Aaron (Fictitious character)
Dick Merriwell in Scotland; or, The Struggle at LochlevenDick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Abandoned children
Frank Merriwell's Find; or, The Waif of the TrainAbandoned gold mines
Dick Merriwell's Coolness; or, At the Nevada Gold FieldsAbduction
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Wrist; or, The Nerve of Iron
Abraham (Fictitious character)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Absence and presumption of death
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland StanfordFrank Merriwell's Fingers; or, The Man Who Came Back
Abuse of
Frank Merriwell's Red Rival; or, Fun among the IndiansAbusive men
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Fireman; or, The First Step Upward
Abusive women
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesAccidents
Dick Merriwell's Victory; or, Holding the Enemy in CheckFrank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Actors
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsFrank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend
Actresses
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsFrank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend
Adirondack Mountains (N.Y.)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Frank Merriwell's Wrist; or, The Nerve of Iron
Adultery
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesAdventure stories
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Advertising
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Pluck; or, Never Say Die
Aeronautics
Dick Merriwell on the Rocking R; or, The Finish of the FeudDick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Africa
Frank Merriwell in gorilla land; or, The search for the missing linkAfrican American baseball players
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveAfrican American jockeys
Frank Merriwell's Black Beauty; or, Winning the DerbyAfrican American men
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
African American young men
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffFrank Merriwell's Racer; or, Birds of a Feather
African Americans
Dick Merriwell's Disadvantage; or, The First Game with HarvardFrank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Agnew, Don (Fictitious character)
Dick Merriwell's Flyer; or, Champions of the IceDick Merriwell, Driver; or, The Race for the Daremore Cup
Agnew, Morton (Fictitious character)
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Work; or, In Training for Spring Sports
Airplanes
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"Albany (N.Y.)
Dick Merriwell's Partner; or, The Boy from TexasAlbuquerque (N.M.)
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the RescueAlcohol
Frank Merriwell's Ice Yacht; or, Wing and WingAlcoholic beverages
Frank Merriwell's New Nine; or, The Great Game with ManhattanAlcoholics
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Alcoholism
Dick Merriwell's Defeat; or, How Arlington Won the Second GameDick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Alcoholism and crime
Frank Merriwell's Theory; or, A Fight for a FriendAlcott, Mark (Fictitious character)
Frank Merriwell's Policy; or, Playing Columbia for PracticeFrank Merriwell's Power; or, Hazing the Freshmen at Billie's
Alexandria (Va.)
Frank Merriwell's Crew; or, The Champions of the PotomacAlibi
Frank Merriwell's Bat; or, Saved by an AlibiAlligators
Frank Merriwell's Party; or, The Cruise of the PetrelAlmagoro, Otero (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineFrank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Alvarez (Fictitious character)
Frank Merriwell's Mission; or, The Mystic Valley of the AndesFrank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Alvez (Fictitious character)
Frank Merriwell's Fairness; or, The Crime of a NationThe Slaves of Yucatan; or, Frank Merriwell's Pledge
Amboy, Pit (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
American bison
Frank Merriwell's Fairy; or, The Hermit of Yellowstone ParkAmnesia
Frank Merriwell in California; or, The End of the Great TourAmputees
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesDick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Draw; or, The Struggle with Smoketown
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Anarchists
Frank Merriwell in France; or, The Mystery of the Masked UnknownFrank Merriwell in London; or, The Grip of Doom
Anderson, Mark (Fictitious character)
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stand; or, A Fight Against Prejudice
Andes
Frank Merriwell's Mission; or, The Mystic Valley of the AndesAndrews, Art (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Animal experimentation
Frank Merriwell's Retaliation; or, The Clash in CaliforniaAnimal stories
Frank Merriwell's Talking Dog; or, Faithful unto DeathFrank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Animal welfare
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the TrailFrank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Hunt; or, In at the Death
Anonyms and pseudonyms
Frank Merriwell's Double-Play; or, Winning His Own GameAnsonia (Conn.)
Dick Merriwell's Counsel; or, A Friend in NeedFrank Merriwell's Secret; or, A Friend in Need
Apparitions
Dick Merriwell's Trap; or, Snaring a SpookFrank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Applesnack Rufus (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Aquila, Marques (Fictitious character)
Frank Merriwell's Mission; or, The Mystic Valley of the AndesFrank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Arabs
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell on the Desert; or, Captives of the Bedouins
Archer, Fenton (Fictitious character)
Dick Merriwell's Distrust; or, Under Two FlagsDick Merriwell's Risk; or, Taking Chances on the Bases
Archer, Jack (Fictitious character)
Dick Merriwell's Cayuse; or, The Star of the Big RangeDick Merriwell's Quirt; or, The Sting of the Lash
Archery
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Enemy; or, Rivals of the Blue Ridge
Architecture
Frank Merriwell's Vault; or, The Blades of ToledoArgentina
Frank Merriwell in gorilla land; or, The search for the missing linkArizona
Dick Merriwell Arrested; or, The Heart of FireDick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Project; or, The Man from Mexico
Arkansas
Frank Merriwell's Flyer; or, The Winning WheelArlington, Chester (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Arlington, D. Roscoe (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Arlington, Esther, Mrs. (Fictitious character)
Dick Merriwell Arrested; or, The Heart of FireDick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Talisman; or, The Charm of Cocheta
Arlington, June (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Arlington, Maj. (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Armenia
Frank Merriwell's venture; or, Driven from ArmeniaArmenian massacres, 1894-1896
Frank Merriwell's venture; or, Driven from ArmeniaArmenians
Frank Merriwell's venture; or, Driven from ArmeniaArmsby (Fictitious character)
Dick Merriwell's Eye; or, The Secret of Good BattingArmstrong, Sarah, Mrs. (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Arnold, Tom (Fictitious character)
Dick Merriwell's Astuteness; or, The Mystery of the Examination PapersDick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Arranged marriage
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelArrest
Frank Merriwell's Stroke; or, The Test of FriendshipArson
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVIIDick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Arson investigation
Dick Merriwell's Campmates; or, Old Chums on the FieldArt thefts
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsArthur, Joseph (Fictitious character)
Frank Merriwell's Disaster; or, The Hand of the LawFrank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Understudy; or, Helping an Old Friend
Ash Fork (Ariz.)
Frank Merriwell's Desperate Drop; or, Wild Adventures in the RockiesAssassins
Frank Merriwell in Paris; or, The Man Without a NameFrank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Assault and battery
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Confidence; or, The Spirit That Wins
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Assouan (Fictitious character)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Astarte, Captain (Fictitious character)
Dick Merriwell's Fortitude; or, The Overthrowing of a GovernmentDick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Astral projection
Dick Merriwell's Hurdling; or, The Star and SatellitesAsylums
Dick Merriwell's Peril; or, Hugo Darkmore's Last DeedFrank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Atchison (Kan.)
Frank Merriwell Betrayed; or, The Downfall of HodgeAthens (Greece)
Dick Merriwell in Greece; or, The Maid of AthensAtlanta (Ga.)
Frank Merriwell's Party; or, The Cruise of the PetrelAtlantic Coast (U.S.)
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveTrailing the Treasure; or, Face to Face with the Pirate Captain
Atlantic Ocean
Dick Merriwell, Diplomat; or, The Stolen State PaperAttempted murder
Dick Merriwell as Captain; or, In Spite of His EnemiesDick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Australia
Frank Merriwell's death shot; or, Roughing it in AustraliaAuthors
Frank Merriwell Held Up; or, The Robbery of the Mountain ExpressAutomobile driving
Frank Merriwell's Automobile; or, New Friends and Old FoesAutomobile mechanics
Frank Merriwell's Sure Hand; or, The Man Who Won the Big RaceAutomobile racing
Dick Merriwell, Driver; or, The Race for the Daremore CupFrank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Automobile travel
Dick Merriwell's Defeat; or, How Arlington Won the Second GameAutomobiles
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Automobiles, Racing
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverAvalanches
Dick Merriwell's Disappearance; or, The Mystery of Moaning CaveDick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Aztecs
Frank Merriwell in Mexico; or, The Search for the Silver PalaceFrank Merriwell's Loyalty; or, The Land of the Lost People
Babbit, Professor (Fictitious character)
Frank Merriwell's Danger; or, The Shadow of DisgraceFrank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Wager; or, Bound to Win
Badger, Buck (Fictitious character)
Dick Merriwell in Maplewood; or, Not Given Half a ShowDick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Badger, Sheridan (Fictitious character)
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Badger, Winnie (Fictitious character)
Frank Merriwell's House Party; or, The Rustle with the RoversFrank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Baker, Dallas (Fictitious character)
Dick Merriwell's Close Shave; or, The Man With a GrouchDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Baker, David J. (Fictitious character)
Frank Merriwell Deceived; or, A Heart of GoldBaldwin, Thomas Scott (Fictitious character)
Dick Merriwell's Advice; or, The Man Who Woke UpDick Merriwell's Vantage; or, The Hindoo Mystery
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Ballooning
Frank Merriwell's Restraint; or, The Revenge of a RedskinBalls (Parties)
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old YaleFrank Merriwell's Struggle; or, "The Strongest Man in the World"
Baltimore (Md.)
Frank Merriwell's Club; or, Indoor Baseball in BaltimoreFrank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Bandit, outlaw, and highwayman stories
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Bangor (Me.)
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Bank robberies
Frank Merriwell Home Again; or, The Mystery of Ethel DriscollFrank Merriwell's Shot; or, Out with the Guthrie Gun Club
Bar Harbor (Me.)
Frank Merriwell's Mystery; or, The Monster of Devil IslandBar-Z Jim (Fictitious character)
Dick Merriwell's Dexterity; or, Hot Work to the FinishDick Merriwell's Mission; or, From Fardale to the West
Barking, Thad (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Barnes, Monty (Fictitious character)
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last BallDick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Barring, Wyman (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Barrows (Fictitious character)
Dick Merriwell Looks Ahead; or, How Baseball Saved the BankDick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Bars (Drinking establishments)
Dick Merriwell's Stroke; or, Unmasking the Man of MysteryFrank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Bascom (Fictitious character)
Dick Merriwell Looks Ahead; or, How Baseball Saved the BankDick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Bascomb, Hugh (Fictitious character)
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Baseball
Dick Merriwell Accused; or, The Life of the NineDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Zest; or, The Spirit of the School
Baseball draft
Frank Merriwell in Form; or, Wolfers, the Wonder from WisconsinBaseball fields
Frank Merriwell's Ball Team; or, Winning the First GameBaseball managers
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Baseball players
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Baseball players with disabilities
Frank Merriwell's Freak; or, The One-Armed WonderBaseball scouts
Dick Merriwell's Great Rival; or, Dale Sparkfair on the SlabFrank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Baseball signs and signals
Dick Merriwell's Sacrifice; or, Team Work That ToldBaseball stories
Dick Merriwell Accused; or, The Life of the NineDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Baseball teams
Frank Merriwell's "Find"; or, The Hoosier HerculesFrank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Wonders; or, Hitting the Eastern League
Basketball
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXVDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Power; or, Settling the Score with Eaton
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Basketball stories
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXVDick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Power; or, Settling the Score with Eaton
Bath (Me.)
Dick Merriwell in the Ring; or, The Champion of His ClassBats
Dick Merriwell's Vantage; or, The Hindoo MysteryBaxter, Theodore (Fictitious character)
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky TutorDick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Bear attacks
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorFrank Merriwell Captured; or, Trouble in the Black Timbers
Bears
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell's Opportunity; or, The Ghost of Black Gorge
Beckwith (Fictitious character)
Frank Merriwell's Dilemma; or, Forcing His Enemy's HandFrank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Bedouins
Dick Merriwell on the Desert; or, Captives of the BedouinsBehavior
Dick Merriwell's Check; or, The Hot Bunch From Happy CampBeheading
Frank Merriwell in gorilla land; or, The search for the missing linkBeirut (Lebanon)
Dick Merriwell on the Diamond; or, The Boy Wonder's BackstopDick Merriwell's Duty; or, True to Old Fardale
Belfast (Me.)
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastFrank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Bell, Hank (Fictitious character)
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell Captured; or, Trouble in the Black Timbers
Bellwood, Elsie (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, Arlington's Last Trick
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune
Bellwood, Justin, Captain (Fictitious character)
Frank Merriwell a Monarch; or, The King of Phantom IslandFrank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Belmez, Juzbaldo (Fictitious character)
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Belvidere (Ill.)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsBemis, Hiram (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Benard, Fatty (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Lads; or, The Fellow with the Family Tree
Bencher, Jasper (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Value; or, The Success of Square Sport
Benjamin, Jack (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor
Benjamin, Paula (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mystery; or, The Monster of Devil Island
Benson, Lib (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Wager; or, Bound to Win
Benson, Phil (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Benton (Me.)
Frank Merriwell's Captive; or, The End of the ChaseBerlin (Conn.)
Dick Merriwell in the Marathon; or, The Sensation of the Great RunDick Merriwell's Colors' or, All for the Blue
Berry (Fictitious character)
Dick Merriwell's Defense; or, Up Against the Great Eaton FiveDick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All
Bethany (Conn.)
