies

Creighton, Charlie (Fictitious character)

Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win

Creighton, Mabel (Fictitious character)

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Revenge; or, Aroused at Last

Cremation

Frank Merriwell in India; or, Hunting Human Leopards

Crimes of passion

Frank Merriwell in California; or, The End of the Great Tour

Cripple Creek (Colo.)

Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Disaster; or, The Hand of the Law

Crisp, Bob (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Vim; or, The Greatest Game of All

Cromwell, Billy (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Cross-country flying

Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Cross-country running

Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Stride; or, The Finish of the Cross Country Run

Cross-dressing

Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Friend; or, Muriel, the Moonshiner

Crossgrove, Henry (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Project; or, The Man from Mexico

Cruise ships

Frank Merriwell's Return; or, The Unmasking of the Mystery

Cuban Giants (Baseball team)

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

Cubben, Jerry, Mayor (Fictitious character)

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Cullen, Alva (Fictitious character)

Dick Merriwell in Trim; or, The Boy Wonder of the League
Frank Merriwell on Deck; or, Getting into Mad River League

Cunningham, Pet (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Curringer, Tip (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron

Curry, Pete (Fictitious character)

Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message

Curtis, Blanding (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School

Cutler, Clif (Fictitious character)

Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's New Protege; or, The Star of the Freshman Class

Cutting, Carl (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface

Cutting, Colonel (Fictitious character)

Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger

Cutting, Nick (Fictitious character)

Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead

Cutts, Roger (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Freshman; or, First Days at Yale

Cycling

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won

Cyclone Smith (Fictitious character)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Ranch Friends; or, Sport on the Range

Dad Hicks (Fictitious character)

Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Shadow; or, The Mysterious Stranger

Dagett, Mel (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Dale, Bessie (Fictitious character)

Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Frank Merriwell's Jeopardy; or, The Wolves of the Woods

Damascus (Syria)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins

Dams

Dick Merriwell's Collegemate; or, Fighting a Crooked Deal

Dance

Frank Merriwell's Five; or, Old Friends at Yale

Dance parties

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Danes

Frank Merriwell a Monarch; or, The King of Phantom Island

Dangerford, Harold (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Understudy; or, Helping an Old Friend

Danites (Mormon Church)

Frank Merriwell Meshed; or, The Last of the Danites

Dare, Harry (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Dare, Harvey (Fictitious character)

Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul

Dare, Jacqueline (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Distrust; or, Betrayed By a Blotter

Daredevils

Frank Merriwell's Throw; or, Yale Athletes at Niagara

Darkmore, Hugo (Fictitious character)

Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns

Darley, Eunice (Fictitious character)

Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers

Darling, Fannie (Fictitious character)

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last

Darrell, Hal (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville

Dartmouth College

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Dashleigh, Bert (Fictitious character)

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Struggle; or, "The Strongest Man in the World"

Davis, Hoke (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish

Davis, Park (Fictitious character)

Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Wit; or, Thwarting a Governor

Day, Anson (Fictitious character)

Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Dayr al Qamar, Lebanon, Massacre of, 1860

Dick Merriwell on the Desert; or, Captives of the Bedouins

Dayton, George (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Frank Merriwell's Treasure Map; or, The Search for Buried Gold

Deadwood (S.D.)

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts

Deaf

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Death notices

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Death threats

Dick Merriwell Absent; or, The Spook of the School

Deeping, Luke (Fictitious character)

Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race

Deer hunting

Frank Merriwell's Ring; or, The Rivalry for Elsie

Defarge, Bertrand (Fictitious character)

Dick Merriwell in Maplewood; or, Not Given Half a Show
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead

Del Norte, Porfias (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Delaires, Herman (Fictitious character)

Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Delores, Felicia (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Delores, Juan (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Delusions

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum

Dennison, Malcolm (Fictitious character)

Dick Merriwell's Belief; or, Chester Arlington Meshed
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

Dent, Tom (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall

Denver (Colo.)

Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians

Derby (Conn.)

Dick Merriwell's Counsel; or, A Friend in Need
Frank Merriwell's Secret; or, A Friend in Need

Derringer, Duke (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Desert survival

Frank Merriwell on the desert; or, The mystery of the skeleton

Design and construction

Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Frank Merriwell's Ball Team; or, Winning the First Game

Desmond, Zona (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Detective and mystery stories

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
Trailing the Treasure; or, Face to Face with the Pirate Captain

Diamond, Jack (Fictitious character)

Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Diamonds

Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Suspicion; or, The Girl from Maine

Dickens, Danny (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Turn; or, Working the Winning Streak

Dictatorship

Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Dillwitter, Foss (Fictitious character)

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Dime novels

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Theory; or, A Fight for a Friend

Dime novels, American

Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Dimmick (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Dirk, Selton (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Theory; or, A Fight for a Friend

Disabilities

Dick Merriwell's Rally; or, Making a Fighting Finish

Discrimination against overweight persons

Dick Merriwell's Dexterity; or, Hot Work to the Finish

Discrimination in language

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Discrimination in sports

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

Diseases

Frank Merriwell's Flyer; or, The Winning Wheel

Disguise

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Dismissal of

Dick Merriwell's Campmates; or, Old Chums on the Field
Frank Merriwell's Advancement; or, Engineer of the Mountain Express

Disorderly conduct

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

Distilling, Illicit

Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Restraint; or, The Revenge of a Redskin

Ditson, Duncan (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Ditson, Mabel (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Halfback; or, Getting into the Game at Last

Ditson, Roland (Fictitious character)

Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Victory; or, The Winning Oar

Divorce

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Frank Merriwell's Disaster; or, The Hand of the Law

Dobbs, Hobson (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Dodge, Dave (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Team; or, The Young Wonders of the Diamond

Dodge, Eliot (Fictitious character)

Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Frank Merriwell's Manhood; or, To the Rescue of June

Dogs

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Talking Dog; or, Faithful unto Death

Dolliver, Dolby (Fictitious character)

Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Rope; or, The Pest of the Trail

Dolls

Frank Merriwell's Suspicion; or, The Girl from Maine

Domestic animals

Frank Merriwell's Flyer; or, The Winning Wheel

Domestic fiction

Frank Merriwell's Brother; or, Training a Wild Spirit

Don Juan Corona (Fictitious character)

Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Talisman; or, The Charm of Cocheta

Doping in sports

Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Douglass, Hugh (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Dow, Elmer (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Trap; or, Snaring a Spook

Dowd, Horace (Fictitious character)

Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler

Dowling, Willie (Fictitious character)

Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Ruse; or, Paid in Their Own Coin

Dramatists

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven

Drew, Hokey (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Dreyfus, Alfred, 1859-1935

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Triumph; or, In Front at the Finish

Drinking of alcoholic beverages

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Frank Merriwell's Coach; or, How the Freshmen Won

Driscoll, Ethel (Fictitious character)

Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll

Driscoll, Jack (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Driving of horse-drawn vehicles

Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands

Drowning

Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League

Drug addiction

Dick Merriwell's Hurdling; or, The Star and Satellites

Drunk driving

Dick Merriwell's Disapproval; or, Chester Arlington's New Chum

Drunkenness (Crime)

Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Theory; or, A Fight for a Friend

Drypatch, Asaph (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Du Boise, Harold (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Halfback; or, Getting into the Game at Last

Dueling

Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Wonders; or, Hitting the Eastern League

Duff, Harry (Fictitious character)

Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes

Dugan, Den (Fictitious character)

Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase

Dumont, Helen, Mrs. (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Duncan, Henry (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front

Dunkirk, Dunton (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Dunlap, Ben (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School

Dunnerwust, Hans (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Dunton, Douglas (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend

Durant, Emile (Fictitious character)

Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom

Duranzo, Eugenio (Fictitious character)

Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Undoing; or, The Intervention of a Greater Power

Duranzo, Porifirio (Fictitious character)

Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb

Duranzo, Ramon (Fictitious character)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Durbin, Luke (Fictitious character)

Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern

Dustan, Howard (Fictitious character)

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Dutch

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Dwarf (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range

Dwarfs (Persons)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Underground Search; or, Saving the Buried Heiress

Dwellings

Frank Merriwell's New Protege; or, The Star of the Freshman Class

Dynamite

Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Throw; or, Yale Athletes at Niagara

Eagles

Dick Merriwell's Camp Site, or, The Peril at Pine Point

East Indians

Frank Merriwell in India; or, Hunting Human Leopards

Eaton, Emery (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engineer; or, The Turn of Fortune

Eavesdropping

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI

Edgemont (S.D.)

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts

Edinburgh (Scotland)

Dick Merriwell in Scotland; or, The Struggle at Lochleven

Edwards, Colonel (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Egypt

Dick Merriwell in Egypt; or, The Encounter on the Nile

Egyptians

Dick Merriwell in Egypt; or, The Encounter on the Nile

El Paso (Tex.)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form

El Reno (Okla.)

Frank Merriwell's Double; or, Fighting for Life and Liberty

Elections

Dick Merriwell's Determination; or, The Courage that Conquers

Electricity

Frank Merriwell's Mercy; or, The Phantom of the Everglades

Elephant hunting

Frank Merriwell's Vow; or, After Big Game in Ceylon

Elephant trainers

Frank Merriwell's Unknown Friend; or, Old Foes in New Places

Eliza (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work

Elizabethtown (N.Y.)

Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks

Elkton (Ohio)

Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin

Elopement

Dick Merriwell's Disadvantage; or, The First Game with Harvard
Frank Merriwell to the Rescue; or, Through Fire and Water

Elstead (England)

Frank Merriwell's Farewell; or, Last Days in Merrie England

Elwell, Sampson (Fictitious character)

Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Emery, Andy (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar

Emery, Frank (Fictitious character)

Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Coach; or, Pride and Prejudice

Employees

Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Return; or, The Reappearance at Fardale
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Enemies

Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Nerve; or, Game to the Last

England

Frank Merriwell at Henley; or, Life on a House Boat

English

Dick Merriwell's Racket; or, Who Was the Traitor
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Vow; or, After Big Game in Ceylon

English Channel

Frank Merriwell's Return; or, The Unmasking of the Mystery

Ensenada, Dolores (Fictitious character)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Ensenada, Miguel (Fictitious character)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power

Escaped prisoners

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Hit; or, Fighting the Play Pirates

Escapes

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fingers; or, The Man Who Came Back

Espinazo, Juan (Fictitious character)

Dick Merriwell's Penetration; or, The Man from Nowhere
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Espinazo, Teresa (Fictitious character)

Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Promise; or, For the Sake of a Girl
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico

Espionage

Frank Merriwell's Drive; or Defeating the Professionals

Espita (Mexico)

Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Esterhazy, Ferdinand Walsin, 1847-1923

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell's Friendship; or, The Hot Blood of Youth

Estrantos, Carlos (Fictitious character)

Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Ethics

Frank Merriwell Tested; or, A Doubtful Honor

Evans, Tod (Fictitious character)

Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island

Evanston (Wyo.)

Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball

Everglades (Fla.)

Frank Merriwell's Mercy; or, The Phantom of the Everglades

Evidence tampering

Frank Merriwell's Five; or, Old Friends at Yale

Ex-convicts

Dick Merriwell's Nerve; or, Up Against the Real Thing

Examinations

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202

Explosions

Dick Merriwell's Danger; or, Solving a Strange Mystery
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice

Extortion

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Trap; or, Snaring a Spook
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Fortune; or, The Legacy of the Skeleton

Fair, Lance (Fictitious character)

Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Fair, Lancelot (Fictitious character)

Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan

Fairfield (Me.)

Frank Merriwell's Captive; or, The End of the Chase

Fall River (Mass.)

Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's Great Finish; or, The Independent Champions of America

False arrest

Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Flyer; or, The Winning Wheel

False imprisonment

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Vault; or, The Blades of Toledo

Family reunification

Frank Merriwell's Return; or, The Unmasking of the Mystery

Fans (Persons)

Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine

Farmers

Dick Merriwell's Draw; or, The Struggle with Smoketown

Fast draw pistol shooting

Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Fathers

Frank Merriwell's Compact; or, The Triumph of Badger

Fathers and sons

Frank Merriwell's father; or, The man with money to burn

Featherstone, Guy (Fictitious character)

Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star

Felix, Fred (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale

Female friendship

Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Female impersonators

Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Female offenders

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Escape; or, The Girl Who Hated Him

Femmes fatales

Frank Merriwell in France; or, The Mystery of the Masked Unknown

Fencing

Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Thrust; or, Taming a Dangerous Foe

Fencing stories

Dick Merriwell's System; or, The Way to Win

Fernald, Floyd (Fictitious character)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice

Fernald, Thomas (Fictitious character)

Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front

Fernandina (Fla.)