Frank Merriwell's Racer; or, Birds of a FeatherBetting
Frank Merriwell's Thoroughbred; or, Honesty Against CrookednessBewster, Bob (Fictitious character)
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Bickworth (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak
Bicycle racing
Frank Merriwell's Flyer; or, The Winning WheelFrank Merriwell's Freshmen; or, The Relay Team That Won
Bicycle theft investigation
Frank Merriwell's Flyer; or, The Winning WheelBicycle touring
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelFrank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Biddle, Chick (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Big game hunting
Frank Merriwell's Vow; or, After Big Game in CeylonBig Monte (Fictitious character)
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleFrank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Big Rack Bowman (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Phenom; or, The Untrained Wonder
Bigamy
Frank Merriwell's Disaster; or, The Hand of the LawFrank Merriwell's Duplicate; or, The Rascal from Ringbolt
Bigelow, Bouncer (Fictitious character)
Dick Merriwell at Forest Lake; or, The King of Flume RiverDick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Bildungsromans
Dick Merriwell, Freshman; or, First Days at YaleBilliards
Dick Merriwell's Great Rival; or, Dale Sparkfair on the SlabDick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mind; or, The Ideal of Manhood
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Billings, Newt (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Billings, Walter (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Bingham, Ralph (Fictitious character)
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceFrank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Birch, Fred (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Bird, Lillian (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Bixby, Bob (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Black Bob (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueDick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Black cats
Dick Merriwell's Discovery; or, The Evil Genius of the SchoolBlack Jerez (Fictitious character)
Dick Merriwell's Penetration; or, The Man from NowhereFrank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Black Miguel (Fictitious character)
Frank Merriwell's Mission; or, The Mystic Valley of the AndesBlack, Abijah (Fictitious character)
Frank Merriwell's Boom; or, The New York ProductionFrank Merriwell's Sand; or, London Slums by Night
Black, Barron (Fictitious character)
Dick Merriwell Arrested; or, The Heart of FireDick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Blackbirding
Frank Merriwell's death shot; or, Roughing it in AustraliaBlackington, Uriah (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Blacklock, Randal (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Blackpool, Brian (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Blackpool, Lavan (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Blagden, Olga (Fictitious character)
Frank Merriwell's Talisman; or, The Charm of CochetaFrank Merriwell's Trailing; or, The Flight of a Fool
Blainey, Daisy (Fictitious character)
Frank Merriwell's Prosperity; or, Forging to the FrontBlair (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Blair, Adam (Fictitious character)
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Blair, Agatha (Fictitious character)
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Blair, Tom (Fictitious character)
Dick Merriwell's Campmates; or, Old Chums on the FieldDick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Blake, Elmer (Fictitious character)
Frank Merriwell's Annoyance; or, Reckless Ralph, the RunawayFrank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Blakeley, Mabel (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Bland, Belmont (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Bland, Texas (Fictitious character)
Frank Merriwell Besieged; or, Dick Merriwell's Daring RescueFrank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Blanding, Vincent (Fictitious character)
Dick Merriwell's Desperate Work; or, Snatching Victory from DefeatDick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Blaney, Daisy (Fictitious character)
Frank Merriwell's Admirers; or, Annoyed by AttentionBlind
Frank Merriwell's First Run; or, The Chance of his LifeFrank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Blind children
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffBlind musicians
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffBliss, Blister (Fictitious character)
Frank Merriwell's Athletic Field; or, The Great Meet at BloomfieldFrank Merriwell's Young Crew; or, The Mystery of the Boat House
Block Island Sound (R.I.)
Frank Merriwell's Escape; or, The Girl Who Hated HimBlood, J. Bradbury (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Blossom, Bessie (Fictitious character)
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Revenge; or, Aroused at Last
Blossom, May (Fictitious character)
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Blossoms, Silas, Uncle (Fictitious character)
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Blue Mountain Lake (N.Y.)
Dick Merriwell in the Wilds; or, The Call of the WoodsDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Boating accidents
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Boats and boating
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland SeasDick Merriwell's Flyer; or, Champions of the Ice
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Bodyguards
Dick Merriwell's Restoration; or, Whipping the Team Into ShapeFrank Merriwell's Injury; or, Hard Luck and Crooked Work
Bolano, Alverado (Fictitious character)
Frank Merriwell's Fairness; or, The Crime of a NationThe Slaves of Yucatan; or, Frank Merriwell's Pledge
Bold, Owen (Fictitious character)
Dick Merriwell's Aid; or, The Help of HobosonDick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front
Bole (Fictitious character)
Dick Merriwell's Dilemma; or, The Double-Header at MaplewoodDick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Bolivar, William (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Bolivia
Frank Merriwell, the Always Ready; or, The Mystery of Miguel ToroBolton, Ben (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Bombings
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueBombs
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball BombFrank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Bomohamal (Fictitious character)
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Bonfires
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVIBonnell, Ralph (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Bonner (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueFrank Merriwell's Fracas; or, Hot Times in Mad River League
Booby traps
Dick Merriwell on the Desert; or, Captives of the BedouinsFrank Merriwell's Injury; or, Hard Luck and Crooked Work
Boom (Fictitious character)
Dick Merriwell's New Enemy; or, The Hatred of Barron BlackDick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Triumph; or, Arlington's Last Trick
Boomer, Marl (Fictitious character)
Dick Merriwell's Demand; or, The Draw at MadawaskaDick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Boone, Madison (Fictitious character)
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Bosporus (Turkey)
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornBoston (Mass.)
Dick Merriwell in the Ring; or, The Champion of His ClassDick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Bowen (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Bowline (Fictitious character)
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammersFrank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Bowling
Dick Merriwell Puzzled; or, The Mystery of FlintDick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's System; or, The Way to Win
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Bowling stories
Dick Merriwell Trapped; or, The Plot of a Desperate BoyDick Merriwell's System; or, The Way to Win
Boxing
Dick Merriwell in the Ring; or, The Champion of His ClassDick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Boxing stories
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Boyd, Buster (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Sacrifice; or, Team Work That Told
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Brace, Benjamin (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Bradbury, Elbert (Fictitious character)
Dick Merriwell's Readiness; or, Who Stole the PapersDick Merriwell's Trap; or, Snaring a Spook
Bradford, Rawdon (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueDick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Bradley, Billy (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Bradley, Mrs. (Fictitious character)
Dick Merriwell's Belief; or, Chester Arlington MeshedDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Bradshaw, Miles (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Bragg, Sudbury (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Brain-damaged children
Dick Merriwell's Tramp Chase; or, The Awakening of ScudderBramwell, Hugh (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Branch, Hunk (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School
Brattle, Martin (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Brazil
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista GrandeBribery
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of TigersFrank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wrist; or, The Nerve of Iron
Brickley, Billy (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Bridgeport (Conn.)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell, Driver; or, The Race for the Daremore Cup
Bridger (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Bridger, Ben (Fictitious character)
Dick Merriwell's Opportunity; or, Making the Most of His ChanceFrank Merriwell's Battle Royal; or, Up Against the Wizards
Brigands and robbers
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Briggs (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Brighton, Edgar (Fictitious character)
Dick Merriwell's Backstop; or, The Result of Bad HabitsDick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Brisbane, Harry (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Influence; or, Reaping the Harvest
Briscoe, Bob (Fictitious character)
Dick Merriwell's Sacrifice; or, Team Work That ToldFrank Merriwell's Pride; or, The Double Header at Pineville
Broad, Professor (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vim; or, The Greatest Game of All
Bronson (Fictitious character)
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay TrainBronson, Bill (Fictitious character)
Frank Merriwell Puzzled; or, The Mystery of InzaFrank Merriwell's Problem; or, The Vanishing of Elsie
Bronson, Sam (Fictitious character)
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the AvengerFrank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Brooks, Berlin (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Brooks, Harrison (Fictitious character)
Dick Merriwell's Downfall; or, The Bursting of the StormFrank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Brothers
Frank Merriwell's Brother; or, Training a Wild SpiritFrank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Brothers and sisters
Dick Merriwell's Dash; or, Playing Fast and FairDick Merriwell's Resentment; or, In Defence of His Honor
Brown University
Frank Merriwell's Sport; or, The Hazing of Jack ReadyFrank Merriwell's Trick; or, His Battle with Himself
Brown, Blinkers (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Trailing; or, The Flight of a Fool
Brown, Christy (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Lads; or, The Fellow with the Family Tree
Brown, James (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Unknown; or, The Mysterious James Brown
Brown, St. (Fictitious character)
Frank Merriwell on His Mettle; or, Field Day at FardaleFrank Merriwell's Medal; or, "Plebe" Life in Camp
Brown, Vincent (Fictitious character)
Dick Merriwell's Device; or, The Yale Pitcher's New CurveDick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Brown, Zeke (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Set-Back; or, The Struggle to Stay in the League
Brownbear (Fictitious character)
Frank Merriwell in the Market; or, The Wolves of Wall StreetFrank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Brownell, Baldwin (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stand; or, A Fight Against Prejudice
Browning, Bruce (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Brunswick (Me.)
Frank Merriwell's Document; or, The Pursuit of Porfias Del NorteBrutus, Biff (Fictitious character)
Dick Merriwell's Heart; or, Breaking the Hard Luck StreakDick Merriwell's Influence; or, On the Right Road at Last
Frank Merriwell's Pride; or, The Double Header at Pineville
Bryce, Ned (Fictitious character)
Dick Merriwell in Lumber Land; or, The Men of the Big North WoodsDick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Bubbs, Bob (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Buckhart (Fictitious character)
Dick Merriwell's Mission; or, From Fardale to the WestBuckhart, Brad (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Trailing the Treasure; or, Face to Face with the Pirate Captain
Bucksport (Me.)
Dick Merriwell's Polo Team; or, The Rattlers of the Roller RinkDick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Budthorne, Dunbar (Fictitious character)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island
Budthorne, Nadia (Fictitious character)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island
Buffalo (N.Y.)
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's FairFrank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Fingers; or, The Man Who Came Back
Bullfights
Frank Merriwell's Feat; or, The Queen of the Bull FightersBullies
Frank Merriwell's Reception at Yale; or, A Hot Time in New HavenFrank Merriwell's Secret; or, A Friend in Need
Bulls
Frank Merriwell's Courage; or, True Nerve against BluffBullying
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XIIDick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Bullying in the workplace
Frank Merriwell's Advancement; or, Engineer of the Mountain ExpressFrank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Bunderson, Abe (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsDick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Son; or, The Mark of a Star
Bunol, Miguel (Fictitious character)
Dick Merriwell in Egypt; or, The Encounter on the NileDick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All
Burbage, Rafe (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Burdett (N.Y.)
Frank Merriwell's Search; or, Elsie's Narrow EscapeFrank Merriwell's Set-Back; or, Dick Starbright's Success
Burglary
Dick Merriwell's Defeat; or, How Arlington Won the Second GameDick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Burglary investigation
Dick Merriwell's Model; or, Frank Merriwell's Fight for FortuneBurlesque (Theater)
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns HopkinsBurns, Toppy (Fictitious character)
Dick Merriwell Held Back; or, Secret Enemies at WorkDick Merriwell in the Line; or, Given a Show at Last
Burns, William Shakespeare (Fictitious character)
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Chance; or, To Make or Break
Burr, Rodney (Fictitious character)
Dick Merriwell Repaid; or, The Heart of Officer MaloneyDick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Burrage, Bernard (Fictitious character)
Dick Merriwell's Opportunity; or, Making the Most of His ChanceFrank Merriwell in London; or, The Grip of Doom
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Yacht; or, The Chase Down the Coast
Burrage, Inza (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell; or, First Days at Fardale
Burrage, Noel (Fictitious character)
Frank Merriwell in London; or, The Grip of DoomFrank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Motto; or, The Young Life Savers
Burrage, Walter (Fictitious character)
Frank Merriwell's Fault; or, False Steps and Foul SnaresFrank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Burrows, Hadley (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All
Butler, Charlie (Fictitious character)
Frank Merriwell's Comprehension; or, The Making of Vincent SchuylerFrank Merriwell's Sway; or, The Boy Who Was Pampered
Butte (Mont.)
Dick Merriwell's Vantage; or, The Hindoo MysteryFrank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Cairo (Egypt)
Dick Merriwell in Egypt; or, The Encounter on the NileCajon (Fictitious character)
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Calais (Me.)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsCalifornia
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorDick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
California Sam (Fictitious character)
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell in Denver; or, Real Sport in the West
Calono (Fictitious character)
Frank Merriwell's Fairness; or, The Crime of a NationThe Slaves of Yucatan; or, Frank Merriwell's Pledge
Cambridge (Mass.)
Dick Merriwell's Desperate Work; or, Snatching Victory from DefeatDick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Camden (Me.)
Frank Merriwell under Megunticook; or, With the Knox County LeagueFrank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Cameron, Cal (Fictitious character)
Dick Merriwell in the Line; or, Given a Show at LastDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Halfback; or, Getting into the Game at Last
Cameron, Duncan (Fictitious character)
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Camp sites, facilities, etc
Frank Merriwell's Proposal; or, Starting the Sport in the LeagueFrank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Campbell, Peg (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Camping
Dick Merriwell Defeated; or, The Champion of the Clover ClubDick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Camps
Frank Merriwell's Proposal; or, Starting the Sport in the LeagueFrank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Canal construction workers
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Canfield (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell's Evidence; or, Yale's Left-Handed Victory
Cannibalism
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell in India; or, Hunting Human Leopards
Canoe racing
Dick Merriwell's Heart; or, Breaking the Hard Luck StreakFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Canoes and canoeing
Dick Merriwell in the North Woods; or, The Timber Thieves of the FloodwoodFrank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's New Auto; or, The Lure to Destruction
Caratunk (Me.)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverCarberry (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Card games
Frank Merriwell's Fencing; or, For Sport or For BloodCardova, Ysabel (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Cardsharping
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Influence; or, On the Right Road at Last
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Trick; or, His Battle with Himself
Care
Frank Merriwell's Find; or, The Waif of the TrainCarey (Fictitious character)
Dick Merriwell's Lead; or, Bound to Hold First PlaceDick Merriwell's Sacrifice; or, Team Work That Told
Carey, Sam (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthFrank Merriwell's Fingers; or, The Man Who Came Back
Carker, Greg (Fictitious character)
Frank Merriwell Deceived; or, Jimmy Lee of CharlottesvilleFrank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Carlin, Hugo (Fictitious character)
Dick Merriwell's Backstop; or, The Result of Bad HabitsDick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Carney, Barney (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Carnival
Frank Merriwell in New Orleans; or, The Queen of FlowersCarpenter (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Carpenter, Eric (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Carrollton (Mo.)
Frank Merriwell's Prosperity; or, Forging to the FrontCarson City (Nev.)
Frank Merriwell's Money; or, The Queen of the "Queer" MakersFrank Merriwell's Underground Search; or, Saving the Buried Heiress
Carson, Berlin (Fictitious character)
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Carson, Blanche (Fictitious character)
Frank Merriwell's "Flock"; or, The Awakening of BadgerFrank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Pluck; or, Never Say Die
Carson, Kent (Fictitious character)
Dick Merriwell's Nerve; or, Up Against the Real ThingFrank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Carstairs (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Carter, Ben (Fictitious character)
Dick Merriwell's Bingle; or, A Hit in TimeDick Merriwell's Hurdling; or, The Star and Satellites
Carter, George (Fictitious character)
Frank Merriwell's Courage; or, True Nerve against BluffFrank Merriwell's Faith; or, The Shadow of a Crime
Carter, Phil (Fictitious character)
Dick Merriwell's Daring Leap; or, Bound to Get ThereDick Merriwell's Trick; or, Paid in Their Own Coin
Carter, Steve (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Carvel (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All
Case, Phillip (Fictitious character)
Frank Merriwell's Captive; or, The Folly of Chester ArlingtonFrank Merriwell's Trailing; or, The Flight of a Fool
Casey (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueFrank Merriwell's Fracas; or, Hot Times in Mad River League
Casey, Mike (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Castine (Me.)
Frank Merriwell's Daring; or, Elsie Bellwood's SacrificeCastle, Charlie (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Castlemon (Fictitious character)
Frank Merriwell Deceived; or, Jimmy Lee of CharlottesvilleFrank Merriwell's Judgment; or, The Man Who Won
Castrillo, Edmonde (Fictitious character)
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Cates, Collie (Fictitious character)
Frank Merriwell Stranded; or, The Fate of the First VentureFrank Merriwell's Own Company; or, Barnstorming in the Middle West
Caton, Charlie (Fictitious character)
Dick Merriwell Held Back; or, Secret Enemies at WorkDick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Caton, Irma (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Caton, Roger (Fictitious character)
Dick Merriwell's Support; or, Backed Up When Getting His BumpsDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Cattle stealing
Frank Merriwell at Carson's Ranch; or, The King of the Cattle ThievesFrank Merriwell's Brand; or, The Angel of the T-Bar
Caves
Dick Merriwell's Disappearance; or, The Mystery of Moaning CaveFrank Merriwell on the desert; or, The mystery of the skeleton
Caving
Frank Merriwell's Underground Search; or, Saving the Buried HeiressCawson (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Phenom; or, The Untrained Wonder
Central City (Colo.)
Dick Merriwell's Fast Work; or, The Champions of the NorthFrank Merriwell on the Slab; or, Holding Down the Western Wonders
Chadbourn, Bing (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Chalmers, Kirk (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell's Dander; or, The Day of Reckoning
Champs-Elysées (Paris, France)
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueChapel Hill (N.C.)
Dick Merriwell's Solution; or, The Yale Twirler's Winning JumpCharities
Frank Merriwell's "Pull"; or, True and TriedCharity
Frank Merriwell's Caddie; or, On the St. Andrews Golf LinksCharlottesville (Va.)
Dick Merriwell's Solution; or, The Yale Twirler's Winning JumpFrank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Chase (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Chase, Bill (Fictitious character)
Frank Merriwell as a Ferret; or, Tracking the Train WreckersFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell, Engineer; or, The Turn of Fortune
Cheating (Education)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Check fraud
Frank Merriwell's Bat; or, Saved by an AlibiChennai (India)
Frank Merriwell in Japan; or, The Sign of the AvengerCherokee Bess (Fictitious character)
Dick Merriwell's Stroke; or, Swimming for His LifeDick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Cheyenne (Wyo.)
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsChicago (Ill.)
Dick Merriwell in the Copper Country; or, The Search for a Lost MineDick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Chickering, Rupert (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Chilcotte, Bill (Fictitious character)
Frank Merriwell's Brand; or, The Angel of the T-BarFrank Merriwell's Red Guide; or, The Last of the Tribe
Chilcotte, Seth (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Child abuse
Frank Merriwell's Backer; or, Playing Baseball for a FortuneChild rearing
Frank Merriwell's Brother; or, Training a Wild SpiritChile
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell's Mission; or, The Mystic Valley of the Andes
Chileans
Frank Merriwell's Mysterious Foe; or, Wild Life on the PampasChin Chin (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Chinese
Frank Merriwell in Arizona; or, The Mystery of the MineFrank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Ching, Paul (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Chivalry
Frank Merriwell's Fencing; or, For Sport or For BloodChristianity
Frank Merriwell's Secret; or, A Friend in NeedChristians
Frank Merriwell's magic; or, The pearl of TangierChristmas
Dick Merriwell's Good Cheer; or, Holidays with the ExilesFrank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Christmas stories
Dick Merriwell's Good Cheer; or, Holidays with the ExilesFrank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Chuckleson, Tommy (Fictitious character)
Dick Merriwell's Retaliation; or, Fardale Against Farnham HallDick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Cigarettes
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyCimarron (N.M.)
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the RescueCimarron Bill (Fictitious character)
Frank Merriwell's Backers; or, Old Friends to the RescueFrank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Manhood; or, To the Rescue of June
Cincinnati (Ohio)
Frank Merriwell's Captivity; or, The Vendetta in KentuckyCiphers
Frank Merriwell at Carson's Ranch; or, The King of the Cattle ThievesCircus
Dick Merriwell's Gambol; or, Sport at the County FairDick Merriwell's Shot; or, For Life or Death
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Circus (Fictitious character)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Ranch Friends; or, Sport on the Range
Circus and carnival stories
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the AirFrank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Citadel (Cairo, Egypt)
Dick Merriwell in Egypt; or, The Encounter on the NileClair, Edward (Fictitious character)
Frank Merriwell's Celebration; or, Last Days at FardaleFrank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Clairvoyants
Frank Merriwell's Search; or, Elsie's Narrow EscapeClancey (Fictitious character)
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueFrank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Clark (Fictitious character)
Frank Merriwell's Courage; or, Loyal to the LastFrank Merriwell's Sign; or, The Secret of the Silent Student
Clark, Chubb (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Clark, Tobey (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Classism
Dick Merriwell's Set; or, Friends and Foes at FardaleClaxton, Claudia (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Claxton, Robert Lee (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Clay, Bertha M., 1836-1884
Dick Merriwell Held Back; or, Secret Enemies at WorkClay, Dunbar (Fictitious character)
Dick Merriwell's Backstop; or, The Result of Bad HabitsDick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Clay, Harry (Fictitious character)
Dick Merriwell's Drive; or, Evening Up With His EnemyDick Merriwell's Stroke; or, Swimming for His Life
Clayton, Creston (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Problem; or, The Vanishing of Elsie
Clearpath, Owen (Fictitious character)
Frank Merriwell's Fast Nine; or, Champions of the CountyFrank Merriwell's House Party; or, The Rustle with the Rovers
Clergy
Frank Merriwell in Arizona; or, The Mystery of the MineFrank Merriwell's Boom; or, The New York Production
Cleves, Brian (Fictitious character)
Dick Merriwell Caught Napping; or, The Rube That Could PitchDick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Clifford, Jasper (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Clinton (N.J.)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterClothing
Frank Merriwell's Skates; or, Into the Ice TrapClothing and dress
Frank Merriwell's Skates; or, Into the Ice TrapCloud, Lucille (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Cloud, Robert, Dr. (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Coakley, Con (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Coastwise navigation
Dick Merriwell, Navigator; or, The Adventure on the SoundCobb, Cyrus (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Cobb, Henry (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Protege; or, Lending a Helping Hand
Cobb, Nancy (Fictitious character)
Dick Merriwell's Racket; or, Who Was the TraitorFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Cobb, Sam (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Cockfighting
Dick Merriwell Repaid; or, The Heart of Officer MaloneyCockshott (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIIIDick Merriwell on Hand; or, Just in Time to Win
Cogswell, Herbert (Fictitious character)
Dick Merriwell as Captain; or, In Spite of His EnemiesDick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Superiority; or, The Test That Told
Cohen, Joe (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Cohen, Solomon (Fictitious character)
Dick Merriwell's Reach; or, The Twist of the Wizard's WristDick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Coins
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of SilverColcord, Jackson (Fictitious character)
Dick Merriwell in the Marathon; or, The Sensation of the Great RunDick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Eye; or, The Secret of Good Batting
Cole (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Cole, Hayden (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Cole, Jack (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Spirit; or, Fighting to the Front
Cole, John (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Spirit; or, Fighting to the Front
College athletes
Frank Merriwell's Policy; or, Playing Columbia for PracticeCollege dropouts
Frank Merriwell's Misfortune; or, The Start on a New CareerCollege sports
Frank Merriwell's Dash; or, Yale Against the FieldFrank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
College stories
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
College students
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of WarFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
College theater
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsCollingwood, Bob (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar
Collins (Fictitious character)
Dick Merriwell's Diamond; or, Fighting for the Lead in the LeagueDick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Collins, Harry (Fictitious character)
Frank Merriwell at Cambridge; or, Handing 'em up Against HarvardFrank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Collins, Weston (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell's Own Company; or, Barnstorming in the Middle West
Colombia
Frank Merriwell's Black Terror; or, The Mad Horse of Montes AltosColorado
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Colorado Springs (Colo.)
Dick Merriwell's Intuition; or, The Worst Fellow in CollegeFrank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Colón (Panama)
Dick Merriwell Triumphant; or, The Great SecretColson (Fictitious character)
Dick Merriwell's Flying Tackle; or, The Last Move in the GameDick Merriwell's Trust; or, Friendship True and Tried
Colson, Cal (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Colson, Dale (Fictitious character)
Dick Merriwell Under a Cloud; or, The Gathering of the TempestColton, Rutgers (Fictitious character)
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Columbia University
Dick Merriwell's Best Work; or, Up Against a Hard PropositionFrank Merriwell's Policy; or, Playing Columbia for Practice
Colvin, Dash (Fictitious character)
Frank Merriwell Besieged; or, Dick Merriwell's Daring RescueFrank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Commencement ceremonies
Frank Merriwell's Glory; or, Last Triumphs at Old YaleCommittees
Dick Merriwell's Determination; or, The Courage that ConquersCompetitions
Frank Merriwell on His Mettle; or, Field Day at FardaleCompulsive gambling
Frank Merriwell's Hand; or, Saved from the SnareComstock, Gus (Fictitious character)
Dick Merriwell in the Wilds; or, The Call of the WoodsDick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Concealed carry of firearms
Dick Merriwell's Influence; or, On the Right Road at LastConchita (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesConduct of life
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Coner, Pike (Fictitious character)
Frank Merriwell's Camp; or, Yale Athletes in the Great North WoodsFrank Merriwell's Wrist; or, The Nerve of Iron
Congrave, Andrew (Fictitious character)
Frank Merriwell on Strike; or, Saving the Enemy's PropertyFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Congrave, Sadie (Fictitious character)
Frank Merriwell on Strike; or, Saving the Enemy's PropertyFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Connecticut
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak
Connor (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueDick Merriwell's Spirit; or, Fighting to the Front
Conrad, Darius (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Return; or, The Unmasking of the Mystery
Conrad, Dyke (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Conrad, Robert (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Conspiracies
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesConspiracy
Dick Merriwell on the Desert; or, Captives of the BedouinsDick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Conway (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Assurance; or, Trusted to the Last
Cook, Bob (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Courage; or, Loyal to the Last
Cooley, Jack (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Value; or, The Success of Square Sport
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Cooper, Putnam (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School
Coors, Herman (Fictitious character)
Frank Merriwell's Hot-Head; or, The Boy from ArizonaFrank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Copland (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Zest; or, The Spirit of the School
Coppinger, Pete (Fictitious character)
Dick Merriwell Caught Napping; or, The Rube That Could PitchDick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Corbin, Hob (Fictitious character)
Dick Merriwell's Draw; or, The Struggle with SmoketownDick Merriwell's Mastery; or, The Wolves of Wolfwoods
Corinne (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Mind; or, The Ideal of Manhood
Corinthia (Hotel : London, England)
Frank Merriwell's Sand; or, London Slums by NightCorliss (Fictitious character)
Dick Merriwell in the Line; or, Given a Show at LastDick Merriwell's Drop-Kick; or, Winning on a Last Resort
Corliss, Robert (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Cornell University
Frank Merriwell's Courage; or, Loyal to the LastCorona, Cocheta (Fictitious character)
Frank Merriwell's Intrusion; or, Warner the Man Who WonFrank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool
Corona, La Joyo (Fictitious character)
Frank Merriwell's Intrusion; or, Warner the Man Who WonFrank Merriwell's Talisman; or, The Charm of Cocheta
Corrupt practices
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Costigan, Joe (Fictitious character)
Frank Merriwell's Chum; or, The Hand of a FriendFrank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Costola, Felipe (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Costume
Dick Merriwell's Mascot; or, By Luck or PluckCotton, Nubby (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Coulter, Phill (Fictitious character)
Frank Merriwell's Dash; or, Yale Against the FieldCouncil Bluffs (Iowa)
Frank Merriwell's Perplexity; or, The Mystery of the Blue DiamondCounterfeiters
Frank Merriwell's Money; or, The Queen of the "Queer" MakersCounterfeits and counterfeiting
Dick Merriwell's Top-Notch; or, Against Odds, Fate and SchemingDick Merriwell's Understanding; or, The Man Who Was Hounded
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Coursing
Frank Merriwell's Shot; or, Out with the Guthrie Gun ClubCourtney, Charles (Fictitious character)
Frank Merriwell's New Idea; or, The American School of Athletic DevelopmentFrank Merriwell's Troubles; or, Enemies of the School
Courts-martial and courts of inquiry
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Frank Merriwell's Work; or, In Training for Spring Sports
Courtship
Frank Merriwell's Favor; or, True as SteelCowboys
Frank Merriwell on the Slab; or, Holding Down the Western WondersFrank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Ted Strong's signal, or, Racing with death
Cowles, Gil (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Wager; or, Bound to Win
Cowling, Lance (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Coxby, Molesworthy (Fictitious character)
Dick Merriwell in the Ring; or, The Champion of His ClassDick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Coxswaining
Dick Merriwell's Colors' or, All for the BlueDick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Coy, Joe (Fictitious character)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell's Hard Proposition; or, The Tigers of Texas
Coyote
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Crabtree, Dave (Fictitious character)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsDick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Crabtree, Jeremiah (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsFrank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Cranch, Bill (Fictitious character)
Frank Merriwell on the Trail; or, From Phoenix to Peaceful PocketFrank Merriwell's Papers; or, The Hour and the Man
Cranch, Del (Fictitious character)
Dick Merriwell's Bingle; or, A Hit in TimeDick Merriwell, Coach; or, Pride and Prejudice
Cranch, John (Fictitious character)
Frank Merriwell Cut Off; or, The Result of the Spring RiseFrank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Crane, Joshua (Fictitious character)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Cranford, Guy (Fictitious character)
Dick Merriwell's Control; or, The Man on the BenchDick Merriwell, Captain of the Varsity; or, Game to the Last
Crauthers, Mark (Fictitious character)
Dick Merriwell as Captain; or, In Spite of His EnemiesDick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Triumph; or, The Finish of the Season
Crawford, Clinton (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stanchness; or, Standing By a Friend
Crayfish
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesCreighton, Charlie (Fictitious character)
Dick Merriwell's Rival; or, Dale Sparkfair at FardaleFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Creighton, Mabel (Fictitious character)
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Revenge; or, Aroused at Last
Cremation
Frank Merriwell in India; or, Hunting Human LeopardsCrimes of passion
Frank Merriwell in California; or, The End of the Great TourCripple Creek (Colo.)