Frank Merriwell's Party; or, The Cruise of the Petrel

Festivals

Dick Merriwell's Mascot; or, By Luck or Pluck

Field (Fictitious character)

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All

Field, Gordon (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Value; or, The Game That Settled the Question

Fielding, Ross (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School

Filipinos

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines

Fillmore, Fred (Fictitious character)

Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins

Fillmore, Millard, Professor (Fictitious character)

Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Fire extinction

Frank Merriwell's Throw; or, Yale Athletes at Niagara

Firearms

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Retaliation; or, The Clash in California

Fires

Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Stroke; or, The Test of Friendship

Fireworks

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Throw; or, Yale Athletes at Niagara

Fishing

Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Fishing stories

Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Fitch, Otis (Fictitious character)

Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor

Fitzgerald, Eric (Fictitious character)

Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Fitzgerald, Terry (Fictitious character)

Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Wit; or, Thwarting a Governor

Fitznoodle, Archer (Fictitious character)

Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Flack, Lottie, Mrs. (Fictitious character)

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Disaster; or, The Hand of the Law

Flagstaff (Ariz.)

Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller

Flagstaff (Me.)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase

Flannery (Fictitious character)

Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville

Flemming, Fred (Fictitious character)

Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger

Fletcher, Zeb (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI

Flick, Pitt (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Flint, Billy (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Help; or, Flint's Struggle with Himself

Flint, Dave (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville

Flirting

Frank Merriwell's Club; or, Indoor Baseball in Baltimore

Florida

Frank Merriwell's Skill; or, Liz, the Girl Wrecker

Flying Point (Me.)

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Flying-machines

Frank Merriwell Meshed; or, The Last of the Danites

Flynn, Flipper (Fictitious character)

Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Triumph; or, In Front at the Finish

Flynn, Parker (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Folansbee, Parker (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Understudy; or, Helping an Old Friend

Food

Dick Merriwell's Dexterity; or, Hot Work to the Finish

Football

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Football injuries

Frank Merriwell's Heart; or, A Royal Thanksgiving

Football players

Frank Merriwell's Policy; or, Playing Columbia for Practice

Football stories

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Football teams

Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Vim; or, The Greatest Game of All

Foote, Paul (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank

Forced marriage

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell's Boom; or, The New York Production

Ford, Archie (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell, Diplomat; or, The Stolen State Paper

Ford, Mary (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell, Diplomat; or, The Stolen State Paper

Forgery

Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Frank Merriwell's Stroke; or, The Test of Friendship

Fort Bridger (Wyo.)

Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball

Fort Worth (Tex.)

Frank Merriwell's Nine; or, Surprising the Southern League

Fortune-telling

Frank Merriwell's Influence; or, Inza, the Mascot of the Crew

Foster, Arthur (Fictitious character)

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Fourth of July celebrations

Frank Merriwell's Celebration; or, Last Days at Fardale

Fowler, Lloyd (Fictitious character)

Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die

Fox hunting

Frank Merriwell's Hunt; or, In at the Death

Fox, Sidney (Fictitious character)

Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Search; or, Elsie's Narrow Escape

France

Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France

Fraser, Mel (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved

Fraud

Dick Merriwell's Return; or, The Reappearance at Fardale
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Misfortune; or, The Start on a New Career

Fraud investigation

Frank Merriwell's Stroke; or, The Test of Friendship

Free blacks

Dick Merriwell Marooned; or, The Queen of Fire Island

Freedom of religion

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

French

Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp

French-Canadians

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Freshmen

Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Frohawk, Paul (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers

Frost, Denton (Fictitious character)

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Method; or, The Secret of Becoming a Champion

Frost, Orlando (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell on Strike; or, Saving the Enemy's Property

Fugitives from justice

Dick Merriwell's Daring Leap; or, Bound to Get There
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Speed; or, Breaking the Chicago Colts

Fullerton, Bill (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Gage, Leslie (Fictitious character)

Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Rival; or, By Fair Play or Foul

Gale, Abigail (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Gallup, Ephraim (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Galt (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron

Gamblers

Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season

Gambling

Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Wonders; or, Hitting the Eastern League

Game laws

Frank Merriwell's Guide; or, Sport around Moosehead Lake

Game wardens

Frank Merriwell's Guide; or, Sport around Moosehead Lake

Gamp, Joe (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Gang members

Dick Merriwell's Value; or, The Success of Square Sport

Ganzell, Mike (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Garcia, Juanita (Fictitious character)

Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Old Flock; or, The Reunion at Merry Home

Gardner, Earl (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville

Garland, Granville (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front

Garrett, Grace (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front

Garrett, Henry (Fictitious character)

Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Garrett, Raymond (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front

Garvan, Lillian (Fictitious character)

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South

Gasca, Orieda (Fictitious character)

Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake

Gauchos

Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Gender nonconformity

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter

Georgia

Frank Merriwell's Ring; or, The Rivalry for Elsie

Germans

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Frank Merriwell's New Auto; or, The Lure to Destruction

Ghost stories

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell's Trap; or, Snaring a Spook
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Turn; or, Working the Winning Streak

Ghosts

Dick Merriwell Absent; or, The Spook of the School
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Turn; or, Working the Winning Streak

Gill, Paul (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak

Given, Eli (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Given, Mattie (Fictitious character)

Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo

Gladleigh, Phyllis (Fictitious character)

Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo

Glidden, Darwin, Professor (Fictitious character)

Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved

Glode, Harriett (Fictitious character)

Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Goats

Dick Merriwell's Value; or, The Success of Square Sport
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods

Golash, Henry M., Major (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Trip West; or, Brother Backing Brother

Gold

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Frank Merriwell's death shot; or, Roughing it in Australia

Gold miners

Frank Merriwell on the Slab; or, Holding Down the Western Wonders

Gold mines and mining

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell in Arizona; or, The Mystery of the Mine

Goldfield (Nev.)

Dick Merriwell's Coolness; or, At the Nevada Gold Fields

Golf

Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Gomez (Fictitious character)

Dick Merriwell's Penetration; or, The Man from Nowhere

Gomez (Revolutionary, Fictitious character)

Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Gómez, Juan Gualberto, 1854-1933

Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

González Valencia, Ramón, 1851-1928

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret

Gooch, Barnaby, Professor (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Gooch, Sydney (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Wager; or, Bound to Win

Gordan, Lieutenant (Fictitious character)

Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale

Gordan, Walter (Fictitious character)

Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend

Gordon (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Trick; or, Paid in Their Own Coin

Gordon, Rip (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Gordon, Walter (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Victory; or, The Winning Oar

Gore, Lafe (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Persistence; or, Hammering at the Top Notchers

Gorilla

Frank Merriwell in gorilla land; or, The search for the missing link

Gorman, Abe (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All

Gowdy, Sam (Fictitious character)

Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Gómez, Juan Gualberto, 1854-1933

Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Grady, Goggles (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Grafter, Mike (Fictitious character)

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Method; or, The Secret of Becoming a Champion

Grafter, Wallace (Fictitious character)

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Method; or, The Secret of Becoming a Champion

Graham, Jim (Fictitious character)

Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby

Grath, Morgan (Fictitious character)

Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose

Grave robbing

Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Fingers; or, The Man Who Came Back

Graves, Lawrence (Fictitious character)

Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Gray, Ned (Fictitious character)

Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell; or, First Days at Fardale

Gray, Robert (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Great Basin

Frank Merriwell on the desert; or, The mystery of the skeleton

Great Britain

Frank Merriwell at Henley; or, Life on a House Boat

Great Smoky Mountains (N.C. and Tenn.)

Frank Merriwell's Friend; or, Muriel, the Moonshiner

Greek letter societies

Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Match; or, The King of the Sophomores

Greene, Benton (Fictitious character)

Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest

Greenville (Me.)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods

Greenwich (Conn.)

Dick Merriwell, Driver; or, The Race for the Daremore Cup

Gregg (Fictitious character)

Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Theory; or, A Fight for a Friend

Grief

Frank Merriwell's Theory; or, A Fight for a Friend

Grimes, Luke (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming

Grimshaw, Malcolm (Fictitious character)

Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island

Griswold, Danny (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron

Grizzly bear

Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park

Grody, Tom (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Value; or, The Success of Square Sport

Grove, Percy (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish

Guangzhou (China)

Frank Merriwell in the South Seas; or, The Cast for Life

Guardian and ward

Dick Merriwell's Danger; or, Solving a Strange Mystery
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell, Fireman; or, The First Step Upward

Gunfighters

Frank Merriwell in Denver; or, Real Sport in the West

Gunfights

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Gunn, Nancy (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Gunn, Zenas, Professor (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell; or, First Days at Fardale

Gurney, Tom (Fictitious character)

Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Guthrie (Okla.)

Frank Merriwell's Shot; or, Out with the Guthrie Gun Club

Hackett, Jack (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Had, Ras Al (Fictitious character)

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins

Haddon, Marlow (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game

Hagan, Bantry (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Hale, Christy (Fictitious character)

Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby

Haley, Barnaby (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Halliday, Ben (Fictitious character)

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Hallucinations and illusions

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum

Hammerhead, Gideon (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail

Hammerswell, Artemas (Fictitious character)

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Hammerswell, Benton (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front

Hammerswell, Herbert (Fictitious character)

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron

Hammond, Heber, Lieutenant (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Hampton (Conn.)

Dick Merriwell's Motor Car; or, The Wizard of the Road

Hanbury, Lord (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Hand-to-hand fighting

Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Handy, Jim (Fictitious character)

Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming

Hanging

Dick Merriwell's Danger; or, The Secret Order of the League

Hanscomb, Philo (Fictitious character)

Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue

Hapgood, Gil (Fictitious character)

Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Harassment

Frank Merriwell in Paris; or, The Man Without a Name

Harbury, Diana (Fictitious character)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Rally; or, Making a Fighting Finish

Harding, William (Fictitious character)

Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump

Harding, Win (Fictitious character)

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes

Hardingham, Hettie (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery

Hardpan Hank Gibson (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

Hardy, Chris (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Hardy, George (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Superiority; or, The Test That Told

Hardy, Phil (Fictitious character)

Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Double Shoot; or, Winning in the Box

Harems

Dick Merriwell in Egypt; or, The Encounter on the Nile

Harlow, Rolf (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Harmsworth, Balmore (Fictitious character)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Stand; or, A Fight Against Prejudice

Harper, Charles (Fictitious character)

Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Pluck; or, Never Say Die

Harper, Jessie, Miss (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell, Engineer; or, The Turn of Fortune

Harper, Joseph (Fictitious character)

Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express

Harper, Red (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range

Harrigan, Michael C. (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Harriman, Joe (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question

Harrington, Mrs. (Fictitious character)

Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Victory; or, The Winning Oar

Harris, George (Fictitious character)

Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul

Harris, Sport (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Harrison, Hattie (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton

Hartford (Conn.)