Frank Merriwell in the Market; or, The Wolves of Wall StreetFrank Merriwell's Disaster; or, The Hand of the Law
Crisp, Bob (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Vim; or, The Greatest Game of All
Cromwell, Billy (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Cross-country flying
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverCross-country running
Dick Merriwell's Dander; or, The Day of ReckoningDick Merriwell's Stride; or, The Finish of the Cross Country Run
Cross-dressing
Dick Merriwell in Egypt; or, The Encounter on the NileDick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Crossgrove, Henry (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueFrank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Project; or, The Man from Mexico
Cruise ships
Frank Merriwell's Return; or, The Unmasking of the MysteryCuban Giants (Baseball team)
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveCubben, Jerry, Mayor (Fictitious character)
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Danger; or, The Secret Order of the League
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Cullen, Alva (Fictitious character)
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueFrank Merriwell on Deck; or, Getting into Mad River League
Cunningham, Pet (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Curringer, Tip (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron
Curry, Pete (Fictitious character)
Frank Merriwell Besieged; or, Dick Merriwell's Daring RescueFrank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Curtis, Blanding (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School
Cutler, Clif (Fictitious character)
Frank Merriwell's "Pull"; or, True and TriedFrank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Cutting, Carl (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Cutting, Colonel (Fictitious character)
Frank Merriwell in India; or, Hunting Human LeopardsFrank Merriwell in Japan; or, The Sign of the Avenger
Cutting, Nick (Fictitious character)
Frank Merriwell's Determination; or, Getting the Best of His FoesFrank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Cutts, Roger (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Freshman; or, First Days at Yale
Cycling
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Cyclone Smith (Fictitious character)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Ranch Friends; or, Sport on the Range
Dad Hicks (Fictitious character)
Frank Merriwell's Dash; or, Yale Against the FieldFrank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Shadow; or, The Mysterious Stranger
Dagett, Mel (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dale, Bessie (Fictitious character)
Dick Merriwell's Assurance; or, Trusted to the LastDick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Damascus (Syria)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Dams
Dick Merriwell's Collegemate; or, Fighting a Crooked DealDance
Frank Merriwell's Five; or, Old Friends at YaleDance parties
Frank Merriwell's Drift; or, With the Penobscot River DriversDanes
Frank Merriwell a Monarch; or, The King of Phantom IslandDangerford, Harold (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Understudy; or, Helping an Old Friend
Danites (Mormon Church)
Frank Merriwell Meshed; or, The Last of the DanitesDare, Harry (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dare, Harvey (Fictitious character)
Frank Merriwell on His Mettle; or, Field Day at FardaleFrank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Dare, Jacqueline (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Daredevils
Frank Merriwell's Throw; or, Yale Athletes at NiagaraDarkmore, Hugo (Fictitious character)
Dick Merriwell's Danger; or, Solving a Strange MysteryDick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Darley, Eunice (Fictitious character)
Frank Merriwell's Bicycle Boys; or, The Start across the ContinentFrank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers
Darling, Fannie (Fictitious character)
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Darrell, Hal (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Dartmouth College
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's Vim; or, Reawakening the Yale Spirit
Dashleigh, Bert (Fictitious character)
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceFrank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Davis, Hoke (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish
Davis, Park (Fictitious character)
Frank Merriwell's Daring Deed; or, The Race for a Hundred LivesFrank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Wit; or, Thwarting a Governor
Day, Anson (Fictitious character)
Dick Merriwell on Hand; or, Just in Time to WinDick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dayr al Qamar, Lebanon, Massacre of, 1860
Dick Merriwell on the Desert; or, Captives of the BedouinsDayton, George (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Deadwood (S.D.)
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDeaf
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyDeath notices
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyDeath threats
Dick Merriwell Absent; or, The Spook of the SchoolDeeping, Luke (Fictitious character)
Frank Merriwell's Sure Hand; or, The Man Who Won the Big RaceDeer hunting
Frank Merriwell's Ring; or, The Rivalry for ElsieDefarge, Bertrand (Fictitious character)
Dick Merriwell in Maplewood; or, Not Given Half a ShowFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Del Norte, Porfias (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Delaires, Herman (Fictitious character)
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Delores, Felicia (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Delores, Juan (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVIIFrank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Delusions
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dennison, Malcolm (Fictitious character)
Dick Merriwell's Belief; or, Chester Arlington MeshedFrank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Dent, Tom (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Denver (Colo.)
Dick Merriwell on the Rocking R; or, The Finish of the FeudDick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Derby (Conn.)
Dick Merriwell's Counsel; or, A Friend in NeedFrank Merriwell's Secret; or, A Friend in Need
Derringer, Duke (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Desert survival
Frank Merriwell on the desert; or, The mystery of the skeletonDesign and construction
Dick Merriwell's Collegemate; or, Fighting a Crooked DealFrank Merriwell's Ball Team; or, Winning the First Game
Desmond, Zona (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Detective and mystery stories
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
Trailing the Treasure; or, Face to Face with the Pirate Captain
Diamond, Jack (Fictitious character)
Dick Merriwell in Maplewood; or, Not Given Half a ShowDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Diamonds
Dick Merriwell's Diamond; or, Fighting for the Lead in the LeagueFrank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Suspicion; or, The Girl from Maine
Dickens, Danny (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Turn; or, Working the Winning Streak
Dictatorship
Frank Merriwell's Return Blow; or, The Downfall of the DictatorFrank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Dillwitter, Foss (Fictitious character)
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dime novels
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Theory; or, A Fight for a Friend
Dime novels, American
Dick Merriwell at Montauk Point; or, The Terror of the AirDick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Dimmick (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron
Dirk, Selton (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Theory; or, A Fight for a Friend
Disabilities
Dick Merriwell's Rally; or, Making a Fighting FinishDiscrimination against overweight persons
Dick Merriwell's Dexterity; or, Hot Work to the FinishDiscrimination in language
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Discrimination in sports
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveDiseases
Frank Merriwell's Flyer; or, The Winning WheelDisguise
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Dismissal of
Dick Merriwell's Campmates; or, Old Chums on the FieldFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Disorderly conduct
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveDistilling, Illicit
Frank Merriwell's Enemy; or, Rivals of the Blue RidgeFrank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Ditson, Duncan (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Ditson, Mabel (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Halfback; or, Getting into the Game at Last
Ditson, Roland (Fictitious character)
Frank Merriwell at Yale; or, Freshman against FreshmanFrank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Victory; or, The Winning Oar
Divorce
Dick Merriwell's Camp Site, or, The Peril at Pine PointFrank Merriwell's Disaster; or, The Hand of the Law
Dobbs, Hobson (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Dodge, Dave (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Team; or, The Young Wonders of the Diamond
Dodge, Eliot (Fictitious character)
Dick Merriwell's Model; or, Frank Merriwell's Fight for FortuneFrank Merriwell's Manhood; or, To the Rescue of June
Dogs
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Talking Dog; or, Faithful unto Death
Dolliver, Dolby (Fictitious character)
Frank Merriwell's Protection; or, The Man Who Went WrongFrank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Rope; or, The Pest of the Trail
Dolls
Frank Merriwell's Suspicion; or, The Girl from MaineDomestic animals
Frank Merriwell's Flyer; or, The Winning WheelDomestic fiction
Frank Merriwell's Brother; or, Training a Wild SpiritDon Juan Corona (Fictitious character)
Frank Merriwell's Intrusion; or, Warner the Man Who WonFrank Merriwell's Talisman; or, The Charm of Cocheta
Doping in sports
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland StanfordDouglass, Hugh (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dow, Elmer (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Trap; or, Snaring a Spook
Dowd, Horace (Fictitious character)
Frank Merriwell's Determination; or, Getting the Best of His FoesFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Dowling, Willie (Fictitious character)
Frank Merriwell's Determination; or, Getting the Best of His FoesFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Dramatists
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Drew, Hokey (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dreyfus, Alfred, 1859-1935
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Triumph; or, In Front at the Finish
Drinking of alcoholic beverages
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Respite; or, The Campers at Lake Calmface
Frank Merriwell's Coach; or, How the Freshmen Won
Driscoll, Ethel (Fictitious character)
Frank Merriwell a Monarch; or, The King of Phantom IslandFrank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Driscoll, Jack (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Driving of horse-drawn vehicles
Frank Merriwell's Sleigh; or, Warm Hearts and Brave HandsDrowning
Dick Merriwell's Collegemate; or, Fighting a Crooked DealDick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League
Drug addiction
Dick Merriwell's Hurdling; or, The Star and SatellitesDrunk driving
Dick Merriwell's Disapproval; or, Chester Arlington's New ChumDrunkenness (Crime)
Frank Merriwell's Reward; or, Buck Badger's HumiliationFrank Merriwell's Theory; or, A Fight for a Friend
Drypatch, Asaph (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsFrank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Du Boise, Harold (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dueling
Dick Merriwell's Revenge; or, Fighting a Desperate EnemyFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Wonders; or, Hitting the Eastern League
Duff, Harry (Fictitious character)
Dick Merriwell's Batting; or, The First Game in FairhavenDick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dugan, Den (Fictitious character)
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Dumont, Helen, Mrs. (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Duncan, Henry (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front
Dunkirk, Dunton (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Dunlap, Ben (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School
Dunnerwust, Hans (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Dunton, Douglas (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend
Durant, Emile (Fictitious character)
Frank Merriwell in France; or, The Mystery of the Masked UnknownFrank Merriwell in London; or, The Grip of Doom
Duranzo, Eugenio (Fictitious character)
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West PointDick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Duranzo, Porifirio (Fictitious character)
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West PointDick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Duranzo, Ramon (Fictitious character)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Durbin, Luke (Fictitious character)
Dick Merriwell in Scotland; or, The Struggle at LochlevenDick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dustan, Howard (Fictitious character)
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastFrank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Dutch
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Dwarf (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Dwarfs (Persons)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Dwellings
Frank Merriwell's New Protege; or, The Star of the Freshman ClassDynamite
Dick Merriwell's Warm Work; or, A Hot Day for SmoketownFrank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Eagles
Dick Merriwell's Camp Site, or, The Peril at Pine PointEast Indians
Frank Merriwell in India; or, Hunting Human LeopardsEaton, Emery (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engineer; or, The Turn of Fortune
Eavesdropping
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXIEdgemont (S.D.)
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsEdinburgh (Scotland)
Dick Merriwell in Scotland; or, The Struggle at LochlevenEdwards, Colonel (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Egypt
Dick Merriwell in Egypt; or, The Encounter on the NileEgyptians
Dick Merriwell in Egypt; or, The Encounter on the NileEl Paso (Tex.)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
El Reno (Okla.)
Frank Merriwell's Double; or, Fighting for Life and LibertyElections
Dick Merriwell's Determination; or, The Courage that ConquersElectricity
Frank Merriwell's Mercy; or, The Phantom of the EvergladesElephant hunting
Frank Merriwell's Vow; or, After Big Game in CeylonElephant trainers
Frank Merriwell's Unknown Friend; or, Old Foes in New PlacesEliza (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Elizabethtown (N.Y.)
Dick Merriwell's Downfall; or, The Bursting of the StormFrank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Elkton (Ohio)
Frank Merriwell in Form; or, Wolfers, the Wonder from WisconsinElopement
Dick Merriwell's Disadvantage; or, The First Game with HarvardFrank Merriwell to the Rescue; or, Through Fire and Water
Elstead (England)
Frank Merriwell's Farewell; or, Last Days in Merrie EnglandElwell, Sampson (Fictitious character)
Dick Merriwell's Advice; or, The Man Who Woke UpDick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Emery, Andy (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar
Emery, Frank (Fictitious character)
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Coach; or, Pride and Prejudice
Employees
Dick Merriwell's Campmates; or, Old Chums on the FieldDick Merriwell's Return; or, The Reappearance at Fardale
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Enemies
Frank Merriwell's "Queen"; or, Blow for BlowFrank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Nerve; or, Game to the Last
England
Frank Merriwell at Henley; or, Life on a House BoatEnglish
Dick Merriwell's Racket; or, Who Was the TraitorFrank Merriwell in London; or, The Grip of Doom
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Vow; or, After Big Game in Ceylon
English Channel
Frank Merriwell's Return; or, The Unmasking of the MysteryEnsenada, Dolores (Fictitious character)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Ensenada, Miguel (Fictitious character)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Escaped prisoners
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Escapes
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Fingers; or, The Man Who Came Back
Espinazo, Juan (Fictitious character)
Dick Merriwell's Penetration; or, The Man from NowhereFrank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Espinazo, Teresa (Fictitious character)
Dick Merriwell's Opportunity; or, Making the Most of His ChanceDick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Promise; or, For the Sake of a Girl
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Espionage
Frank Merriwell's Drive; or Defeating the ProfessionalsEspita (Mexico)
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the YaquiFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Esterhazy, Ferdinand Walsin, 1847-1923
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell's Friendship; or, The Hot Blood of Youth
Estrantos, Carlos (Fictitious character)
Dick Merriwell's Desperate Work; or, Snatching Victory from DefeatDick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Ethics
Frank Merriwell Tested; or, A Doubtful HonorEvans, Tod (Fictitious character)
Dick Merriwell Caught Napping; or, The Rube That Could PitchDick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Evanston (Wyo.)
Frank Merriwell's Twirler; or, Dick Merriwell's Jump BallEverglades (Fla.)
Frank Merriwell's Mercy; or, The Phantom of the EvergladesEvidence tampering
Frank Merriwell's Five; or, Old Friends at YaleEx-convicts
Dick Merriwell's Nerve; or, Up Against the Real ThingExaminations
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Explosions
Dick Merriwell's Danger; or, Solving a Strange MysteryFrank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Extortion
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXVDick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Trap; or, Snaring a Spook
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Fair, Lance (Fictitious character)
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky TutorDick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Fair, Lancelot (Fictitious character)
Dick Merriwell's Advice; or, The Man Who Woke UpDick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Fairfield (Me.)
Frank Merriwell's Captive; or, The End of the ChaseFall River (Mass.)