Frank Merriwell's Find; or, The Waif of the Train

Hartman, Lynn (Fictitious character)

Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean

Hartwick, Evan (Fictitious character)

Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Victory; or, The Winning Oar

Hartzell (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point

Harvard University

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Thrust; or, Taming a Dangerous Foe

Harvester, Quinn (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Respite; or, The Campers at Lake Calmface

Harvey, Crank (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Harwich (England)

Dick Merriwell at the Olympics; or, The Winning Jump for America

Harwood, Jack (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Superiority; or, The Test That Told

Haskell, Charles (Fictitious character)

Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Haskins, Jim (Fictitious character)

Frank Merriwell's Football; or, The Disappearance of Jack Ready

Hastings, Ned (Fictitious character)

Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Hatch, Warren (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Hattuck, Walter (Fictitious character)

Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Captivity; or, The Vendetta in Kentucky

Haughton, Leon (Fictitious character)

Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood

Haunted houses

Frank Merriwell's Skill; or, Fighting for the Lead

Havana (Cuba)

Dick Merriwell, Diplomat; or, The Stolen State Paper

Haven, Bill (Fictitious character)

Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley

Havener, Roscoe (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend

Hawkins, Bill (Fictitious character)

Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes

Hawkins, Phil (Fictitious character)

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul

Hawkins, Zenas (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Hazard, Milton (Fictitious character)

Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead

Hazen, Ned (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point

Hazing

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale

Hearn, Mat (Fictitious character)

Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Triumph; or, Arlington's Last Trick

Heffner, Hugh (Fictitious character)

Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar

Heinz (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Heiresses

Frank Merriwell a Monarch; or, The King of Phantom Island

Henderson, Carl (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice

Henderson, John (Fictitious character)

Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma

Henderson, Ruby (Fictitious character)

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Henrick, Mrs. (Fictitious character)

Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Rope; or, The Pest of the Trail

Henry, Kip (Fictitious character)

Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals

Heraldry

Frank Merriwell's Wonders; or, Hitting the Eastern League

Hermits

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mercy; or, The Phantom of the Everglades

Hermosillo (Mexico)

Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Hewett, Elnathan, Deacon (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Hewett, Miranda (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Troubles; or, Enemies of the School

Hewett, Sadie (Fictitious character)

Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo

Hibbard, Phil (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale

Hicks, Horace (Fictitious character)

Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered

Hicks, Joe (Fictitious character)

Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Fireman; or, The First Step Upward

Higgins, Bill (Fictitious character)

Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Work; or, In Training for Spring Sports

Higgins, Sam (Fictitious character)

Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

High Plains (U.S.)

Frank Merriwell on the desert; or, The mystery of the skeleton

Hildebrand, Blair (Fictitious character)

Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Hill, Jack (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School

Hilton, Emily (Fictitious character)

Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell's "Ginger"; or, Winning an Uphill Game

Hinklet, Jim (Fictitious character)

Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Double-Play; or, Winning His Own Game

Historical fiction

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery

Historical reenactments

Frank Merriwell's Musketeers; or, A Mountain Vendetta

History

Dick Merriwell in Egypt; or, The Encounter on the Nile
Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Hitchcock, Hal (Fictitious character)

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Hix, Elmer (Fictitious character)

Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"

Hoaxes

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Skill; or, Fighting for the Lead

Hobbs (Fictitious character)

Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Hoboken (N.J.)

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

Hockey

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Tact; or, The Taming of Garth Tennant

Hockey stories

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Driving; or, "The Terror from Toronto"
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Tact; or, The Taming of Garth Tennant

Hodge, Bart (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell; or, First Days at Fardale

Hodge, Mrs. (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Triumph; or, In Front at the Finish

Hodgman, Stephen (Fictitious character)

Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe

Hogan (Fictitious character)

Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Hogan, Sam (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trust; or, The Triumph of True Manhood

Hoke, Orrin (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Holbrook (Ariz.)

Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller

Holdfast, Abath (Fictitious character)

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Hollis, Fred (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Hollister, Bob (Fictitious character)

Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Hollister, Frank (Fictitious character)

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps

Holmes, Roger (Fictitious character)

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest

Holt, Basil (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Understudy; or, Helping an Old Friend

Homework

Frank Merriwell's Work; or, In Training for Spring Sports

Hooker, James (Fictitious character)

Dick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands

Hooker, Joe (Fictitious character)

Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Prosperity; or, Forging to the Front

Hooker, Sam (Fictitious character)

Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Prosperity; or, Forging to the Front

Horn, Bill (Fictitious character)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Ranch Friends; or, Sport on the Range

Horner, Tad (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Horror stories

Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Work; or, In Training for Spring Sports

Horse racing

Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Horse racing accidents

Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Horse stealing

Dick Merriwell's Influence; or, On the Right Road at Last

Horsemanship

Dick Merriwell's Masked Enemy; or, The Man With the Scar
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Return; or, The Unmasking of the Mystery

Horses

Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Horton, Herb (Fictitious character)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase

Hot air balloons

Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pride; or, The Double Header at Pineville

Hotel management

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp

Houghton, Caleb (Fictitious character)

Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play

Household employees

Frank Merriwell's Furlough; or, The Mystery of the Old Mansion

Howe, Nubby (Herbert) (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Howling Harry Ross (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range

Hoyt, Thurston (Fictitious character)

Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Hubbard, Tod (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season

Huertes, Lieutenant (Fictitious character)

Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Hull, Tilton (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports

Human dissection

Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Fingers; or, The Man Who Came Back

Humorous stories

Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic

Hunchy (Fictitious character)

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Trap; or, The End of the Struggle
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller

Hunker, Bill (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Hunt, Bruno (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class

Hunt, Joel (Fictitious character)

Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Phenom; or, The Untrained Wonder

Hunter, Harry (Fictitious character)

Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X

Hunter, Tod (Fictitious character)

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell, Universal Coach; or, Fighting the Class Battles

Hunting

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Mercy; or, The Phantom of the Everglades

Hunting accidents

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies

Hunting guides

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies

Hunting stories

Dick Merriwell Doped; or, The Mystery of the Black Star
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Hurd, Bumpy (Fictitious character)

Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Phenom; or, The Untrained Wonder

Hurdling (Track and field)

Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt

Hurlburt, Martin (Fictitious character)

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell, Halfback; or, Getting into the Game at Last

Hurley (Wis.)

Dick Merriwell in the Copper Country; or, The Search for a Lost Mine

Hyde, Dan (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Hypnotism

Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell's Nine; or, Trouncing the Regular Team
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student

Hypnotism and crime

Frank Merriwell's Mastery; or, The Success of the Polo King

Iceboating

Frank Merriwell's Ice Yacht; or, Wing and Wing

Immigrants

Frank Merriwell's Farewell; or, Last Days in Merrie England

Imperialism

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Frank Merriwell's Farewell; or, Last Days in Merrie England

Inchoate offenses

Dick Merriwell's Victory; or, Holding the Enemy in Check

Indentured servants

Frank Merriwell's death shot; or, Roughing it in Australia

India

Frank Merriwell in India; or, Hunting Human Leopards

Indian captivities

Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link

Indian children

Frank Merriwell's Red Rival; or, Fun among the Indians

Indian reservations

Dick Merriwell Shadowed; or, The Search for the Lost Professor

Indiana

Frank Merriwell in Chicago; or, Meshed by Mysteries

Indians in rodeos

Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Indians of North America

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Indigenous peoples

Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell's death shot; or, Roughing it in Australia

Indoor baseball

Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Frank Merriwell's Club; or, Indoor Baseball in Baltimore

Infants

Frank Merriwell's Find; or, The Waif of the Train

Inheritance and succession

Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Trailing the Treasure; or, Face to Face with the Pirate Captain

Initiations (into trades, societies, etc.)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Warning; or, Subduing a Bully
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Sport; or, The Hazing of Jack Ready

Inspection

Dick Merriwell's Collegemate; or, Fighting a Crooked Deal

Insurance fraud

Dick Merriwell Marooned; or, The Queen of Fire Island
Frank Merriwell's Kick; or, Downing the Princeton Tigers

Intellectual property infringement

Frank Merriwell's Great Hit; or, Fighting the Play Pirates

International relations

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines

Interpersonal conflict

Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Interpersonal relations

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Temptation; or, Nothing but Quiet Sport

Interracial dating

Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell's death shot; or, Roughing it in Australia

Interracial marriage

Frank Merriwell's venture; or, Driven from Armenia

Intrigue

Dick Merriwell, Diplomat; or, The Stolen State Paper
Frank Merriwell Suspected; or, For the Honor of France

Inventions

Frank Merriwell's Flyer; or, The Winning Wheel

Inventors

Frank Merriwell Meshed; or, The Last of the Danites

Investigations

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Pull"; or, True and Tried

Iowa

Frank Merriwell's Backer; or, Playing Baseball for a Fortune

Irish

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Irons, Ben (Fictitious character)

Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game

Irving, Arthur (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Irvington (N.J.)

Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong

Irvington (N.Y.)

Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong

Isban, Isa (Fictitious character)

Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Islamic swords

Dick Merriwell in Damascus; or, The Sword of the Sheik

Islands

Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mystery; or, The Monster of Devil Island

Islands of the Pacific

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island

Islesboro (Me.)

Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Istanbul (Turkey)

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn

Italian Americans

Frank Merriwell's Kids; or, The World-Beaters in New York

Italians

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell in Chicago; or, Meshed by Mysteries

Ives, Julian (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports

Jackman (Me.)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River

Jackson (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Jackson, Joe (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Jackson, John (Fictitious character)

Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Jalisco, Felipe (Fictitious character)

Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong

Japan

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Japanese

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Sign; or, The Secret of the Silent Student

Jarvis, Casper (Fictitious character)

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Trap; or, The End of the Struggle

Jealousy

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Jeffers, Cal (Fictitious character)

Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Double Shoot; or, Winning in the Box

Jenks, Hyson, Professor (Fictitious character)

Dick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports

Jett, Milford (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Jewelry theft

Frank Merriwell's Five; or, Old Friends at Yale

Jews

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Search; or, Elsie's Narrow Escape

Jiu-jitsu

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career

Johns Hopkins University

Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins

Johnson, Peter (Fictitious character)

Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X

Jolliby, Chip (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville

Jones (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play

Jones, Agnes (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell, Halfback; or, Getting into the Game at Last

Jones, Blessed Charles (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Jones, Bolivar (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Jones, Dismal (Fictitious character)

Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Wager; or, Bound to Win

Jones, Goliath (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Jones, Jack (Fictitious character)

Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Suspicion; or, The Girl from Maine

Jones, Jordan (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Jones, Madison (Fictitious character)

Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Vault; or, The Blades of Toledo

Jones, Oscar (Fictitious character)

Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape

Jones, Tad (Fictitious character)

Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell; or, First Days at Fardale

Jope, Darwin (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's System; or, The Way to Win

Jubal, Hank, Captain (Fictitious character)

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Trailing the Treasure; or, Face to Face with the Pirate Captain

Jucaro, Conchita (Fictitious character)

Frank Merriwell's Fairness; or, The Crime of a Nation
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Jucaro, Juan (Fictitious character)

The Slaves of Yucatan; or, Frank Merriwell's Pledge

Judo

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Comrade; or, The Treasure of the Island

Jumbo (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Kane, Ben (Fictitious character)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell's Hard Proposition; or, The Tigers of Texas

Kane, Bill (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Kane, Toby (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Victory; or, Holding the Enemy in Check

Kansas

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Kansas City (Mo.)

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's New Move; or, Facing His Foes in Kansas City

Kant, Calvin (Fictitious character)

Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Retaliation; or, The Clash in California

Kates, Sam (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Keating, Jim (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin

Keene (N.Y.)

Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks

Keene, Bial (Fictitious character)

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Keene, Wilbur (Fictitious character)

Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice

Kelley, Buster (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Kennedy, Bob (Fictitious character)

Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley

Kennedy, Fred (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Team; or, The Young Wonders of the Diamond

Kenny, Jack (Fictitious character)

Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Kent, Don (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried

Kentucky

Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's Captivity; or, The Vendetta in Kentucky

Kidnapping

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night

Kilgore, Brandner (Fictitious character)

Dick Merriwell's Lead; or, Bound to Hold First Place
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Kiljoy, Hank (Fictitious character)

Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Theory; or, A Fight for a Friend

Kimberly, Will (Fictitious character)

Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Shooting; or, The Gun Club in the Woods

King, Bessie (Fictitious character)

Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell's Son; or, The Mark of a Star

King, Hector (Fictitious character)

Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

King, Julian (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's Play; or, Putting on his own Piece

Kings and rulers

Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards

Kink, Jim (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Lively Lads; or, The Rival Campers

Kirby, Bob (Fictitious character)

Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood

Kirby, King (Fictitious character)

Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood

Kirby, Plug (Fictitious character)

Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Kirk, Agnes (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front

Kirk, Dunston (Fictitious character)

Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Wrist; or, The Nerve of Iron

Kites

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Frank Merriwell's Honor; or, The Nobility of Badger

Kitsune, Ojigo (Fictitious character)

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Kitsune, Yoda (Fictitious character)

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Knife fighting

Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe

Knives

Dick Merriwell's Trap; or, Snaring a Spook

Kolkata (India)

Frank Merriwell in India; or, Hunting Human Leopards

Kurds

Frank Merriwell's venture; or, Driven from Armenia

Kyoto (Fictitious character)

Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in the South Seas; or, The Cast for Life

Kyphosis

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Papers; or, The Hour and the Man

La Garita (Colo.)

Frank Merriwell on the Slab; or, Holding Down the Western Wonders

Labor

Dick Merriwell's Influence; or, Reaping the Harvest
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work

Labor unions

Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine

Lacrosse

Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins

Ladders

Dick Merriwell's Victory; or, Holding the Enemy in Check

Laforce, Edmond (Fictitious character)

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Suspected; or, For the Honor of France

Lake City (Me.)

Frank Merriwell's Fist; or, Bound to Know the Truth

Lake Placid (N.Y.)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Lake, Iola (Fictitious character)

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island

Lake, Justin (Fictitious character)

Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests

Lamb, Eben (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Land tenure

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Project; or, The Man from Mexico

Lander, Jake (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Landlords

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown

Landslides

Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies

Lane, Inspector (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Langdon, Walter (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point

Langford, Bess (Fictitious character)

Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Trailing; or, The Flight of a Fool

Langford, Vance (Fictitious character)

Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Trailing; or, The Flight of a Fool

Lannigan, Brock (Fictitious character)

Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Twirling; or, Tracing the Traitor

Lanning, Mike (Fictitious character)

Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump

Larch, Len (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Power; or, Settling the Score with Eaton

Larkin, Elfie (Fictitious character)

Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson

Latin America

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Lawrence, Leslie (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend

Lawyers

Frank Merriwell's Search; or, Elsie's Narrow Escape

LeBlond, Leon (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe

Lee, Bertie (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Captain of the Varsity; or, Game to the Last

Lee, Cassie (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Lee, Dan (Fictitious character)

Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West

Lee, Fairfax (Fictitious character)

Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Work; or, In Training for Spring Sports

Lee, Winnie (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Warning; or, Subduing a Bully
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Work; or, In Training for Spring Sports

Leesport (Pa.)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester

Lemon (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Letters

Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Leybourne, Lefty (Fictitious character)

Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Libel and slander

Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Lightning

Frank Merriwell a Monarch; or, The King of Phantom Island

Limestone mines and mining

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command

Lion

Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air

Lion trainers

Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air

Litt, Jacob (Fictitious character)

Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Great Hit; or, Fighting the Play Pirates

Little Bear (Fictitious character)

Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Little, Lucy (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Victory; or, The Winning Oar

Liverpool (England)

Frank Merriwell's Return; or, The Unmasking of the Mystery

Livingston, Delancey (Fictitious character)

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron

Livingston, Lucy (Fictitious character)

Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron

Loa (Utah)

Frank Merriwell Meshed; or, The Last of the Danites

Lockford, Link (Fictitious character)

Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Way; or, The Fellow Who Never Failed

Lockwell, Percy (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend

Logan, Horace (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Logan, Larry (Fictitious character)

Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

London (England)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's venture; or, Driven from Armenia

Long Island (N.Y.)

Dick Merriwell's Marksmen; or, The Best Men at the Traps
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver

Long Island Sound (N.Y. and Conn.)

Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Lookalikes

Frank Merriwell's Double; or, Fighting for Life and Liberty

Lopez, Anita (Fictitious character)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Ranch Friends; or, Sport on the Range

Loppinger (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Team; or, The Young Wonders of the Diamond

Lord, Ollie (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Work; or, In Training for Spring Sports

Lorrimer, Steve (Fictitious character)

Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Heart; or, A Royal Thanksgiving

Los Angeles (Calif.)

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Retaliation; or, The Clash in California

Lost children

Frank Merriwell's Find; or, The Waif of the Train

Louisiana

Frank Merriwell in New Orleans; or, The Queen of Flowers

Louisville (Ky.)

Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness

Love stories

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Vow; or, After Big Game in Ceylon

Lovesickness

Frank Merriwell's Drive; or Defeating the Professionals

Lovett, Bert (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League

Lumber trade

Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood

Lumbering

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Lynch, Jabez (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII

Lynch, Mike (Fictitious character)

Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale

Lynn, Barney (Fictitious character)

Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Mackinaw City (Mich.)

Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas

Mad Mose (Fictitious character)

Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Madawaska (Me.)

Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Proposal; or, Starting the Sport in the League

Madrid (Spain)

Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Magic shows

Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Magic, Romani

Frank Merriwell's Influence; or, Inza, the Mascot of the Crew

Magicians

Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Mahoney (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes

Maine

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Malays (Asian people)

Dick Merriwell Marooned; or, The Queen of Fire Island

Male friendship

Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Male impersonators

Frank Merriwell's Friend; or, Muriel, the Moonshiner

Malicious accusation

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wrist; or, The Nerve of Iron

Malma (Fictitious character)

Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Maloney, Dennis (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stanchness; or, Standing By a Friend

Man-woman relationships

Dick Merriwell's Resentment; or, In Defence of His Honor
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's New Venture; or, The Finding of Elsie

Manila (Philippines)

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines

Mansford, Will (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish

Manslaughter

Dick Merriwell's Way; or, The Fellow Who Never Failed
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Manton, Hobart (Fictitious character)

Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Method; or, The Secret of Becoming a Champion

Maps

Frank Merriwell's Mysterious Ring; or, The Man in Black

Marline, Rob (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Wager; or, Bound to Win

Marlo (Fictitious character)

Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Intrusion; or, Warner the Man Who Won

Marmara, Sea of (Turkey)

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn

Marriage

Frank Merriwell's Compact; or, The Triumph of Badger

Marriage proposals

Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed

Marsh, Hector (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Marshall (Mo.)

Frank Merriwell's father; or, The man with money to burn

Marshall, Ogden (Fictitious character)

Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Martial arts fiction

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career

Mason, Hock (Fictitious character)

Dick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Wager; or, Bound to Win

Mason, Lew (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Masquerades

Dick Merriwell's Gallantry; or, The Girl From the South
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island

Massachusetts

Dick Merriwell's Ginger; or, A Check for the Crimson

Matamoro, Isabella (Fictitious character)

Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Matamoro, Lorenzo (Fictitious character)

Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Mattawamkeag (Me.)

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Matthews, Delancey (Fictitious character)

Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Maumee River Estuary (Ohio)

Frank Merriwell's Vault; or, The Blades of Toledo

Maure (African people)

Frank Merriwell's magic; or, The pearl of Tangier

Maxwell, Harry (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully

Maybe, Wellington (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Maynard, Victor (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Mazatzal Mountains (Ariz.)

Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals

McAllister, Pete (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Problem; or, The Vanishing of Elsie

McCord, Dan (Fictitious character)

Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Troubles; or, Enemies of the School

McCormick, Archie (Fictitious character)

Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Understanding; or, The Man Who Was Hounded

McCormick, Jim (Fictitious character)

Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Understanding; or, The Man Who Was Hounded

McElroy (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Team; or, The Young Wonders of the Diamond

McGregor, Greg (Fictitious character)

Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Halfback; or, Getting into the Game at Last

McKay, Patrick McGee (Fictitious character)

Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

McLane, Brick (Fictitious character)

Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front

McManners, Gus (Fictitious character)

Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race

McTeague, Mike (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown

Medford, Lucy, Mrs. (Fictitious character)

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods

Medical education

Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Fingers; or, The Man Who Came Back

Medical students

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face

Memphis (Extinct city)

Dick Merriwell in Egypt; or, The Encounter on the Nile

Memphis (Tenn.)

Frank Merriwell's Flyer; or, The Winning Wheel

Mental health facilities

Dick Merriwell's Return; or, The Reappearance at Fardale

Mentally ill

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Winners; or, Landing on Top in Mad River League

Merriwell, Carlos (Fictitious character)

Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Motto; or, The Young Life Savers

Merriwell, Charles (Fictitious character)

Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot

Merriwell, Charles Conrad (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Merriwell, Dick (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Trailing the Treasure; or, Face to Face with the Pirate Captain

Merriwell, Frank (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell's Zest; or, The Spirit of the School
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
Frank Merriwell; or, First Days at Fardale
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Trailing the Treasure; or, Face to Face with the Pirate Captain

Merriwell, Frank, Jr. (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot

Mescal, Anton (Fictitious character)

Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Mesmerism

Frank Merriwell's Hustlers; or, Cracking the Colonels

Mexican American cowboys

Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand

Mexican Bob (Fictitious character)

Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Papers; or, The Hour and the Man

Mexicans

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong

Mexico

Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Penetration; or, The Man from Nowhere
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Wit; or, Thwarting a Governor
The Slaves of Yucatan; or, Frank Merriwell's Pledge

Mexico City (Mexico)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form

Michigan

Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair

Middle West

Frank Merriwell's Own Company; or, Barnstorming in the Middle West

Middlebury (Conn.)

Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse

Midhurst, Barbara (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win

Milford (Conn.)

Dick Merriwell, Driver; or, The Race for the Daremore Cup

Military cadets

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Trailing the Treasure; or, Face to Face with the Pirate Captain

Military deserters

Frank Merriwell's Fate; or, The Old Sailor's Legacy

Military education

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Trailing the Treasure; or, Face to Face with the Pirate Captain

Miller, Jim (Fictitious character)

Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand

Milwaukee (Wis.)

Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas

Mines and mineral resources

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Wit; or, Thwarting a Governor

Mining camps

Dick Merriwell as Detective; or, For the Honor of a Friend
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Marvel; or, Dick Merriwell in the Box

Mining corporations

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle

Minneapolis (Minn.)

Frank Merriwell's Hit; or, Dick Merriwell's Red Friend

Mirages

Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Archer; or, Beating the Red Bowmen

Missing children

Frank Merriwell's Find; or, The Waif of the Train

Missing link

Frank Merriwell in gorilla land; or, The search for the missing link

Missing person

Dick Merriwell's Lead; or, Bound to Hold First Place

Missing persons

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball

Missoula (Mont.)

Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves

Missouri

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Unknown Friend; or, Old Foes in New Places

Mistaken identity

Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Flyer; or, The Winning Wheel

Mixer, Tip (Fictitious character)

Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved

Mobs

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command

Mogollon Rim (Ariz.)

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell's Papers; or, The Hour and the Man

Monahan, Joe (Fictitious character)

Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's New Nine; or, The Great Game with Manhattan

Money

Frank Merriwell's Ball Team; or, Winning the First Game

Monsters

Dick Merriwell at Montauk Point; or, The Terror of the Air

Montauk Point (N.Y.)

Dick Merriwell at Montauk Point; or, The Terror of the Air

Montero, Jose (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Ranch; or, Roughing It on the Range

Moosehead Lake (Me.)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Frank Merriwell's Guide; or, Sport around Moosehead Lake

Morado, Monte (Fictitious character)

Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas

Moral and ethical aspects

Frank Merriwell's Ball Team; or, Winning the First Game

Morehead, Arthur (Fictitious character)

Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare

Morey, Judge (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game

Morgan, Block (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Warning; or, Subduing a Bully

Morgan, Dade (Fictitious character)

Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick

Morgan, Madge (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Morgan, Malcolm Macklyn (Fictitious character)

Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message

Morgan, Mose (Fictitious character)

Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Morgan, Ruth, Mrs. (Fictitious character)

Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Mormon pioneers

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Mormon youth

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Mormons

Dick Merriwell in Utah; or, The Road to "Promised Land"
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Morphine abuse

Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Play; or, Putting on his own Piece

Morse, Roderick (Fictitious character)

Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger

Morton, Arthur (Fictitious character)

Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Morton, Barbara (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike

Morton, Mrs. (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike

Moslof (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Fist; or, Bound to Know the Truth

Mother Muggs (Fictitious character)

Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Heart; or, A Royal Thanksgiving

Motorboats

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak

Mountaineering

Frank Merriwell's Captivity; or, The Vendetta in Kentucky

Mounted police

Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends

Mullen, Bob (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School

Mullen, Matt (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Wager; or, Bound to Win

Mulloy, Barney (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Frank Merriwell; or, First Days at Fardale

Murchison (Fictitious character)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Murder

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League

Murder for hire

Dick Merriwell's Mercy; or, The First Game on the Gridiron
Frank Merriwell's Archer; or, Beating the Red Bowmen

Murtel, Bunco (Fictitious character)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell's Hard Proposition; or, The Tigers of Texas

Muslims

Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's venture; or, Driven from Armenia

Mute persons

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Mutiny

Dick Merriwell Marooned; or, The Queen of Fire Island
Frank Merriwell's Mercy; or, The Phantom of the Everglades

Nagasaki, Matso (Fictitious character)

Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Sign; or, The Secret of the Silent Student

Naples (Italy)

Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern

Narragansett Bay (R.I.)