Frank Merriwell at Cambridge; or, Handing 'em up Against HarvardFrank Merriwell's Great Finish; or, The Independent Champions of America
False arrest
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful ShotFrank Merriwell's Flyer; or, The Winning Wheel
False imprisonment
Dick Merriwell Arrested; or, The Heart of FireDick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Vault; or, The Blades of Toledo
Family reunification
Frank Merriwell's Return; or, The Unmasking of the MysteryFans (Persons)
Frank Merriwell's Liner; or, Elsie, the Mascot of the NineFarmers
Dick Merriwell's Draw; or, The Struggle with SmoketownFast draw pistol shooting
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's RanchFathers
Frank Merriwell's Compact; or, The Triumph of BadgerFathers and sons
Frank Merriwell's father; or, The man with money to burnFeatherstone, Guy (Fictitious character)
Dick Merriwell's Lead; or, Bound to Hold First PlaceDick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star
Felix, Fred (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell's Rival; or, Dale Sparkfair at Fardale
Female friendship
Frank Merriwell's Caddie; or, On the St. Andrews Golf LinksFemale impersonators
Dick Merriwell in Egypt; or, The Encounter on the NileDick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Female offenders
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Escape; or, The Girl Who Hated Him
Femmes fatales
Frank Merriwell in France; or, The Mystery of the Masked UnknownFencing
Dick Merriwell Trapped; or, The Plot of a Desperate BoyDick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Fencing stories
Dick Merriwell's System; or, The Way to WinFernald, Floyd (Fictitious character)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Fernald, Thomas (Fictitious character)
Dick Merriwell's Aid; or, The Help of HobosonDick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front
Fernandina (Fla.)
Frank Merriwell's Party; or, The Cruise of the PetrelFestivals
Dick Merriwell's Mascot; or, By Luck or PluckField (Fictitious character)
Dick Merriwell Arrested; or, The Heart of FireDick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Vim; or, The Greatest Game of All
Field, Gordon (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Value; or, The Game That Settled the Question
Fielding, Ross (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School
Filipinos
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesFillmore, Fred (Fictitious character)
Frank Merriwell's Great Day; or, The Crowning Triumph of His CareerFrank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Fillmore, Millard, Professor (Fictitious character)
Frank Merriwell's Failure; or, High Hopes and Hard LuckFrank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Fire extinction
Frank Merriwell's Throw; or, Yale Athletes at NiagaraFirearms
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell's Retaliation; or, The Clash in California
Fires
Frank Merriwell's Search; or, Elsie's Narrow EscapeFrank Merriwell's Stroke; or, The Test of Friendship
Fireworks
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Throw; or, Yale Athletes at Niagara
Fishing
Dick Merriwell at Montauk Point; or, The Terror of the AirDick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Fishing stories
Frank Merriwell's Woodcraft; or, To the Rescue of Old GripperFitch, Otis (Fictitious character)
Dick Merriwell's Backers; or, The Man Behind the BatDick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Fitzgerald, Eric (Fictitious character)
Dick Merriwell on the Boards; or, Fighting the Theatrical SyndicateDick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Fitzgerald, Terry (Fictitious character)
Frank Merriwell's Loyalty; or, The Land of the Lost PeopleFrank Merriwell's Wit; or, Thwarting a Governor
Fitznoodle, Archer (Fictitious character)
Frank Merriwell's Bat; or, Saved by an AlibiFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Flack, Lottie, Mrs. (Fictitious character)
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Disaster; or, The Hand of the Law
Flagstaff (Ariz.)
Frank Merriwell's Thirty; or, The Triumph of Jack BirdkillerFlagstaff (Me.)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverFrank Merriwell's Captive; or, The End of the Chase
Flannery (Fictitious character)
Dick Merriwell's Lead; or, Bound to Hold First PlaceDick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Flemming, Fred (Fictitious character)
Frank Merriwell's Bicycle Boys; or, The Start across the ContinentFrank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Fletcher, Zeb (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVDick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Flick, Pitt (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Flint, Billy (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Help; or, Flint's Struggle with Himself
Flint, Dave (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Flirting
Frank Merriwell's Club; or, Indoor Baseball in BaltimoreFlorida
Frank Merriwell's Skill; or, Liz, the Girl WreckerFlying Point (Me.)
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Flying-machines
Frank Merriwell Meshed; or, The Last of the DanitesFlynn, Flipper (Fictitious character)
Frank Merriwell's Bat; or, Saved by an AlibiFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Triumph; or, In Front at the Finish
Flynn, Parker (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Folansbee, Parker (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Understudy; or, Helping an Old Friend
Food
Dick Merriwell's Dexterity; or, Hot Work to the FinishFootball
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Football injuries
Frank Merriwell's Heart; or, A Royal ThanksgivingFootball players
Frank Merriwell's Policy; or, Playing Columbia for PracticeFootball stories
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Football teams
Dick Merriwell's Return; or, The Reappearance at FardaleDick Merriwell's Vim; or, The Greatest Game of All
Foote, Paul (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Forced marriage
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelFrank Merriwell's Boom; or, The New York Production
Ford, Archie (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell, Diplomat; or, The Stolen State Paper
Ford, Mary (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell, Diplomat; or, The Stolen State Paper
Forgery
Dick Merriwell's Great Rival; or, Dale Sparkfair on the SlabFrank Merriwell's Stroke; or, The Test of Friendship
Fort Bridger (Wyo.)
Frank Merriwell's Twirler; or, Dick Merriwell's Jump BallFort Worth (Tex.)
Frank Merriwell's Nine; or, Surprising the Southern LeagueFortune-telling
Frank Merriwell's Influence; or, Inza, the Mascot of the CrewFoster, Arthur (Fictitious character)
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell's Cleverness; or, Showing the Japs the American Game
Fourth of July celebrations
Frank Merriwell's Celebration; or, Last Days at FardaleFowler, Lloyd (Fictitious character)
Frank Merriwell's Chance; or, To Make or BreakFrank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Fox hunting
Frank Merriwell's Hunt; or, In at the DeathFox, Sidney (Fictitious character)
Frank Merriwell's Party; or, The Cruise of the PetrelFrank Merriwell's Search; or, Elsie's Narrow Escape
France
Frank Merriwell in Paris; or, The Man Without a NameFrank Merriwell Suspected; or, For the Honor of France
Fraser, Mel (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Fraud
Dick Merriwell's Return; or, The Reappearance at FardaleFrank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Misfortune; or, The Start on a New Career
Fraud investigation
Frank Merriwell's Stroke; or, The Test of FriendshipFree blacks
Dick Merriwell Marooned; or, The Queen of Fire IslandFreedom of religion
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelFrench
Frank Merriwell in Arizona; or, The Mystery of the MineFrank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
French-Canadians
Frank Merriwell's Drift; or, With the Penobscot River DriversFreshmen
Frank Merriwell's Power; or, Hazing the Freshmen at Billie'sFrohawk, Paul (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frost, Denton (Fictitious character)
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveFrank Merriwell's Method; or, The Secret of Becoming a Champion
Frost, Orlando (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell on Strike; or, Saving the Enemy's Property
Fugitives from justice
Dick Merriwell's Daring Leap; or, Bound to Get ThereFrank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Fullerton, Bill (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Gage, Leslie (Fictitious character)
Frank Merriwell's Fault; or, False Steps and Foul SnaresFrank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Rival; or, By Fair Play or Foul
Gale, Abigail (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Gallup, Ephraim (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Galt (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron
Gamblers
Dick Merriwell's Danger; or, The Secret Order of the LeagueDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season
Gambling
Dick Merriwell as Detective; or, For the Honor of a FriendDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Wonders; or, Hitting the Eastern League
Game laws
Frank Merriwell's Guide; or, Sport around Moosehead LakeGame wardens
Frank Merriwell's Guide; or, Sport around Moosehead LakeGamp, Joe (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVDick Merriwell's Distrust; or, Meeting the Masked Champions
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Gang members
Dick Merriwell's Value; or, The Success of Square SportGanzell, Mike (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Garcia, Juanita (Fictitious character)
Frank Merriwell's House Party; or, The Rustle with the RoversFrank Merriwell's Old Flock; or, The Reunion at Merry Home
Gardner, Earl (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Garland, Granville (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Garrett, Grace (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Garrett, Henry (Fictitious character)
Dick Merriwell's Persistence; or, Hammering at the Top NotchersDick Merriwell's Set-Back; or, The Struggle to Stay in the League
Garrett, Raymond (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Garvan, Lillian (Fictitious character)
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Gasca, Orieda (Fictitious character)
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Gauchos
Frank Merriwell's Mysterious Foe; or, Wild Life on the PampasGender nonconformity
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterGeorgia
Frank Merriwell's Ring; or, The Rivalry for ElsieGermans
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVFrank Merriwell's New Auto; or, The Lure to Destruction
Ghost stories
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell's Trap; or, Snaring a Spook
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Turn; or, Working the Winning Streak
Ghosts
Dick Merriwell Absent; or, The Spook of the SchoolFrank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Turn; or, Working the Winning Streak
Gill, Paul (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak
Given, Eli (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Given, Mattie (Fictitious character)
Frank Merriwell's Fast Nine; or, Champions of the CountyFrank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Gladleigh, Phyllis (Fictitious character)
Frank Merriwell's Fast Nine; or, Champions of the CountyFrank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Glidden, Darwin, Professor (Fictitious character)
Dick Merriwell's Defeat; or, How Arlington Won the Second GameDick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Glode, Harriett (Fictitious character)
Dick Merriwell's Campmates; or, Old Chums on the FieldDick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Goats
Dick Merriwell's Value; or, The Success of Square SportFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Golash, Henry M., Major (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Trip West; or, Brother Backing Brother
Gold
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveFrank Merriwell's death shot; or, Roughing it in Australia
Gold miners
Frank Merriwell on the Slab; or, Holding Down the Western WondersGold mines and mining
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorDick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell in Arizona; or, The Mystery of the Mine
Goldfield (Nev.)
Dick Merriwell's Coolness; or, At the Nevada Gold FieldsGolf
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Gomez (Fictitious character)
Dick Merriwell's Penetration; or, The Man from NowhereGomez (Revolutionary, Fictitious character)
Frank Merriwell, the Man of Grit; or, The Peril of Barney MulloyGómez, Juan Gualberto, 1854-1933
Frank Merriwell Marked; or, The Mystery of the Black TouchFrank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
González Valencia, Ramón, 1851-1928
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Gooch, Barnaby, Professor (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Gooch, Sydney (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Wager; or, Bound to Win
Gordan, Lieutenant (Fictitious character)
Frank Merriwell in Camp; or, Frolics with the Fardale BoysFrank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Gordan, Walter (Fictitious character)
Frank Merriwell's "Pull"; or, True and TriedFrank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend
Gordon (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Trick; or, Paid in Their Own Coin
Gordon, Rip (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Gordon, Walter (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Victory; or, The Winning Oar
Gore, Lafe (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueDick Merriwell's Persistence; or, Hammering at the Top Notchers
Gorilla
Frank Merriwell in gorilla land; or, The search for the missing linkGorman, Abe (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All
Gowdy, Sam (Fictitious character)
Frank Merriwell's Determination; or, Getting the Best of His FoesFrank Merriwell's Injury; or, Hard Luck and Crooked Work
Gómez, Juan Gualberto, 1854-1933
Frank Merriwell's Quest; or, The Search for the Golden LakeFrank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Grady, Goggles (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Grafter, Mike (Fictitious character)
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveFrank Merriwell's Method; or, The Secret of Becoming a Champion
Grafter, Wallace (Fictitious character)
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveFrank Merriwell's Method; or, The Secret of Becoming a Champion
Graham, Jim (Fictitious character)
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky TutorDick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Grath, Morgan (Fictitious character)
Dick Merriwell's Advice; or, The Man Who Woke UpDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Grave robbing
Frank Merriwell Tested; or, A Doubtful HonorFrank Merriwell's Fingers; or, The Man Who Came Back
Graves, Lawrence (Fictitious character)
Dick Merriwell's Retaliation; or, Fardale Against Farnham HallDick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Gray, Ned (Fictitious character)
Frank Merriwell on His Mettle; or, Field Day at FardaleFrank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell; or, First Days at Fardale
Gray, Robert (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Great Basin
Frank Merriwell on the desert; or, The mystery of the skeletonGreat Britain
Frank Merriwell at Henley; or, Life on a House BoatGreat Smoky Mountains (N.C. and Tenn.)
Frank Merriwell's Friend; or, Muriel, the MoonshinerGreek letter societies
Frank Merriwell's Deception; or, Celebrating Omega Lambda ChiFrank Merriwell's Favor; or, True as Steel
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Match; or, The King of the Sophomores
Greene, Benton (Fictitious character)
Dick Merriwell's Campmates; or, Old Chums on the FieldDick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Greenville (Me.)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsGreenwich (Conn.)
Dick Merriwell, Driver; or, The Race for the Daremore CupGregg (Fictitious character)
Frank Merriwell's Five; or, Old Friends at YaleFrank Merriwell's Theory; or, A Fight for a Friend
Grief
Frank Merriwell's Theory; or, A Fight for a FriendGrimes, Luke (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueDick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Grimshaw, Malcolm (Fictitious character)
Dick Merriwell Defeated; or, The Champion of the Clover ClubDick Merriwell's Enigma; or, The Mystery of Mermaid Island
Griswold, Danny (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXFrank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Grizzly bear
Frank Merriwell's Fairy; or, The Hermit of Yellowstone ParkGrody, Tom (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Value; or, The Success of Square Sport
Grove, Percy (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish
Guangzhou (China)
Frank Merriwell in the South Seas; or, The Cast for LifeGuardian and ward
Dick Merriwell's Danger; or, Solving a Strange MysteryFrank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell, Fireman; or, The First Step Upward
Gunfighters
Frank Merriwell in Denver; or, Real Sport in the WestGunfights
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Gunn, Nancy (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Gunn, Zenas, Professor (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell; or, First Days at Fardale
Gurney, Tom (Fictitious character)
Dick Merriwell's Device; or, The Yale Pitcher's New CurveDick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Guthrie (Okla.)
Frank Merriwell's Shot; or, Out with the Guthrie Gun ClubHackett, Jack (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Had, Ras Al (Fictitious character)
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Haddon, Marlow (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Defeat; or, How Arlington Won the Second Game
Hagan, Bantry (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Hale, Christy (Fictitious character)
Dick Merriwell's Close Shave; or, The Man With a GrouchDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Haley, Barnaby (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Halliday, Ben (Fictitious character)
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Hallucinations and illusions
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Disapproval; or, Chester Arlington's New Chum
Hammerhead, Gideon (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Hammerswell, Artemas (Fictitious character)
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Hammerswell, Benton (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Spirit; or, Fighting to the Front
Hammerswell, Herbert (Fictitious character)
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Hammond, Heber, Lieutenant (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Hampton (Conn.)
Dick Merriwell's Motor Car; or, The Wizard of the RoadHanbury, Lord (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell's Caddie; or, On the St. Andrews Golf Links
Hand-to-hand fighting
Dick Merriwell as Detective; or, For the Honor of a FriendDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Handy, Jim (Fictitious character)
Dick Merriwell's Slabmate; or, The Boy from BloomfieldDick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Hanging
Dick Merriwell's Danger; or, The Secret Order of the LeagueHanscomb, Philo (Fictitious character)
Frank Merriwell in Denver; or, The Clew of the CandleFrank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Hapgood, Gil (Fictitious character)
Frank Merriwell's Fall; or, Tom, the Tramp TwirlerFrank Merriwell's Injury; or, Hard Luck and Crooked Work
Harassment
Frank Merriwell in Paris; or, The Man Without a NameHarbury, Diana (Fictitious character)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Rally; or, Making a Fighting Finish
Harding, William (Fictitious character)
Dick Merriwell Looks Ahead; or, How Baseball Saved the BankDick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Harding, Win (Fictitious character)
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Hardingham, Hettie (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Hardpan Hank Gibson (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Hardy, Chris (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Hardy, George (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Superiority; or, The Test That Told
Hardy, Phil (Fictitious character)
Frank Merriwell's Chum; or, The Hand of a FriendFrank Merriwell's Double Shoot; or, Winning in the Box
Harems
Dick Merriwell in Egypt; or, The Encounter on the NileHarlow, Rolf (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Harmsworth, Balmore (Fictitious character)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Stand; or, A Fight Against Prejudice
Harper, Charles (Fictitious character)
Frank Merriwell's Chance; or, To Make or BreakFrank Merriwell's Pluck; or, Never Say Die
Harper, Jessie, Miss (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell, Engineer; or, The Turn of Fortune
Harper, Joseph (Fictitious character)
Frank Merriwell on Strike; or, Saving the Enemy's PropertyFrank Merriwell's Advancement; or, Engineer of the Mountain Express
Harper, Red (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Harrigan, Michael C. (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Harriman, Joe (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Harrington, Mrs. (Fictitious character)
Frank Merriwell at Yale; or, Freshman against FreshmanFrank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Victory; or, The Winning Oar
Harris, George (Fictitious character)
Frank Merriwell's Fault; or, False Steps and Foul SnaresFrank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Harris, Sport (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Harrison, Hattie (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Hartford (Conn.)
Frank Merriwell's Find; or, The Waif of the TrainHartman, Lynn (Fictitious character)
Dick Merriwell in the Marathon; or, The Sensation of the Great RunDick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Hartwick, Evan (Fictitious character)
Frank Merriwell's Bicycle Boys; or, The Start across the ContinentFrank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Victory; or, The Winning Oar
Hartzell (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Harvard University
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Harvester, Quinn (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Harvey, Crank (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Harwich (England)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaHarwood, Jack (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Superiority; or, The Test That Told
Haskell, Charles (Fictitious character)
Frank Merriwell's Proposal; or, Starting the Sport in the LeagueFrank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Haskins, Jim (Fictitious character)
Frank Merriwell's Football; or, The Disappearance of Jack ReadyHastings, Ned (Fictitious character)
Frank Merriwell's Bat; or, Saved by an AlibiFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Hatch, Warren (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Hattuck, Walter (Fictitious character)
Frank Merriwell's "Find"; or, The Hoosier HerculesFrank Merriwell's Captivity; or, The Vendetta in Kentucky
Haughton, Leon (Fictitious character)
Dick Merriwell Entombed; or, The Downfall of His FoeDick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Haunted houses
Frank Merriwell's Skill; or, Fighting for the LeadHavana (Cuba)
Dick Merriwell, Diplomat; or, The Stolen State PaperHaven, Bill (Fictitious character)
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammersFrank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Havener, Roscoe (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend
Hawkins, Bill (Fictitious character)
Frank Merriwell's Celebration; or, Last Days at FardaleFrank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Hawkins, Phil (Fictitious character)
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceFrank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Hawkins, Zenas (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Hazard, Milton (Fictitious character)
Frank Merriwell's Confidence; or, Pulling Against the TideFrank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Hazen, Ned (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Hazing
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Hearn, Mat (Fictitious character)
Dick Merriwell's New Enemy; or, The Hatred of Barron BlackDick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Triumph; or, Arlington's Last Trick
Heffner, Hugh (Fictitious character)
Frank Merriwell's Bicycle Boys; or, The Start across the ContinentFrank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Victory; or, The Winning Oar
Heinz (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Heiresses
Frank Merriwell a Monarch; or, The King of Phantom IslandHenderson, Carl (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice
Henderson, John (Fictitious character)
Frank Merriwell's Initiation; or, The Secret Order of Pi GammaHenderson, Ruby (Fictitious character)
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Henrick, Mrs. (Fictitious character)
Frank Merriwell's Protection; or, The Man Who Went WrongFrank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Rope; or, The Pest of the Trail
Henry, Kip (Fictitious character)
Frank Merriwell in California; or, The Search for FeleciaFrank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Heraldry
Frank Merriwell's Wonders; or, Hitting the Eastern LeagueHermits
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveFrank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Hermosillo (Mexico)
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the YaquiFrank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Hewett, Elnathan, Deacon (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Hewett, Miranda (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Troubles; or, Enemies of the School
Hewett, Sadie (Fictitious character)
Frank Merriwell's Fast Nine; or, Champions of the CountyFrank Merriwell's Pupils; or, The Wizards at Water Polo
Hibbard, Phil (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Hicks, Horace (Fictitious character)
Frank Merriwell's Comprehension; or, The Making of Vincent SchuylerFrank Merriwell's Sway; or, The Boy Who Was Pampered
Hicks, Joe (Fictitious character)
Frank Merriwell, Engine Wiper; or, At the Foot of the LadderFrank Merriwell, Fireman; or, The First Step Upward
Higgins, Bill (Fictitious character)
Frank Merriwell's Battery; or, Taming the "Broncho Busters"Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Work; or, In Training for Spring Sports
Higgins, Sam (Fictitious character)
Dick Merriwell's Retaliation; or, Fardale Against Farnham HallDick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
High Plains (U.S.)
Frank Merriwell on the desert; or, The mystery of the skeletonHildebrand, Blair (Fictitious character)
Dick Merriwell's Advice; or, The Man Who Woke UpDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Hill, Jack (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School
Hilton, Emily (Fictitious character)
Dick Merriwell's New Ball; or, The Boy Wonder at His BestFrank Merriwell's "Ginger"; or, Winning an Uphill Game
Hinklet, Jim (Fictitious character)
Frank Merriwell's Battery; or, Taming the "Broncho Busters"Frank Merriwell's Double-Play; or, Winning His Own Game
Historical fiction
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Historical reenactments
Frank Merriwell's Musketeers; or, A Mountain VendettaHistory
Dick Merriwell in Egypt; or, The Encounter on the NileFrank Merriwell's Feat; or, The Queen of the Bull Fighters
Hitchcock, Hal (Fictitious character)
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Hix, Elmer (Fictitious character)
Dick Merriwell's Motto; or, Fair Play and No FavorsDick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Hoaxes
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Skill; or, Fighting for the Lead
Hobbs (Fictitious character)
Dick Merriwell in Trim; or, The Boy Wonder of the LeagueDick Merriwell's Diamond; or, Fighting for the Lead in the League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Hoboken (N.J.)
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveHockey
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Hockey stories
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Driving; or, "The Terror from Toronto"
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Hodge, Bart (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell; or, First Days at Fardale
Hodge, Mrs. (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Triumph; or, In Front at the Finish
Hodgman, Stephen (Fictitious character)
Dick Merriwell's Salvation; or, The Traitor on the TeamDick Merriwell's Silent Work; or, A Helping Hand for a Foe
Hogan (Fictitious character)
Dick Merriwell's Drop-Kick; or, Winning on a Last ResortDick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Hogan, Sam (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trust; or, The Triumph of True Manhood
Hoke, Orrin (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Holbrook (Ariz.)
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery MineFrank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Holdfast, Abath (Fictitious character)
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelFrank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Hollis, Fred (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Hollister, Bob (Fictitious character)
Dick Merriwell's Self Sacrifice; or, The Man Who Could JumpDick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Hollister, Frank (Fictitious character)
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Holmes, Roger (Fictitious character)
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Holt, Basil (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Understudy; or, Helping an Old Friend
Homework
Frank Merriwell's Work; or, In Training for Spring SportsHooker, James (Fictitious character)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsFrank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Hooker, Joe (Fictitious character)
Frank Merriwell's Boom; or, The New York ProductionFrank Merriwell's Prosperity; or, Forging to the Front
Hooker, Sam (Fictitious character)
Frank Merriwell's Boom; or, The New York ProductionFrank Merriwell's Prosperity; or, Forging to the Front
Horn, Bill (Fictitious character)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Ranch Friends; or, Sport on the Range
Horner, Tad (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Horror stories
Frank Merriwell Tested; or, A Doubtful HonorFrank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Work; or, In Training for Spring Sports
Horse racing
Frank Merriwell's "Queen"; or, Blow for BlowFrank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Horse racing accidents
Frank Merriwell's Thoroughbred; or, Honesty Against CrookednessHorse stealing
Dick Merriwell's Influence; or, On the Right Road at LastHorsemanship
Dick Merriwell's Masked Enemy; or, The Man With the ScarFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Return; or, The Unmasking of the Mystery
Horses
Dick Merriwell's Prodding; or, The Fellow Who Lacked PushFrank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Horton, Herb (Fictitious character)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverFrank Merriwell's Captive; or, The End of the Chase
Hot air balloons
Dick Merriwell's Shot; or, For Life or DeathFrank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pride; or, The Double Header at Pineville
Hotel management
Dick Merriwell's Check; or, The Hot Bunch From Happy CampHoughton, Caleb (Fictitious character)
Dick Merriwell's Device; or, The Yale Pitcher's New CurveDick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Household employees
Frank Merriwell's Furlough; or, The Mystery of the Old MansionHowe, Nubby (Herbert) (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Howling Harry Ross (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch; or, Roughing It on the Range
Hoyt, Thurston (Fictitious character)
Dick Merriwell's Demand; or, The Draw at MadawaskaDick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Hubbard, Tod (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Huertes, Lieutenant (Fictitious character)
Dick Merriwell's Fortitude; or, The Overthrowing of a GovernmentDick Merriwell, Revolutionist; or, Backing a Rebellion
Hull, Tilton (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Human dissection
Frank Merriwell Tested; or, A Doubtful HonorFrank Merriwell's Fingers; or, The Man Who Came Back
Humorous stories
Frank Merriwell's Fardale Rackets; or, Yale Lads on a FrolicHunchy (Fictitious character)
Dick Merriwell's Base Running; or, The Man with the Icy HandDick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Trap; or, The End of the Struggle
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Hunker, Bill (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Hunt, Bruno (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Hunt, Joel (Fictitious character)
Frank Merriwell's Hard Case; or, The Boy Who Would Not TryFrank Merriwell's Phenom; or, The Untrained Wonder
Hunter, Harry (Fictitious character)
Frank Merriwell's Daring Deed; or, The Race for a Hundred LivesFrank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Hunter, Tod (Fictitious character)
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Hunting
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Hunting accidents
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesHunting guides
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesHunting stories
Dick Merriwell Doped; or, The Mystery of the Black StarFrank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Hurd, Bumpy (Fictitious character)
Frank Merriwell's Doubts; or, The Wizard of the Swimming-TankFrank Merriwell's Phenom; or, The Untrained Wonder
Hurdling (Track and field)
Frank Merriwell's Handicap; or, Hastings, the Hurdler from HumboldtHurlburt, Martin (Fictitious character)
Dick Merriwell Repaid; or, The Heart of Officer MaloneyDick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell, Halfback; or, Getting into the Game at Last
Hurley (Wis.)
Dick Merriwell in the Copper Country; or, The Search for a Lost MineHyde, Dan (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Hypnotism
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's TavernDick Merriwell's Nine; or, Trouncing the Regular Team
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Hypnotism and crime
Frank Merriwell's Mastery; or, The Success of the Polo KingIceboating
Frank Merriwell's Ice Yacht; or, Wing and WingImmigrants
Frank Merriwell's Farewell; or, Last Days in Merrie EnglandImperialism
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesFrank Merriwell's Farewell; or, Last Days in Merrie England
Inchoate offenses
Dick Merriwell's Victory; or, Holding the Enemy in CheckIndentured servants
Frank Merriwell's death shot; or, Roughing it in AustraliaIndia
Frank Merriwell in India; or, Hunting Human LeopardsIndian captivities
Frank Merriwell a Monarch; or, The King of Phantom IslandFrank Merriwell in gorilla land; or, The search for the missing link
Indian children
Frank Merriwell's Red Rival; or, Fun among the IndiansIndian reservations
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorIndiana
Frank Merriwell in Chicago; or, Meshed by MysteriesIndians in rodeos
Frank Merriwell's Texas Tournament; or, Sport among the CowboysIndians of North America
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Indigenous peoples
Frank Merriwell a Monarch; or, The King of Phantom IslandFrank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell's death shot; or, Roughing it in Australia
Indoor baseball
Dick Merriwell's Rally; or, Making a Fighting FinishDick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Infants
Frank Merriwell's Find; or, The Waif of the TrainInheritance and succession
Dick Merriwell's Defense; or, Up Against the Great Eaton FiveDick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Trailing the Treasure; or, Face to Face with the Pirate Captain
Initiations (into trades, societies, etc.)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Warning; or, Subduing a Bully
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Inspection
Dick Merriwell's Collegemate; or, Fighting a Crooked DealInsurance fraud
Dick Merriwell Marooned; or, The Queen of Fire IslandFrank Merriwell's Kick; or, Downing the Princeton Tigers
Intellectual property infringement
Frank Merriwell's Great Hit; or, Fighting the Play PiratesInternational relations
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesInterpersonal conflict
Frank Merriwell's Thrust; or, Taming a Dangerous FoeFrank Merriwell's Vim; or, Reawakening the Yale Spirit
Interpersonal relations
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Interracial dating
Dick Merriwell's Cleverness; or, Showing the Japs the American GameDick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell's death shot; or, Roughing it in Australia
Interracial marriage
Frank Merriwell's venture; or, Driven from ArmeniaIntrigue
Dick Merriwell, Diplomat; or, The Stolen State PaperFrank Merriwell Suspected; or, For the Honor of France
Inventions
Frank Merriwell's Flyer; or, The Winning WheelInventors
Frank Merriwell Meshed; or, The Last of the DanitesInvestigations
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell's "Pull"; or, True and Tried
Iowa
Frank Merriwell's Backer; or, Playing Baseball for a FortuneIrish
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Irons, Ben (Fictitious character)
Dick Merriwell's New Ball; or, The Boy Wonder at His BestDick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Irving, Arthur (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsDick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Irvington (N.J.)
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going WrongIrvington (N.Y.)
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going WrongIsban, Isa (Fictitious character)
Frank Merriwell in California; or, The End of the Great TourFrank Merriwell's Money; or, The Queen of the "Queer" Makers
Islamic swords
Dick Merriwell in Damascus; or, The Sword of the SheikIslands
Frank Merriwell's Disappearance; or, The Secret of the IslandFrank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mystery; or, The Monster of Devil Island
Islands of the Pacific
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Islesboro (Me.)
Frank Merriwell's Pursuit; or, The Chase of the Stolen YachtIstanbul (Turkey)
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornItalian Americans
Frank Merriwell's Kids; or, The World-Beaters in New YorkItalians
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell in Chicago; or, Meshed by Mysteries
Ives, Julian (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Jackman (Me.)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverJackson (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Jackson, Joe (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Jackson, John (Fictitious character)
Frank Merriwell's Camp; or, Yale Athletes in the Great North WoodsFrank Merriwell's Wrist; or, The Nerve of Iron
Jalisco, Felipe (Fictitious character)
Frank Merriwell's Constant Peril; or, The Eyes of the AvengerFrank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Japan
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Japanese
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Sign; or, The Secret of the Silent Student
Jarvis, Casper (Fictitious character)
Dick Merriwell's Base Running; or, The Man with the Icy HandDick Merriwell's Trap; or, The End of the Struggle
Jealousy
Dick Merriwell Accused; or, The Life of the NineDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Jeffers, Cal (Fictitious character)
Frank Merriwell's Chum; or, The Hand of a FriendFrank Merriwell's Double Shoot; or, Winning in the Box
Jenks, Hyson, Professor (Fictitious character)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsFrank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Jett, Milford (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Jewelry theft
Frank Merriwell's Five; or, Old Friends at YaleJews
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Protest; or, The Man Who Would Not Play Clean
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Search; or, Elsie's Narrow Escape
Jiu-jitsu
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuFrank Merriwell's Great Day; or, The Crowning Triumph of His Career
Johns Hopkins University
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns HopkinsJohnson, Peter (Fictitious character)
Frank Merriwell's Daring Deed; or, The Race for a Hundred LivesFrank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Jolliby, Chip (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Jones (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Jones, Agnes (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell, Halfback; or, Getting into the Game at Last
Jones, Blessed Charles (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Jones, Bolivar (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsDick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Jones, Dismal (Fictitious character)
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Wager; or, Bound to Win
Jones, Goliath (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Jones, Jack (Fictitious character)
Frank Merriwell's Peril; or, The Smugglers of the BorderFrank Merriwell's Suspicion; or, The Girl from Maine
Jones, Jordan (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Jones, Madison (Fictitious character)
Frank Merriwell's Speed; or, Breaking the Chicago ColtsFrank Merriwell's Vault; or, The Blades of Toledo
Jones, Oscar (Fictitious character)
Dick Merriwell's Dashing Game; or, The Fast Five from FairportDick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Jones, Tad (Fictitious character)
Frank Merriwell in Camp; or, Frolics with the Fardale BoysFrank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell; or, First Days at Fardale
Jope, Darwin (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's System; or, The Way to Win
Jubal, Hank, Captain (Fictitious character)
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveTrailing the Treasure; or, Face to Face with the Pirate Captain
Jucaro, Conchita (Fictitious character)
Frank Merriwell's Fairness; or, The Crime of a NationThe Slaves of Yucatan; or, Frank Merriwell's Pledge
Jucaro, Juan (Fictitious character)
The Slaves of Yucatan; or, Frank Merriwell's PledgeJudo
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell's Comrade; or, The Treasure of the Island
Jumbo (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsFrank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Kane, Ben (Fictitious character)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell's Hard Proposition; or, The Tigers of Texas
Kane, Bill (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Kane, Toby (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Victory; or, Holding the Enemy in Check
Kansas
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterFrank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Kansas City (Mo.)
Dick Merriwell's Base Running; or, The Man with the Icy HandFrank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Kant, Calvin (Fictitious character)
Frank Merriwell's Fingers; or, The Man Who Came BackFrank Merriwell's Retaliation; or, The Clash in California
Kates, Sam (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Keating, Jim (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Keene (N.Y.)
Dick Merriwell's Downfall; or, The Bursting of the StormFrank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Keene, Bial (Fictitious character)
Dick Merriwell's Base Running; or, The Man with the Icy HandFrank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Keene, Wilbur (Fictitious character)
Dick Merriwell Doubted; or, Put to the TestDick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice
Kelley, Buster (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Kennedy, Bob (Fictitious character)
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammersFrank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Kennedy, Fred (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Kenny, Jack (Fictitious character)
Dick Merriwell, Peacemaker; or, The Split in the VarsityDick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Kent, Don (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Kentucky
Frank Merriwell to the Rescue; or, Through Fire and WaterFrank Merriwell's Captivity; or, The Vendetta in Kentucky
Kidnapping
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Kilgore, Brandner (Fictitious character)
Dick Merriwell's Lead; or, Bound to Hold First PlaceFrank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Kiljoy, Hank (Fictitious character)
Frank Merriwell's Five; or, Old Friends at YaleFrank Merriwell's Theory; or, A Fight for a Friend
Kimberly, Will (Fictitious character)
Dick Merriwell's Inspiration; or, The Boys of Loon LodgeDick Merriwell's Shooting; or, The Gun Club in the Woods
King, Bessie (Fictitious character)
Frank Merriwell at Carson's Ranch; or, The King of the Cattle ThievesFrank Merriwell's Son; or, The Mark of a Star
King, Hector (Fictitious character)
Frank Merriwell's Freshmen; or, The Relay Team That WonFrank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
King, Julian (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell's Play; or, Putting on his own Piece
Kings and rulers
Frank Merriwell a Monarch; or, The King of Phantom IslandFrank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Kink, Jim (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Lively Lads; or, The Rival Campers
Kirby, Bob (Fictitious character)
Dick Merriwell in Lumber Land; or, The Men of the Big North WoodsDick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Kirby, King (Fictitious character)
Dick Merriwell in Lumber Land; or, The Men of the Big North WoodsDick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Kirby, Plug (Fictitious character)
Frank Merriwell's "Flock"; or, The Awakening of BadgerFrank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Kirk, Agnes (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Kirk, Dunston (Fictitious character)
Frank Merriwell's "Pull"; or, True and TriedFrank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Wrist; or, The Nerve of Iron
Kites
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuFrank Merriwell's Honor; or, The Nobility of Badger
Kitsune, Ojigo (Fictitious character)
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell's Cleverness; or, Showing the Japs the American Game
Kitsune, Yoda (Fictitious character)
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Knife fighting
Dick Merriwell's Comrade; or, The Treasure of the IslandFrank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Knives
Dick Merriwell's Trap; or, Snaring a SpookKolkata (India)
Frank Merriwell in India; or, Hunting Human LeopardsKurds
Frank Merriwell's venture; or, Driven from ArmeniaKyoto (Fictitious character)
Frank Merriwell in Japan; or, The Sign of the AvengerFrank Merriwell in the South Seas; or, The Cast for Life
Kyphosis
Dick Merriwell's Base Running; or, The Man with the Icy HandDick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Papers; or, The Hour and the Man
La Garita (Colo.)
Frank Merriwell on the Slab; or, Holding Down the Western WondersLabor
Dick Merriwell's Influence; or, Reaping the HarvestFrank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Labor unions
Dick Merriwell, Mediator; or, The Strike at the Plum Valley MineLacrosse
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns HopkinsLadders
Dick Merriwell's Victory; or, Holding the Enemy in CheckLaforce, Edmond (Fictitious character)
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell Suspected; or, For the Honor of France
Lake City (Me.)
Frank Merriwell's Fist; or, Bound to Know the TruthLake Placid (N.Y.)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Lake, Iola (Fictitious character)
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Lake, Justin (Fictitious character)
Frank Merriwell's Chums; or, Out Again for SportFrank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Lamb, Eben (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Land tenure
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell's Project; or, The Man from Mexico
Lander, Jake (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Landlords
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Draw; or, The Struggle with Smoketown
Landslides
Frank Merriwell's Desperate Drop; or, Wild Adventures in the RockiesLane, Inspector (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Langdon, Walter (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Langford, Bess (Fictitious character)
Frank Merriwell's Captive; or, The Folly of Chester ArlingtonFrank Merriwell's Trailing; or, The Flight of a Fool
Langford, Vance (Fictitious character)
Frank Merriwell's Captive; or, The Folly of Chester ArlingtonFrank Merriwell's Trailing; or, The Flight of a Fool
Lannigan, Brock (Fictitious character)
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Twirling; or, Tracing the Traitor
Lanning, Mike (Fictitious character)
Dick Merriwell's Perception; or, The Brains of the VarsityDick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Larch, Len (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Power; or, Settling the Score with Eaton
Larkin, Elfie (Fictitious character)
Dick Merriwell's Driving; or, "The Terror from Toronto"Dick Merriwell's Ginger; or, A Check for the Crimson
Latin America
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Lawrence, Leslie (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Understudy; or, Helping an Old Friend
Lawyers
Frank Merriwell's Search; or, Elsie's Narrow EscapeLeBlond, Leon (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Lee, Bertie (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Lee, Cassie (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Lee, Dan (Fictitious character)
Frank Merriwell on the Road; or, The All-Star CombinationFrank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Lee, Fairfax (Fictitious character)
Frank Merriwell's "Pull"; or, True and TriedFrank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Work; or, In Training for Spring Sports
Lee, Winnie (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesDick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Warning; or, Subduing a Bully
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Work; or, In Training for Spring Sports
Leesport (Pa.)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterLemon (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Letters
Frank Merriwell's Glory; or, Last Triumphs at Old YaleFrank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Leybourne, Lefty (Fictitious character)
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was WonDick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Libel and slander
Frank Merriwell's Power; or, Hazing the Freshmen at Billie'sLightning
Frank Merriwell a Monarch; or, The King of Phantom IslandLimestone mines and mining
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandLion
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the AirLion trainers
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the AirLitt, Jacob (Fictitious character)
Frank Merriwell's Boom; or, The New York ProductionFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Little Bear (Fictitious character)
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic RaceDick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Little, Lucy (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Victory; or, The Winning Oar
Liverpool (England)
Frank Merriwell's Return; or, The Unmasking of the MysteryLivingston, Delancey (Fictitious character)
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Livingston, Lucy (Fictitious character)
Frank Merriwell's Camp; or, Yale Athletes in the Great North WoodsFrank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Loa (Utah)
Frank Merriwell Meshed; or, The Last of the DanitesLockford, Link (Fictitious character)
Dick Merriwell in the Line; or, Given a Show at LastDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Way; or, The Fellow Who Never Failed
Lockwell, Percy (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend
Logan, Horace (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Logan, Larry (Fictitious character)
Frank Merriwell as a Ferret; or, Tracking the Train WreckersFrank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
London (England)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaFrank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's venture; or, Driven from Armenia
Long Island (N.Y.)
Dick Merriwell's Marksmen; or, The Best Men at the TrapsFrank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Long Island Sound (N.Y. and Conn.)
Dick Merriwell, Navigator; or, The Adventure on the SoundFrank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Lookalikes
Frank Merriwell's Double; or, Fighting for Life and LibertyLopez, Anita (Fictitious character)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Ranch Friends; or, Sport on the Range
Loppinger (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Lord, Ollie (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Work; or, In Training for Spring Sports
Lorrimer, Steve (Fictitious character)
Frank Merriwell's Drive; or Defeating the ProfessionalsFrank Merriwell's Heart; or, A Royal Thanksgiving
Los Angeles (Calif.)
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Retaliation; or, The Clash in California
Lost children
Frank Merriwell's Find; or, The Waif of the TrainLouisiana
Frank Merriwell in New Orleans; or, The Queen of FlowersLouisville (Ky.)
Frank Merriwell's Hustlers; or, Cracking the ColonelsFrank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Love stories
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVIIDick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Vow; or, After Big Game in Ceylon
Lovesickness
Frank Merriwell's Drive; or Defeating the ProfessionalsLovett, Bert (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Proposal; or, Starting the Sport in the League
Lumber trade
Dick Merriwell in Lumber Land; or, The Men of the Big North WoodsDick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Lumbering
Frank Merriwell's Drift; or, With the Penobscot River DriversLynch, Jabez (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Lynch, Mike (Fictitious character)
Dick Merriwell's Arm; or, The Trick That Fooled the TrickstersDick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Lynn, Barney (Fictitious character)
Frank Merriwell's Favor; or, True as SteelFrank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Mackinaw City (Mich.)
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland SeasMad Mose (Fictitious character)
Dick Merriwell's Stroke; or, Unmasking the Man of MysteryFrank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Madawaska (Me.)
Dick Merriwell's Demand; or, The Draw at MadawaskaDick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Proposal; or, Starting the Sport in the League
Madrid (Spain)
Frank Merriwell's Feat; or, The Queen of the Bull FightersMagic shows
Frank Merriwell, Magician; or, For Fun, Fame and FortuneMagic, Romani
Frank Merriwell's Influence; or, Inza, the Mascot of the CrewMagicians
Frank Merriwell's Shrewdness; or, Clearing His Protege's HonorMahoney (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Maine
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Malays (Asian people)
Dick Merriwell Marooned; or, The Queen of Fire IslandMale friendship
Frank Merriwell in Paris; or, The Man Without a NameFrank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Male impersonators
Frank Merriwell's Friend; or, Muriel, the MoonshinerMalicious accusation
Dick Merriwell Accused; or, The Life of the NineDick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wrist; or, The Nerve of Iron
Malma (Fictitious character)
Frank Merriwell's Football; or, The Disappearance of Jack ReadyFrank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Maloney, Dennis (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Stanchness; or, Standing By a Friend
Man-woman relationships
Dick Merriwell's Resentment; or, In Defence of His HonorFrank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's New Venture; or, The Finding of Elsie
Manila (Philippines)
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesMansford, Will (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Manslaughter
Dick Merriwell's Way; or, The Fellow Who Never FailedFrank Merriwell's Injury; or, Hard Luck and Crooked Work
Manton, Hobart (Fictitious character)
Frank Merriwell's Kodakers; or, Hunting Big Game Without GunsFrank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Maps
Frank Merriwell's Mysterious Ring; or, The Man in BlackMarline, Rob (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Wager; or, Bound to Win
Marlo (Fictitious character)
Frank Merriwell's Bluff; or, The Lost Senorita of SonoraFrank Merriwell's Intrusion; or, Warner the Man Who Won
Marmara, Sea of (Turkey)
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornMarriage
Frank Merriwell's Compact; or, The Triumph of BadgerMarriage proposals
Frank Merriwell's Sweetheart; or, The Girl to Whom He ProposedMarsh, Hector (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Marshall (Mo.)
Frank Merriwell's father; or, The man with money to burnMarshall, Ogden (Fictitious character)
Frank Merriwell's Hot-Head; or, The Boy from ArizonaFrank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Martial arts fiction
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Mason, Hock (Fictitious character)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsFrank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Wager; or, Bound to Win
Mason, Lew (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron
Masquerades
Dick Merriwell's Gallantry; or, The Girl From the SouthFrank Merriwell's Masquerade; or, The Belle of Hurricane Island
Massachusetts
Dick Merriwell's Ginger; or, A Check for the CrimsonMatamoro, Isabella (Fictitious character)
Frank Merriwell's Quest; or, The Search for the Golden LakeFrank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Matamoro, Lorenzo (Fictitious character)
Frank Merriwell's Quest; or, The Search for the Golden LakeFrank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Mattawamkeag (Me.)
Frank Merriwell's Drift; or, With the Penobscot River DriversMatthews, Delancey (Fictitious character)
Dick Merriwell Triumphant; or, The Great SecretDick Merriwell's Perseverance; or, The Plot Against a Nation
Maumee River Estuary (Ohio)
Frank Merriwell's Vault; or, The Blades of ToledoMaure (African people)
Frank Merriwell's magic; or, The pearl of TangierMaxwell, Harry (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Maybe, Wellington (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Maynard, Victor (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsFrank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Mazatzal Mountains (Ariz.)
Frank Merriwell's Great Peril; or, The Mystery of the MazatzalsMcAllister, Pete (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Problem; or, The Vanishing of Elsie
McCord, Dan (Fictitious character)
Frank Merriwell's New Idea; or, The American School of Athletic DevelopmentFrank Merriwell's Troubles; or, Enemies of the School
McCormick, Archie (Fictitious character)
Dick Merriwell's Quandary; or, The Mystery of the Deserted FarmhouseDick Merriwell's Understanding; or, The Man Who Was Hounded
McCormick, Jim (Fictitious character)
Dick Merriwell's Quandary; or, The Mystery of the Deserted FarmhouseDick Merriwell's Understanding; or, The Man Who Was Hounded
McElroy (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Team; or, The Young Wonders of the Diamond
McGregor, Greg (Fictitious character)
Dick Merriwell at the Meet; or, Honors Worth WinningDick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Halfback; or, Getting into the Game at Last
McKay, Patrick McGee (Fictitious character)
Dick Merriwell's Camp Site, or, The Peril at Pine PointDick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
McLane, Brick (Fictitious character)
Dick Merriwell's Aid; or, The Help of HobosonDick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
McManners, Gus (Fictitious character)
Dick Merriwell, Driver; or, The Race for the Daremore CupFrank Merriwell's Sure Hand; or, The Man Who Won the Big Race
McTeague, Mike (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Medford, Lucy, Mrs. (Fictitious character)
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Medical education
Frank Merriwell Tested; or, A Doubtful HonorFrank Merriwell's Fingers; or, The Man Who Came Back
Medical students
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceMemphis (Extinct city)
Dick Merriwell in Egypt; or, The Encounter on the NileMemphis (Tenn.)
Frank Merriwell's Flyer; or, The Winning WheelMental health facilities
Dick Merriwell's Return; or, The Reappearance at FardaleMentally ill
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Merriwell, Carlos (Fictitious character)
Frank Merriwell in Mexico; or, The Search for the Silver PalaceFrank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Motto; or, The Young Life Savers
Merriwell, Charles (Fictitious character)
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful ShotMerriwell, Charles Conrad (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Merriwell, Dick (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Desert; or, Captives of the Bedouins
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Trailing the Treasure; or, Face to Face with the Pirate Captain
Merriwell, Frank (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell's Zest; or, The Spirit of the School
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
Frank Merriwell; or, First Days at Fardale
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Trailing the Treasure; or, Face to Face with the Pirate Captain
Merriwell, Frank, Jr. (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Mescal, Anton (Fictitious character)
Frank Merriwell's Chums; or, Out Again for SportFrank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Mesmerism
Frank Merriwell's Hustlers; or, Cracking the ColonelsMexican American cowboys
Frank Merriwell Cut Off; or, The Result of the Spring RiseFrank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Mexican Bob (Fictitious character)
Frank Merriwell on the Trail; or, From Phoenix to Peaceful PocketFrank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Papers; or, The Hour and the Man
Mexicans
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorDick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Mexico
Dick Merriwell's Partner; or, The Boy from TexasDick Merriwell's Penetration; or, The Man from Nowhere
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Wit; or, Thwarting a Governor
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Mexico City (Mexico)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormMichigan
Dick Merriwell in Lumber Land; or, The Men of the Big North WoodsDick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Middle West
Frank Merriwell's Own Company; or, Barnstorming in the Middle WestMiddlebury (Conn.)
Dick Merriwell's Quandary; or, The Mystery of the Deserted FarmhouseMidhurst, Barbara (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's System; or, The Way to Win
Milford (Conn.)
Dick Merriwell, Driver; or, The Race for the Daremore CupMilitary cadets
Dick Merriwell Accused; or, The Life of the NineDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
The Slaves of Yucatan; or, Frank Merriwell's Pledge
Trailing the Treasure; or, Face to Face with the Pirate Captain
Military deserters
Frank Merriwell's Fate; or, The Old Sailor's LegacyMilitary education
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Trailing the Treasure; or, Face to Face with the Pirate Captain
Miller, Jim (Fictitious character)
Frank Merriwell Cut Off; or, The Result of the Spring RiseFrank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Milwaukee (Wis.)
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland SeasMines and mineral resources
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Wit; or, Thwarting a Governor
Mining camps
Dick Merriwell as Detective; or, For the Honor of a FriendFrank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Mining corporations
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleMinneapolis (Minn.)
Frank Merriwell's Hit; or, Dick Merriwell's Red FriendMirages
Frank Merriwell on the desert; or, The mystery of the skeletonFrank Merriwell's Archer; or, Beating the Red Bowmen
Missing children
Frank Merriwell's Find; or, The Waif of the TrainMissing link
Frank Merriwell in gorilla land; or, The search for the missing linkMissing person
Dick Merriwell's Lead; or, Bound to Hold First PlaceMissing persons
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorFrank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Missoula (Mont.)
Frank Merriwell in the National Forest; or, Outwitting the Timber ThievesMissouri
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Mistaken identity
Frank Merriwell's Duplicate; or, The Rascal from RingboltFrank Merriwell's Flyer; or, The Winning Wheel
Mixer, Tip (Fictitious character)
Dick Merriwell's Discernment; or, The Heroism of a CowardDick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Mobs
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandMogollon Rim (Ariz.)
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleFrank Merriwell's Papers; or, The Hour and the Man
Monahan, Joe (Fictitious character)
Frank Merriwell at Cambridge; or, Handing 'em up Against HarvardFrank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Money
Frank Merriwell's Ball Team; or, Winning the First GameMonsters
Dick Merriwell at Montauk Point; or, The Terror of the AirMontauk Point (N.Y.)
Dick Merriwell at Montauk Point; or, The Terror of the AirMontero, Jose (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Ranch; or, Roughing It on the Range
Moosehead Lake (Me.)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsFrank Merriwell's Guide; or, Sport around Moosehead Lake
Morado, Monte (Fictitious character)
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Moral and ethical aspects
Frank Merriwell's Ball Team; or, Winning the First GameMorehead, Arthur (Fictitious character)
Dick Merriwell's Dander; or, The Day of ReckoningDick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Morey, Judge (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Morgan, Block (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Warning; or, Subduing a Bully
Morgan, Dade (Fictitious character)
Dick Merriwell's Daring Leap; or, Bound to Get ThereDick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Morgan, Madge (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Morgan, Malcolm Macklyn (Fictitious character)
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the FrontFrank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Morgan, Mose (Fictitious character)
Dick Merriwell's Demand; or, The Draw at MadawaskaDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Morgan, Ruth, Mrs. (Fictitious character)
Dick Merriwell's Demand; or, The Draw at MadawaskaDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Mormon pioneers
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelMormon youth
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelMormons
Dick Merriwell in Utah; or, The Road to "Promised Land"Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Morphine abuse
Frank Merriwell on the Road; or, The All-Star CombinationFrank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Play; or, Putting on his own Piece
Morse, Roderick (Fictitious character)
Dick Merriwell's Best Form; or, Master of HimselfDick Merriwell's Prank; or, The Exposure of Archie Ettinger
Morton, Arthur (Fictitious character)
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Morton, Barbara (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Morton, Mrs. (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Moslof (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Fist; or, Bound to Know the Truth
Mother Muggs (Fictitious character)
Frank Merriwell's Drive; or Defeating the ProfessionalsFrank Merriwell's Heart; or, A Royal Thanksgiving
Motorboats
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Heart; or, Breaking the Hard Luck Streak
Mountaineering
Frank Merriwell's Captivity; or, The Vendetta in KentuckyMounted police
Frank Merriwell's Holidays; or, A Merry Christmas with Old FriendsMullen, Bob (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Zest; or, The Spirit of the School
Mullen, Matt (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Wager; or, Bound to Win
Mulloy, Barney (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Frank Merriwell; or, First Days at Fardale
Murchison (Fictitious character)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Murder
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell in Trim; or, The Boy Wonder of the League
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Murder for hire
Dick Merriwell's Mercy; or, The First Game on the GridironFrank Merriwell's Archer; or, Beating the Red Bowmen
Murtel, Bunco (Fictitious character)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell's Hard Proposition; or, The Tigers of Texas
Muslims
Frank Merriwell's magic; or, The pearl of TangierFrank Merriwell's venture; or, Driven from Armenia
Mute persons
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyMutiny
Dick Merriwell Marooned; or, The Queen of Fire IslandFrank Merriwell's Mercy; or, The Phantom of the Everglades
Nagasaki, Matso (Fictitious character)
Frank Merriwell's Mark; or, Subduing a BullyFrank Merriwell's Sign; or, The Secret of the Silent Student
Naples (Italy)
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's TavernNarragansett Bay (R.I.)
Dick Merriwell on the Deep; or, The Cruise of the "Yale"Nash, Bess (Fictitious character)
Frank Merriwell's Hit; or, Won in the NinthFrank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Nash, Irving (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Judgment; or, The Man Who Won
Nash, Jeff (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Natural History
How ants kill a snakeNaturalization
Frank Merriwell's Wonders; or, Hitting the Eastern LeagueNavajo Indians
Frank Merriwell Meshed; or, The Last of the DanitesNebraska
Dick Merriwell's Dandies; or, A Surprise for the Cowboy NineDick Merriwell's Distrust; or, Meeting the Masked Champions
Negro leagues
Frank Merriwell's Level Best; or, Cutting the Corners with a New CurveNetterby, Marlow (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Nevada
Frank Merriwell's Horse; or, The Boy Who Would Be BadNew Hampshire
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
New Haven (Conn.)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
New Jersey
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyNew London (Conn.)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
New London Harbor (Conn.)
Dick Merriwell, Navigator; or, The Adventure on the SoundNew Mexico
Dick Merriwell's Opportunity; or, Making the Most of His ChanceDick Merriwell's Promise; or, For the Sake of a Girl
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool
New Orleans (La.)
Frank Merriwell in New Orleans; or, The Queen of FlowersNew Portland (Me.)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverNew York (N.Y.)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVDick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Trust; or, The Mystery of the Black Stick
New York (State)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell's Athletic Team; or, Sport in the Adirondacks
Newark (N.J.)
Frank Merriwell's Tenacity; or, The Mystery of the Famous ScientistNewcastle (Wyo.)
Frank Merriwell's Ranch; or, Roughing It on the RangeNewhouse, Ben (Fictitious character)
Dick Merriwell's Salvation; or, The Traitor on the TeamDick Merriwell's Twirling; or, Tracing the Traitor
Newman, Orrin (Fictitious character)
Frank Merriwell's Advancement; or, Engineer of the Mountain ExpressFrank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell, Engineer; or, The Turn of Fortune
Newport (R.I.)
Frank Merriwell's Escape; or, The Girl Who Hated HimNiagara Falls (N.Y. and Ont.)
Frank Merriwell Meshed; or, The Last of the DanitesFrank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Niagara Gorge (N.Y. and Ont.)
Frank Merriwell's Throw; or, Yale Athletes at NiagaraNiantic (Conn.)
Frank Merriwell's Escape; or, The Girl Who Hated HimNihilism
Frank Merriwell in France; or, The Mystery of the Masked UnknownNirdlinger, David (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Nitroglycerin
Dick Merriwell's Drive; or, Evening Up With His EnemyNo-hitters (Baseball)
Frank Merriwell in Form; or, Wolfers, the Wonder from WisconsinNobility
Frank Merriwell at Henley; or, Life on a House BoatNoname, Mr. (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Noon Ned (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
North Anson (Me.)
Frank Merriwell's Auto Chase; or, The White Deer of Dead RiverFrank Merriwell's Captive; or, The End of the Chase
North Atlantic Ocean
Frank Merriwell's Nobility; or, The Tragedy of the Ocean TrampNorthport (Me.)
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastNorton, Jack (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Norton, Nellie (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Norwalk (Conn.