Dick Merriwell on the Deep; or, The Cruise of the "Yale"

Nash, Bess (Fictitious character)

Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Nash, Irving (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Judgment; or, The Man Who Won

Nash, Jeff (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Natural History

How ants kill a snake

Naturalization

Frank Merriwell's Wonders; or, Hitting the Eastern League

Navajo Indians

Frank Merriwell Meshed; or, The Last of the Danites

Nebraska

Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Distrust; or, Meeting the Masked Champions

Negro leagues

Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve

Netterby, Marlow (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Nevada

Frank Merriwell's Horse; or, The Boy Who Would Be Bad

New Hampshire

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

New Haven (Conn.)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

New Jersey

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

New London (Conn.)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests

New London Harbor (Conn.)

Dick Merriwell, Navigator; or, The Adventure on the Sound

New Mexico

Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Promise; or, For the Sake of a Girl
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool

New Orleans (La.)

Frank Merriwell in New Orleans; or, The Queen of Flowers

New Portland (Me.)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River

New York (N.Y.)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Trust; or, The Mystery of the Black Stick

New York (State)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks

Newark (N.J.)

Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist

Newcastle (Wyo.)

Frank Merriwell's Ranch; or, Roughing It on the Range

Newhouse, Ben (Fictitious character)

Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Twirling; or, Tracing the Traitor

Newman, Orrin (Fictitious character)

Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell, Engineer; or, The Turn of Fortune

Newport (R.I.)

Frank Merriwell's Escape; or, The Girl Who Hated Him

Niagara Falls (N.Y. and Ont.)

Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League

Niagara Gorge (N.Y. and Ont.)

Frank Merriwell's Throw; or, Yale Athletes at Niagara

Niantic (Conn.)

Frank Merriwell's Escape; or, The Girl Who Hated Him

Nihilism

Frank Merriwell in France; or, The Mystery of the Masked Unknown

Nirdlinger, David (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard

Nitroglycerin

Dick Merriwell's Drive; or, Evening Up With His Enemy

No-hitters (Baseball)

Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin

Nobility

Frank Merriwell at Henley; or, Life on a House Boat

Noname, Mr. (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night

Noon Ned (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

North Anson (Me.)

Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase

North Atlantic Ocean

Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp

Northport (Me.)

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast

Norton, Jack (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Norton, Nellie (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Norwalk (Conn.)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell, Driver; or, The Race for the Daremore Cup

Nunn, Steve (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin

Nutting, Bob (Fictitious character)

Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Protege; or, Lending a Helping Hand

Nye, Toby (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

O'Grady, Bridget, Mrs. (Fictitious character)

Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Wit; or, Thwarting a Governor
The Slaves of Yucatan; or, Frank Merriwell's Pledge

O'Hara, Terry (Fictitious character)

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
The Slaves of Yucatan; or, Frank Merriwell's Pledge

O'Tool, Pat (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Oakes, Clifford (Fictitious character)

Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Eye; or, The Secret of Good Batting

Oakland (Calif.)

Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Obesity in adolescence

Dick Merriwell's Dexterity; or, Hot Work to the Finish

Ogle (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Ohio

Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Great Capture; or, Bicycle against Horse

Oklahoma

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Old Joe Crowfoot (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Old Martin Hall (Fictitious character)

Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Fireman; or, The First Step Upward

Older Mormons

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Olympic Games (5th : 1912 : Stockholm, Sweden)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Omaha (Neb.)

Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Support; or, Dick Merriwell's Great Work

Omaha, Oliver (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point

Omboué (Gabon)

Frank Merriwell in gorilla land; or, The search for the missing link

Ontario

Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair

Opera

Frank Merriwell as the Star; or, Trouble in Junior Theatricals

Opium

Dick Merriwell, Captain of the Varsity; or, Game to the Last

Opium abuse

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo

Order of Skull & Bones

Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel

Organized crime

Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Sand; or, London Slums by Night

Orphans

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's Brother; or, Training a Wild Spirit

Osgood, Leverett (Fictitious character)

Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Vault; or, The Blades of Toledo

Outdoorsmen

Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods

Outlaws

Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Overland Harry Colson (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine

Overman, Roger (Fictitious character)

Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood

Ownership

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot

P'isen Bill (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season

Pacific Ocean

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island

Packard, Oliver (Fictitious character)

Dick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Packard, Roland (Fictitious character)

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Palo Alto (Calif.)

Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Pampas (Argentina)

Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Panama

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Panama Canal (Panama)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Panoza, Santos (Fictitious character)

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas

Panthers

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas

Papeete (French Polynesia)

Frank Merriwell in the South Seas; or, The Cast for Life

Paperboys

Frank Merriwell's Protege; or, Lending a Helping Hand

Paris (France)

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery

Parker, Mrs. (Fictitious character)

Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Struggle; or, "The Strongest Man in the World"

Parker, Puss (Fictitious character)

Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win

Parker, Wesley (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Parrots

Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Musketeers; or, A Mountain Vendetta

Parties

Dick Merriwell's Best Work; or, Up Against a Hard Proposition

Pate, Peter (Fictitious character)

Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Patients

Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Papers; or, The Hour and the Man

Paulding, Willis (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Victory; or, The Winning Oar

Pawnbroking

Frank Merriwell in Chicago; or, Meshed by Mysteries

Payne, Jack (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Pebble, William (Fictitious character)

Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Rally; or, Making a Fighting Finish

Pecos (Tex.)

Dick Merriwell's Mission; or, From Fardale to the West

Pedro (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Peekskill (N.Y.)

Frank Merriwell's Method; or, The Secret of Becoming a Champion

Pendleton, Bert (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell's Lively Lads; or, The Rival Campers

Pennsylvania

Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's ride for life, or, Foiling the train destroyers

Penobscot Bay (Me.)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice

Penobscot River (Me.)

Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Drift; or, With the Penobscot River Drivers

People with disabilities

Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Peptone, Tom (Fictitious character)

Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting

Perdy, Benton (Fictitious character)

Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Quirt; or, The Sting of the Lash

Perdy, Stella (Fictitious character)

Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Quirt; or, The Sting of the Lash

Perkins (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Wrist; or, The Nerve of Iron

Perkins, Bill (Fictitious character)

Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Perkins, Bob (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Perkins, Reddy (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods

Perkins, Schwab (Fictitious character)

Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest

Peru

Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake

Petitions

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX

Peyton, Felix (Fictitious character)

Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth

Phelps (Fictitious character)

Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Readiness; or, Who Stole the Papers

Philadelphia (Pa.)

Frank Merriwell's Energy; or, Dick Merriwell's Triple Play

Phillips, Jim (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Phoenix (Ariz.)

Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Papers; or, The Hour and the Man

Photographs

Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods

Photography

Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Vault; or, The Blades of Toledo

Physical education and training

Frank Merriwell's New Auto; or, The Lure to Destruction

Physicians

Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Trailing the Treasure; or, Face to Face with the Pirate Captain

Physiological effect

Dick Merriwell's Lead; or, Bound to Hold First Place

Pickens, Bill (Fictitious character)

Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Pickering, Jim (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Freshman; or, First Days at Yale

Pickett, Nort (Fictitious character)

Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge

Pickle Eye Turner (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot

Pickpockets

Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab

Pierce, Myron (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Pierson, Paul (Fictitious character)

Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Pike, Donald (Fictitious character)

Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead

Pike, Eben (Fictitious character)

Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail

Pikes Peak (Colo.)

Frank Merriwell's Archer; or, Beating the Red Bowmen

Pinal Pete Hyde (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother

Pinal, Buck (Fictitious character)

Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother

Pinch, Mr. (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Fall; or, Tom, the Tramp Twirler

Pinto Pede (Fictitious character)

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine

Pirates

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Trailing the Treasure; or, Face to Face with the Pirate Captain

Pirates and privateering stories

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Trailing the Treasure; or, Face to Face with the Pirate Captain

Pitchers (Baseball)

Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Wrist; or, The Nerve of Iron

Pitching (Baseball)

Frank Merriwell's Double Shoot; or, Winning in the Box

Pitman (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Set; or, Friends and Foes at Fardale

Plantations

Frank Merriwell's Vow; or, After Big Game in Ceylon

Playwriting

Frank Merriwell's New Venture; or, The Finding of Elsie

Plunk, Si (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot

Plymouth (England)

Dick Merriwell at the Olympics; or, The Winning Jump for America

Poem

Nobody Knows but Mother

Poets

Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi

Poisoning

Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Trick; or, His Battle with Himself

Poker

Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Money; or, Playing a Losing Game
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Temptation; or, Nothing but Quiet Sport

Poland, Jim (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Freshman; or, First Days at Yale

Pole, Tom (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Police

Frank Merriwell's Bat; or, Saved by an Alibi

Police corruption

Dick Merriwell Repaid; or, The Heart of Officer Maloney

Politics and government

Frank Merriwell Suspected; or, For the Honor of France

Polo

Frank Merriwell's Hunt; or, In at the Death

Polygamy

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell in gorilla land; or, The search for the missing link

Polygyny

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Pool (Game)

Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron

Pooler, Pink (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Wager; or, Bound to Win

Porter, Hector (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Porter, Horace (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Porter, Phil (Fictitious character)

Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Portland (Me.)

Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte

Portugas, Joe (Fictitious character)

Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Portuguese

Dick Merriwell Marooned; or, The Queen of Fire Island
Frank Merriwell a Monarch; or, The King of Phantom Island

Potter (Fictitious character)

Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Vim; or, The Greatest Game of All

Potts, Joe (Fictitious character)

Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball

Poverty

Frank Merriwell's Hit; or, Won in the Ninth

Powell, Rick (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win

Practical jokes

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell; or, First Days at Fardale

Prancing Horse (Fictitious character)

Dick Merriwell's Red Comrade; or, The Messenger from the West
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch

Precious stones

Frank Merriwell on the desert; or, The mystery of the skeleton

Prescott (Ariz.)

Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message

Preston, Fred (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check

Prevention

Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League

Priests

Frank Merriwell's venture; or, Driven from Armenia

Princeton (N.J.)

Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers

Princeton University

Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers

Promotions

Frank Merriwell, Engineer; or, The Turn of Fortune

Prophecy

Dick Merriwell Marooned; or, The Queen of Fire Island

Providence (R.I.)

Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Dander; or, The Day of Reckoning
Frank Merriwell's Sport; or, The Hazing of Jack Ready

Providence College

Frank Merriwell's Sport; or, The Hazing of Jack Ready

Psychological aspects

Frank Merriwell's Wonders; or, Hitting the Eastern League

Pterosaurs

Dick Merriwell at Montauk Point; or, The Terror of the Air

Public works

Dick Merriwell's Prodding; or, The Fellow Who Lacked Push

Pueblo (Colo.)

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die

Pueblo Indians

Frank Merriwell's Red Rival; or, Fun among the Indians

Puma attacks

Frank Merriwell Captured; or, Trouble in the Black Timbers

Puns and punning

Dick Merriwell Absent; or, The Spook of the School

Putnam (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Wrist; or, The Nerve of Iron

Putnam, Burn (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Victory; or, The Winning Oar

Queen Mab (Fictitious character)

Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Prosperity; or, Forging to the Front

Quinn, Brian (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League

Quinn, Kate (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming

Quinnipiac River (Conn.)

Frank Merriwell's Danger; or, The Shadow of Disgrace

Rabies

Frank Merriwell's Archer; or, Beating the Red Bowmen

Racially mixed families

Dick Merriwell's Comrade; or, The Treasure of the Island

Racially mixed people

Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Racing

Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain

Racism

Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell in the South Seas; or, The Cast for Life

Racketeering

Frank Merriwell's Discovery; or, The New London Boat Race

Railroad accidents

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed

Railroad engineers

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engineer; or, The Turn of Fortune

Railroad stories

Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Value; or, The Game That Settled the Question
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Railroad trains

Dick Merriwell's Return; or, Back Again to the Old School
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's ride for life, or, Foiling the train destroyers

Railroad travel

Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns

Railroads

Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, American; or, The Man from Japan
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward

Rains, Paul (Fictitious character)

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Ranch life

Ted Strong's signal, or, Racing with death

Ranch roping

Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Ranchers

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell's Battery; or, Taming the "Broncho Busters"

Ranches

Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Pluck; or, Never Say Die

Ranching

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Quirt; or, The Sting of the Lash
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot

Randall, Jack (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Staying Power; or, The Great Game at New Haven

Randall, Rance (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Mind; or, The Ideal of Manhood

Rangeley Lakes (Me. and N.H.)

Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns

Ranleigh, Jack (Fictitious character)

Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Ransom

Frank Merriwell's Ring; or, The Rivalry for Elsie

Rattleton, Harry (Fictitious character)

Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Ravengar, Rand (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps

Ray (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point

Raymond, John (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb

Reach, Billy (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell's Best Form; or, Master of Himself

Ready, Jack (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Recitations

Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands

Reckless Smith (Fictitious character)

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers

Recluses

Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Underground Search; or, Saving the Buried Heiress

Red Mike (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Boom; or, The New York Production

Red Sam (Fictitious character)

Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine

Refugees

Frank Merriwell's venture; or, Driven from Armenia

Reid, Frank (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Victory; or, Holding the Enemy in Check

Religious aspects

Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Remodeling

Frank Merriwell's New Protege; or, The Star of the Freshman Class

Reno (Nev.)

Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Reporters and reporting

Frank Merriwell in France; or, The Mystery of the Masked Unknown

Reproduction of money, documents, etc

Frank Merriwell's Endurance; or, The Cross Country Champions of America

Reputation

Frank Merriwell's "Set"; or, Picking up an Outcast

Rescue dogs

Dick Merriwell, Halfback; or, Getting into the Game at Last

Rescue work

Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Rescues

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's venture; or, Driven from Armenia

Resuscitation

Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Skates; or, Into the Ice Trap

Return in literature

Frank Merriwell's Turn; or, Working the Winning Streak

Revenge

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Revolutionaries

Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Revolutions

Frank Merriwell's Quest; or, The Search for the Golden Lake

Reynolds, Andrew (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Backer; or, Among London Sports

Reynolds, Dolph (Fictitious character)

Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Wonders; or, Hitting the Eastern League

Reynolds, Juliet (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed

Reynolds, Rupert (Fictitious character)

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Rhynas, Professor (Fictitious character)

Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Rival; or, By Fair Play or Foul

Richards, Tim (Fictitious character)

Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Turn; or, Working the Winning Streak

Riddle, Delvin (Fictitious character)

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front

Ridgeway, John (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Rifles

Frank Merriwell's Peril; or, The Smugglers of the Border

Riggles, Philip (Fictitious character)

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Ring, Percy (Fictitious character)

Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Rings

Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Ring; or, The Rivalry for Elsie

Rioden, Rob (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York

Riots

Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Vim; or, The Greatest Game of All

Robbery

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Vault; or, The Blades of Toledo

Robbery investigation

Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Trailing the Treasure; or, Face to Face with the Pirate Captain

Roberts, William (Fictitious character)

Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Troubles; or, Enemies of the School

Robinson (Fictitious character)

Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Superiority; or, The Test That Told

Robinson, Brandy (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Robinson, Rufe (Fictitious character)

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Rockett, Rob (Fictitious character)

Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake

Rockland (Me.)

Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte

Rockwell, Bill (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Belief; or, Chester Arlington Meshed

Rocky Mountains

Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies

Rodeo performers

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Rodeos

Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Rodero, Enrique, Major (Fictitious character)

Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Roller hockey

Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"

Roller polo

Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Mastery; or, The Success of the Polo King

Romance fiction

Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Vow; or, After Big Game in Ceylon

Romanies

Dick Merriwell in Greece; or, The Maid of Athens

Romine, Dan (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Roper, Nick (Fictitious character)

Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell, Engineer; or, The Turn of Fortune

Rose, Rudolph (Fictitious character)

Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Rossmore, Fred (Fictitious character)

Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's New Nine; or, The Great Game with Manhattan

Rossmore, Paul (Fictitious character)

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Rowing

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Rowing clubs

Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Rudd, Stubby (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School

Rules

Frank Merriwell's Archer; or, Beating the Red Bowmen

Runaway teenagers

Frank Merriwell's Command; or, Dick Merriwell's Rebellion

Runge, Bill (Fictitious character)

Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring

Running

Frank Merriwell's Dash; or, Yale Against the Field

Russians

Frank Merriwell in France; or, The Mystery of the Masked Unknown

Ryan, Hank (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Problem; or, The Vanishing of Elsie

Sabotage

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Sabotage in the workplace

Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Sacramento (Calif.)

Dick Merriwell's Drive; or, Evening Up With His Enemy

Sag Harbor (N.Y.)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester

Sailboat racing

Frank Merriwell at Henley; or, Life on a House Boat

Sailors

Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Motto; or, The Young Life Savers

Saint Augustine (Fla.)

Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work

Saint Joseph (Mo.)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell's Admirers; or, Annoyed by Attention

Saint Louis (Mo.)

Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece

San Bruno (Calif.)

Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

San Diego (Calif.)

Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot

San Francisco (Calif.)

Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver

San Luis Potosí (Mexico)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves

Sanborn, George (Fictitious character)

Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby

Sand, Henry (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless

Sand, Ralph (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Sandy Hook (Newtown, Conn.)

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Sangaree (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot

Santa Barbara (Calif.)

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Yacht; or, The Chase Down the Coast

Santa Catalina Mountains (Ariz.)

Frank Merriwell in Arizona; or, The Mystery of the Mine

Santenel, Dion (Fictitious character)

Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Sappington, Percival (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming

Saranac Lake (N.Y.)

Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks

Saratoga (N.Y.)

Dick Merriwell's Inspiration; or, The Boys of Loon Lodge

Sargent, Arthur (Fictitious character)

Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend

Saso (Fictitious character)

Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in the South Seas; or, The Cast for Life

Satanism

Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Fingers; or, The Man Who Came Back

Saunders, Douglas (Fictitious character)

Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

Savage, Joe (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check

Savannah (Ga.)

Frank Merriwell's Search; or, Elsie's Narrow Escape

Sawyer, Spike (Fictitious character)

Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool

Scalping

Dick Merriwell Shadowed; or, The Search for the Lost Professor

Scantling, Paul (Fictitious character)

Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish

Scars

Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face

Schnitzle, Fritz (Fictitious character)

Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell's Zest; or, The Spirit of the School

Scholarships, fellowships, etc

Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared

School and sports stories

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Zest; or, The Spirit of the School
Frank Merriwell; or, First Days at Fardale

Schuyler, Harriet, Mrs. (Fictitious character)

Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered

Schuyler, Vincent (Fictitious character)

Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown

Scotch, Horace Orman Tyler (Fictitious character)

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vow; or, After Big Game in Ceylon

Scott, Joe (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak

Scott, Watson (Fictitious character)

Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper

Scottish Americans

Dick Merriwell, Halfback; or, Getting into the Game at Last

Scovel, Ben (Fictitious character)

Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell's Equal; or, The Fellow with the Flying Feet

Scrogg, Simeone (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods

Scudder, Philip (Fictitious character)

Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie

Scudder, Uric (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Sea stories

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Yacht; or, The Chase Down the Coast
Trailing the Treasure; or, Face to Face with the Pirate Captain

Sea turtles

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Search and rescue operations

Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave

Sears, Joe (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers

Searsport (Me.)

Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Seaton, Howard (Fictitious character)

Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Team; or, The Young Wonders of the Diamond

Secrecy

Dick Merriwell's Trust; or, Friendship True and Tried

Secret service

Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Secret societies

Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Trust; or, The Mystery of the Black Stick

Securities industry

Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout

Seminole Indians

Frank Merriwell's Mercy; or, The Phantom of the Everglades

Seneca Lake (N.Y.)

Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success

Severance, Albion (Fictitious character)

Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Stroke; or, Swimming for His Life

Severance, Laban (Fictitious character)

Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Stroke; or, Swimming for His Life

Severing (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron

Sexual harassment

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends

Seymour (Ind.)

Frank Merriwell's "Find"; or, The Hoosier Hercules

Shackleton, Walter (Fictitious character)

Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Shadder (Fictitious character)

Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Ranch; or, Roughing It on the Range

Shannock, Sam (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All

Shark attacks

Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Red Rival; or, Fun among the Indians

Sharon, Abe (Fictitious character)

Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Sharon, Jack (Fictitious character)

Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods

Sharon, Rose (Fictitious character)

Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Frank Merriwell's Red Guide; or, The Last of the Tribe

Shasta, Don (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Shaw, Clint (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check

Shaw, Preston (Fictitious character)

Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish

Shaw, Samuel A. (Fictitious character)

Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Shaw, Tobin, Mr. (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Fall; or, Tom, the Tramp Twirler

Shawmut, Hull (Fictitious character)

Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals

Shell games

Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor

Sheriffs

Frank Merriwell's Double; or, Fighting for Life and Liberty

Sherman, Tom (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Sherwood Forest (England)

Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern

Shipwrecks

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Motto; or, The Young Life Savers
Trailing the Treasure; or, Face to Face with the Pirate Captain

Shooters of firearms

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Fracas; or, Hot Times in Mad River League

Shooting

Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Stroke; or, The Test of Friendship

Shooting contests

Frank Merriwell's Archer; or, Beating the Red Bowmen

Shoulder

Frank Merriwell's Honor; or, Defying the Boss of the League

Sick

Frank Merriwell's High Jump; or, Winning the Championship from Harvard

Siddons, Vance (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question

Sideshows

Frank Merriwell's "Find"; or, The Hoosier Hercules

Sierra Madre (Mexico)

Frank Merriwell in Mexico; or, The Search for the Silver Palace

Signs and symbols

Frank Merriwell's Close Call; or, The Tramp's Token

Sihasapa Indians

Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park

Silby (Fictitious character)

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point

Silkley, Vance (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Silver mines and mining

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff

Silver Springs (Fla.)

Dick Merriwell's Lead; or, Bound to Hold First Place

Silver, Bob (Fictitious character)

Dick Merriwell's Promise; or, For the Sake of a Girl
Frank Merriwell's Coup; or, The Stratagem That Won

Silver, Jim (Babe) (Fictitious character)

Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver

Silver, Ned (Fictitious character)

Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Playing; or, Beating the Carlisle Indians

Silver, Stella (Fictitious character)

Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell's Colors' or, All for the Blue

Silver, Will (Fictitious character)

Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet

Simulation of crimes

Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers

Singing

Dick Merriwell as Detective; or, For the Honor of a Friend
Frank Merriwell's New Protege; or, The Star of the Freshman Class

Singleton, Bob (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico

Sinhalese (Sri Lankan people)

Frank Merriwell's Vow; or, After Big Game in Ceylon

Sisters

Frank Merriwell in California; or, The End of the Great Tour

Skaggs, Rodney (Fictitious character)

Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League

Skating

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Work; or, In Training for Spring Sports

Skeen, Judah (Fictitious character)

Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Stroke; or, Swimming for His Life

Skelding, Gene (Fictitious character)

Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports

Skeleton

Frank Merriwell on the desert; or, The mystery of the skeleton

Sketch

Advice to Tricksters
Among the Fireworks
An Anxious Ten Minutes
Arty's Guardian
A Bald-Headed Boy
The Bamboo Wand
Bananas
A Bear's Fall
Beating the Steamer
The bell-buoy
Big Discoveries in Science
The big fight at Olivers
Big Joe Logston's Adventure
Birds that Tipple
Bossing the Teacher
Boussard, the Pilot of Dieppe
Boy and the Bear
The Boy Artist
The Boy Scout
The Boy Substitute
Boys Will Be Boys
A Bundle of Catnip
Capturing tigers alive
Catching A "Lucivee"
Caught
Claim jumper
Clean Speech
A Clever Catch
A Clever Conviction
Clever girl
The Colonel's Remedy
A Conjurer's Dilemma
Crime of Gifford
Dave Renshaw's Good Fortune
David Daring's Deed
A Desperate Act
The dictator's decree
The Disguised Beggar
Eaten by a Tree
An Encounter with a Crocodile
An Exciting Rescue
Expelled But Not Disgraced
Extraordinary Horse
Facts About the Eye
False Message
The Fate of the Stowaway
Football under strange conditions
For the Czar
George's Flying Experiment
The Ghosts of "Waterford's Clearing"
Glimpses of "Old Pomoola"
Great Acts of Heroism in History
"Grumblers"
Hanging in mid-air
Hannibal's Race
Hare and Hounds
"Hazing a Fresh"
Home, sweet home
Houdin, the Conjurer
How ants kill a snake
How Billy Earned His Bicycle
How He Paid His Passage
Humor in Animals
Hunting a Yo-Ho
In a Deep Hole
In a Sahara Sand-Storm
In the Czar's Name
In the Valley of Snakes
Indian Bow
Jack Towner's Debt
Joe's Nugget
Keyser's Dream
A King's Whim
Late Mr. McGlucken
Life in Lumber Camps
Life on the ocean wave
Lost Among the Alligators
Lost in the Woods
Lost on the Plains
A Ludicrous Adventure
A Mad Night's Ride
The Manners of Monkeys
The Menagerie
Merciless Rubaldo
Merited fate
A Merited Fate
A Message Through The Air
Misrepresenting George
Miss Mincing's "Call"
The Missing Signal
Moving the Jury
A Noble Rescue
Oddly Obtained
On Sam's Point
Only a Rat
Our Magazine Boy
A Panther Adventure
The Phantom Engineer
"Pills"
Presence of Mind
Queer Delusions
Quiet supper party
Ralph Deddington's Ride
A Reckless Ride
The red buoy
A Remarkable Rat Story
A Ride on an Avalanche
The Rival Stores
Rough on the Boys
The Runaway
Running Amuck
A Sailor's Escape
Sam Wheeler and the Fisher Cat
Saved by a Horse
Saved by a monkey
Saved by a Monkey. A Sea Sketch
Saved By the Wolves
Saved from the Flames
A School Surprised
Second Mate's Ordeal
Showing the Old Man a Room
Siege of Camp M'Lemore
Silas Sneade, the Snow Searcher
Sindbad--an orang-outang
A Singular Duel
A Snake in the Drawing-Room
Something about Chinese Boys
Something New to You
Specimens of the Spider's Skill
Startling visitor
A Strange New Year's Call
Taking a Crocodile
A Ten Hours' Saw Through Bay Ice
A Ten-Dollar Bill
A Terrible Friend
That Circus Parade
Toby Truefoot's Fishing Expedition
Tommy's Adventure
Tramp at Romer's
Trapped
Trapped
Twenty Minutes Under Water
Up a Tree
A Valuable Dollar
Western American Duels
What the snapshot revealed
When the Miners Struck
Why He Didn't Marry
Why the Old Man Laughed
William Wack's Revenge
Winning the Race
Wolves and Wild Horses
Wrecked on a Whale
A Young Hero

Skis and skiing

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Skoon (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on Hand; or, Just in Time to Win

Slave trade

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins

Slave traders

Frank Merriwell's death shot; or, Roughing it in Australia

Sledding

Frank Merriwell's Encouragement; or, The Awakening of Willie West

Sleepwalking

Frank Merriwell's Faith; or, The Shadow of a Crime

Sleighing

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands

Sleighs

Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Slick Jim Harper (Fictitious character)

Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase

Slick, Oliver (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Troubles; or, Enemies of the School

Slossing (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot

Slums and social action stories

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Small, Eb (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Small, Rufus (Fictitious character)

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Great Hit; or, Fighting the Play Pirates

Smalley, Eben (Fictitious character)

Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League

Smart, Teddy (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Pride; or, The Double Header at Pineville

Smiles, Sammy (Fictitious character)

Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Theory; or, A Fight for a Friend

Smoking

Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Victory; or, The Winning Oar

Smoking cessation

Dick Merriwell's Lead; or, Bound to Hold First Place

Smugglers

Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Suspicion; or, The Girl from Maine

Smuggling

Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas

Snake charmers

Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell's Fortune; or, The Legacy of the Skeleton

Snakes as pets

Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Frank Merriwell's Fortune; or, The Legacy of the Skeleton

Snare, Theron (Fictitious character)

Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare

Sneath, Will (Fictitious character)

Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Staying Power; or, The Great Game at New Haven

Snell, Watson (Fictitious character)

Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Snelling (Fictitious character)

Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Sniffmore, Gideon (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Sniffmore, Hiram (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Snodd, Belinda (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell; or, First Days at Fardale

Snodd, John (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Value; or, The Success of Square Sport
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale

Snodd, Mrs. (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Frank Merriwell; or, First Days at Fardale

Snow

Dick Merriwell's Victory; or, Holding the Enemy in Check

Snow protection

Frank Merriwell's Archer; or, Beating the Red Bowmen

Snow, G. W. (Fictitious character)

Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Snow, Piper (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Fall; or, Tom, the Tramp Twirler

Snowballs

Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad

Snowflake (Ariz.)

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes

Snowflake Charley (Fictitious character)

Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season

Snowshoes and snowshoeing

Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain

Social classes

Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers

Social conditions

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip

Social groups

Frank Merriwell's "Set"; or, Picking up an Outcast

Social life and customs

Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Socialism

Frank Merriwell's Archer; or, Beating the Red Bowmen

Soldiers

Frank Merriwell's Vow; or, After Big Game in Ceylon

Somers, Casper (Fictitious character)

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Song

The Jolly Old Pedagogue

Songs and music

Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine

Sonora (Mexico : State)

Dick Merriwell's Penetration; or, The Man from Nowhere
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Wit; or, Thwarting a Governor

Soul (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo

South America

Frank Merriwell's Quest; or, The Search for the Golden Lake

South Atlantic Ocean

Frank Merriwell a Monarch; or, The King of Phantom Island

South Pacific Ocean

Frank Merriwell in the South Seas; or, The Cast for Life

South Paw Lem Stover (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot

Southern states

Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns

Southport (Conn.)

Frank Merriwell's Dash; or, Yale Against the Field

Spain

Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Spaniards

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Spanish Americans (Latin America)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed

Sparkfair, Dale (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Spaulding, Fred (Fictitious character)

Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Courage; or, Loyal to the Last

Spencer, Will (Fictitious character)

Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's New Auto; or, The Lure to Destruction

Spies

Dick Merriwell, Diplomat; or, The Stolen State Paper
Frank Merriwell in Paris; or, The Man Without a Name

Spofford, Brick (Fictitious character)

Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell's Hard Proposition; or, The Tigers of Texas

Sports

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Wager; or, Bound to Win

Sports betting

Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Sports facilities

Frank Merriwell's Ball Team; or, Winning the First Game

Sports injuries

Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin

Sports rivalries

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Sports stories

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro

Sports team owners

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Ruse; or, Paid in Their Own Coin

Sports teams

Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch

Spotted Dan (Fictitious character)

Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message

Sprague (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart

Spratt, Jack (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor

Springer, Silas (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Springfield (Mass.)

Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Finish; or, Blue against Crimson

Spy stories

Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell, Diplomat; or, The Stolen State Paper
Frank Merriwell in Paris; or, The Man Without a Name

Squinty (Fictitious character)

Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Ranch Friends; or, Sport on the Range

Sri Lanka

Frank Merriwell's Vow; or, After Big Game in Ceylon

St. Andrews (Scotland)

Frank Merriwell's Caddie; or, On the St. Andrews Golf Links

Stab wounds

Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Bat; or, Saved by an Alibi

Stage and theatre stories

Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Stagecoaches

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Stalking

Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Suspicion; or, The Girl from Maine

Standing, Lester (Fictitious character)

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford

Stanford University

Dick Merriwell's Drive; or, Evening Up With His Enemy

Stanford, Lord (Fictitious character)

Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Yacht; or, The Chase Down the Coast

Stanley, Stella (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Wonders; or, Hitting the Eastern League

Stanton, Ned (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Vim; or, The Greatest Game of All

Starbright, Dick (Fictitious character)

Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick

Stark, Fred (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check

Steamboat disasters

Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Party; or, The Cruise of the Petrel

Steamboats

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Steampunk fiction

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Steamship passengers

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Steele, Casper (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air

Steele, Peyton (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell, Driver; or, The Race for the Daremore Cup

Stock price forecasting

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp

Stockholders' meetings

Frank Merriwell on Strike; or, Saving the Enemy's Property

Stockholm (Sweden)

Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory

Stockton, Tom (Fictitious character)

Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Stokes, Lelia (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Stokes, Rolfe (Fictitious character)

Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers

Stone, Oliver (Fictitious character)

Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood

Stone, Roger (Fictitious character)

Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit

Stonington (Me. : Town)

Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mystery; or, The Monster of Devil Island

Storms

Frank Merriwell's Motto; or, The Young Life Savers

Storms, Errol (Fictitious character)

Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's First Part; or, The Start as an Actor

Strand, The (London, England)

Frank Merriwell's Sand; or, London Slums by Night

Stranding of ships

Dick Merriwell Marooned; or, The Queen of Fire Island

Stratford (Conn.)

Dick Merriwell, Driver; or, The Race for the Daremore Cup

Strawbridge, Garrett (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Strawbridge, William (Fictitious character)

Dick Merriwell's Slabmate; or, The Boy from Bloomfield

Street children

Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Protege; or, Lending a Helping Hand

Street, Arthur (Fictitious character)

Frank Merriwell's Racer; or, Birds of a Feather

Stretcher, James (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California

Strikebreakers

Frank Merriwell on Strike; or, Saving the Enemy's Property

Strikes and lockouts

Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Opponent; or, For the Ice Hockey Cup

Stroud, Emerson (Fictitious character)

Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Stubbs, Bink (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell's Nerve; or, Up Against the Real Thing
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron

Students

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Study environment

Frank Merriwell's Work; or, In Training for Spring Sports

Stump, Bijah (Fictitious character)

Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville

Stunt performers

Frank Merriwell's Throw; or, Yale Athletes at Niagara

Sturtevant, Augustus (Fictitious character)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink

Sturtevant, Mortimer (Fictitious character)

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink

Stutterers

Dick Merriwell's Racket; or, Who Was the Traitor

Such, Professor (Fictitious character)

Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven

Suds (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Resentment; or, In Defence of His Honor

Suicidal behavior

Dick Merriwell's Mercy; or, The First Game on the Gridiron
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Hard Luck; or, A Slip on the Ladder

Suicide

Frank Merriwell in Japan; or, The Sign of the Avenger

Sukes, Milton (Fictitious character)

Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller

Sullivan, Hop (Fictitious character)

Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming

Sumo

Frank Merriwell in Japan; or, The Sign of the Avenger

Superstition

Dick Merriwell's Discovery; or, The Evil Genius of the School
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Pluck; or, Never Say Die

Surrey (England)

Frank Merriwell's Farewell; or, Last Days in Merrie England

Suttle, Asher (Fictitious character)

Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler

Swamps

Frank Merriwell's Mercy; or, The Phantom of the Everglades

Swan, Mark (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface

Swarton, Bill (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League

Swasey, Maggie (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe

Swift (Fictitious character)

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Stride; or, The Finish of the Cross Country Run

Swift, Roy, Lieutenant (Fictitious character)

Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed

Swiftwing, John (Fictitious character)

Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Swimming

Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Phenom; or, The Untrained Wonder

Swindlers and swindling

Frank Merriwell's Racer; or, Birds of a Feather

Swine

Frank Merriwell's Great Capture; or, Bicycle against Horse

Swordplay

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell on the Desert; or, Captives of the Bedouins
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine

Sydney (N.S.W.)

Frank Merriwell's death shot; or, Roughing it in Australia

Syndicates (Finance)

Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle

Taft, William H. (William Howard), 1857-1930

Dick Merriwell's Undoing; or, The Intervention of a Greater Power

Taft, William H. (William Howard), 1915-2011

Dick Merriwell's Perseverance; or, The Plot Against a Nation

Tahiti (French Polynesia : Island)

Frank Merriwell in the South Seas; or, The Cast for Life

Tahoe, Lake (Calif. and Nev.)

Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Underground Search; or, Saving the Buried Heiress

Tait, Snack (Fictitious character)

Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game

Talebearing

Dick Merriwell's Racket; or, Who Was the Traitor

Tangier (Morocco)

Frank Merriwell's magic; or, The pearl of Tangier

Taos (N.M.)

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Taylor, Sam (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Taylor, Walsh (Fictitious character)

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Stand; or, A Fight Against Prejudice

Teacher-student relationships

Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers

Tellmore, Cyrus (Fictitious character)

Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House

Tempe (Ariz.)

Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket

Temperance

Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Resentment; or, In Defence of His Honor
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Secret; or, A Friend in Need

Temperance stories

Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Secret; or, A Friend in Need

Tempest, Don (Fictitious character)

Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football

Tempest, Jack (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles

Templeton, Doris (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed

Templeton, Frederick (Fictitious character)

Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field

Tennant, Garth (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Tennessee

Frank Merriwell's Friend; or, Muriel, the Moonshiner

Tennis

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Frank Merriwell's Blow; or, Unmasking a Rascal

Tennis stories

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge

Teresa (Fictitious character)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Terrorism

Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown

Tewksbury (Fictitious character)

Dick Merriwell's Dash; or, Playing Fast and Fair

Texas

Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Quirt; or, The Sting of the Lash
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Texas Kate (Fictitious character)

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell in Denver; or, Real Sport in the West

Thanksgiving Day

Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Heart; or, A Royal Thanksgiving

Theater

Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Frank Merriwell's Musketeers; or, A Mountain Vendetta

Theatrical companies

Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Understudy; or, Helping an Old Friend

Theft

Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Thieves

Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington

Thimble Islands (Conn.)

Frank Merriwell's Capture; or, The Black Schooner

Thornton, Rosalind (Fictitious character)

Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's

Thornton, Tom (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Unknown Friend; or, Old Foes in New Places

Threats

Frank Merriwell's Fist; or, Bound to Know the Truth

Threats of violence

Frank Merriwell's Freshmen; or, The Relay Team That Won

Thurlow, Robert (Fictitious character)

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Protege; or, Lending a Helping Hand

Tiger

Dick Merriwell's Shot; or, For Life or Death

Timber

Frank Merriwell's Drift; or, With the Penobscot River Drivers

Tobacco

Dick Merriwell's Lead; or, Bound to Hold First Place

Tobacco use

Frank Merriwell at Yale Again; or, Battling for the Blue

Tokyo (Japan)

Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game

Toledo (Ohio)

Dick Merriwell Absent; or, The Spook of the School
Frank Merriwell's Vault; or, The Blades of Toledo

Toleman, Bill (Fictitious character)

Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Coach; or, Pride and Prejudice

Tombstone Phil (Fictitious character)

Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Papers; or, The Hour and the Man

Toots (Fictitious character)

Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team

Torture

Dick Merriwell's Delivery; or, In the Face of Desperate Odds

Totalitarianism

Dick Merriwell's Fortitude; or, The Overthrowing of a Government

Towne, Dudley (Fictitious character)

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale

Townsend, Tack (Fictitious character)

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed

Toxicity testing

Frank Merriwell's Retaliation; or, The Clash in California

Track and Field

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wager; or, Bound to Win

Track and field athletes

Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt

Track and field stories

Dick Merriwell's Running; or, The Meet at Mechanics' Hall

Tracking dogs

Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Tracy, Jim (Fictitious character)

Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine

Traffic accidents

Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's New Auto; or, The Lure to Destruction

Train robberies

Frank Merriwell Held Up; or, The Robbery of the Mountain Express

Training

Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys

Tramps

Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts

Tranquilizing drugs

Frank Merriwell's "Queen"; or, Blow for Blow

Travel and exploration stories

Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Vow; or, After Big Game in Ceylon

Traveling theater

Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Understudy; or, Helping an Old Friend

Travers, Bing (Fictitious character)

Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Red Visitors; or, Sport on the Ranch

Treasure troves

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Trailing the Treasure; or, Face to Face with the Pirate Captain

Treatment

Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Trials

Frank Merriwell's Faith; or, The Shadow of a Crime

Triangles (Interpersonal relations)

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Yacht; or, The Chase Down the Coast

Trick roping

Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Temptation; or, Nothing but Quiet Sport

Truthfulness and falsehood

Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians

Tubbs, Obediah (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley

Tucker, Tommy (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last

Tug of war (Game)

Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War

Turk, Tom (Fictitious character)

Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Red Guide; or, The Last of the Tribe

Turks

Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell's venture; or, Driven from Armenia

Turner, Bing (Fictitious character)

Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Superiority; or, The Test That Told

Tuscan, Dan (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Twins

Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe

Undercover operations

Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Underground areas

Frank Merriwell's Underground Search; or, Saving the Buried Heiress

United States

Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Wonders; or, Hitting the Eastern League

United States Indian School (Carlisle, Pa.)

Frank Merriwell's Playing; or, Beating the Carlisle Indians

United States Military Academy

Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine

University of Mary Washington

Frank Merriwell's Skates; or, Into the Ice Trap

University of Virginia

Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville

Unrequited love

Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Vow; or, After Big Game in Ceylon

Upper Saranac Lake (N.Y.)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks

Urban, Clifford (Fictitious character)

Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair

Utah

Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running

Utica (N.Y.)

Dick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks

Vacations

Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Frank Merriwell's Pride; or, The Double Header at Pineville
Trailing the Treasure; or, Face to Face with the Pirate Captain

Valencians

Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Valparaiso (Ind.)

Frank Merriwell in Chicago; or, Meshed by Mysteries

Valparaíso (Chile)

Frank Merriwell's Mission; or, The Mystic Valley of the Andes

Van Bunn, Colonel (Fictitious character)

Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy

Vance, Lester (Fictitious character)

Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak

Vandalism

Frank Merriwell in Colorado; or, Trapping the Train Wreckers

Vandals

Frank Merriwell's ride for life, or, Foiling the train destroyers

Vandergould, Percy (Fictitious character)

Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Sand; or, London Slums by Night

Vaulting

Dick Merriwell's Example; or, The Fellow Who Flunked
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Vault; or, The Blades of Toledo

Veazie, Lew (Fictitious character)

Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron

Velodromes

Frank Merriwell's Flyer; or, The Winning Wheel

Venice (Italy)

Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten

Ventriloquism

Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Wrist; or, The Nerve of Iron

Vernon, Grace (Fictitious character)

Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Ice Yacht; or, Wing and Wing

Vigglesnich, Herman (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Vigilantes

Frank Merriwell on Deck; or, Getting into Mad River League

Vinalhaven (Me.)

Frank Merriwell's Masquerade; or, The Belle of Hurricane Island

Violence against

Frank Merriwell's Injury; or, Hard Luck and Crooked Work

Violinists

Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff

Virginia

Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Gallantry; or, The Girl From the South
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge

Volcanoes

Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Reward; or, Buck Badger's Humiliation

Von Hohenwald, Oswald, Baron (Fictitious character)

Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation

Voyages and travels

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Wade, Emerson (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team

Wadkins (Fictitious character)

Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron

Wagers

Dick Merriwell's Tramp Chase; or, The Awakening of Scudder

Walker, Jennie (Fictitious character)

Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo

Walker, Tom (Fictitious character)

Dick Merriwell Absent; or, The Spook of the School
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All

Walker, Willie (Fictitious character)

Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Speed; or, Breaking the Chicago Colts

Wallace, Walter (Fictitious character)

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Waller, Tom (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing

Wallingford (Conn.)

Dick Merriwell in the Marathon; or, The Sensation of the Great Run

Ware (Fictitious character)

Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Assurance; or, Trusted to the Last

Warne, Philip (Fictitious character)

Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Success; or, Bound to be a Winner

Warner, Fred (Fictitious character)

Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Intrusion; or, Warner the Man Who Won

Warwick, John (Fictitious character)

Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Nine; or, Trouncing the Regular Team

Washburn, Tom (Fictitious character)

Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Halfback; or, Getting into the Game at Last

Washington (D.C.)

Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Undoing; or, The Intervention of a Greater Power

Water polo

Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Pupils; or, The Wizards at Water Polo

Watson, Jim (Fictitious character)

Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season

Weapons of mass destruction

Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy

Webb, Chan (Fictitious character)

Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Wager; or, Bound to Win

Welch, Lewis (Fictitious character)

Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests

Welch, Pumper (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell, Coach; or, Pride and Prejudice

Wendell, Bobby (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

West Point (N.Y.)

Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine

West, Lawrence (Fictitious character)

Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall

West, Sarah (Fictitious character)

Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start

West, Willie (Fictitious character)

Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School

Western stories

Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Ted Strong's signal, or, Racing with death

Whales

Frank Merriwell's Mystery; or, The Monster of Devil Island

Wheaton, Anne (Fictitious character)

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps

Whirlpools

Frank Merriwell's Freak; or, The One-Armed Wonder

Whirter, Leon (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Whirter, Wellington (Fictitious character)

Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers

Whitcomb, Jared (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front

Whiting, Phil (Fictitious character)

Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Halfback; or, Getting into the Game at Last

Whitney, Walter (Fictitious character)

Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron

Widows

Dick Merriwell's Distrust; or, Betrayed By a Blotter

Wife abuse

Frank Merriwell's Backer; or, Playing Baseball for a Fortune

Wiggin, Puck (Fictitious character)

Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers

Wilderness areas

Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns

Wiley, Put (Fictitious character)

Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mystery; or, The Monster of Devil Island

Wiley, Walter, Captain (Fictitious character)

Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Wilkins, Willie (Fictitious character)

Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Stand; or, A Fight Against Prejudice

Wills

Dick Merriwell's Respite; or, The Campers at Lake Calmface
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope

Wilmer (Fictitious character)

Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Zest; or, The Spirit of the School

Wilson, Oliver (Fictitious character)

Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell, Universal Coach; or, Fighting the Class Battles

Wilson, Pug (Fictitious character)

Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Wilson, Tid (Fictitious character)

Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder

Wind River (Wyo. : River)

Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul

Winslow, Sam (Fictitious character)

Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell; or, First Days at Fardale

Winslow, Thornton (Fictitious character)

Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion

Winston, Dick (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed

Winter sports

Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell's Flyer; or, Champions of the Ice

Wizard Minturn (Fictitious character)

Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

Woeful Watson (Fictitious character)

Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles

Wolfe, Bernard (Fictitious character)

Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice

Wolfe, Waterman (Fictitious character)

Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Understudy; or, Helping an Old Friend

Women

Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Money; or, The Queen of the "Queer" Makers

Women bullfighters

Frank Merriwell's Feat; or, The Queen of the Bull Fighters

Women heroes

Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Skill; or, Liz, the Girl Wrecker

Women in the Mormon Church

Frank Merriwell among the Mormons; or, The Lost Tribe of Israel

Women's rights

Frank Merriwell's Automobile; or, New Friends and Old Foes

Woodcliff, Mamie (Fictitious character)

Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run

Woodhull, Byron (Fictitious character)

Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte

Woodock, Mart (Fictitious character)

Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Worcester (Mass.)

Frank Merriwell's Drive; or Defeating the Professionals

Working class

Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Frank Merriwell at Henley; or, Life on a House Boat

Worthington, Paul (Fictitious character)

Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar

Wounds and injuries

Frank Merriwell's Honor; or, Defying the Boss of the League

Wreckers (Plunderers of ships)

Frank Merriwell's Skill; or, Liz, the Girl Wrecker

Wrestling

Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Red Rival; or, Fun among the Indians

Wrestling stories

Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell's Great Work; or, Getting the Right Start

Wrexler, Guy (Fictitious character)

Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat

Wright, Harry (Fictitious character)

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"

Wynne, Billy (Fictitious character)

Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front

Wynne, Harvey (Fictitious character)

Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France

Wyoming

Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Intuition; or, The Worst Fellow in College
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell; or, First Days at Fardale

Yachting

Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Frank Merriwell's Yacht; or, The Chase Down the Coast

Yachts

Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht

Yale University

Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Yaqui River (Mexico)

Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train

Yates, Duncan (Fictitious character)

Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Sign; or, The Secret of the Silent Student

Yedding (Fictitious character)

Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Finish; or, Blue against Crimson

Yellowstone National Park

Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park

Yokohama-shi (Japan)

Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell's Force; or, Disarming His Enemy

Young Joe Crowfoot (Fictitious character)

Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills

Young men

Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale

Zacatecas (Mexico : State)

Frank Merriwell in Mexico; or, The Search for the Silver Palace

Zenicho, Gaspard (Fictitious character)

Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake

Zenicho, Inez (Fictitious character)

Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas

Zinck, Brick (Fictitious character)

Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish

Zola, Emile (Fictitious character)

Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth

Zolverein, Gerard (Fictitious character)

Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell, Magician; or, For Fun, Fame and Fortune

Zombies

Frank Merriwell's Fingers; or, The Man Who Came Back

Zooks, Phenias, Professor (Fictitious character)

Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers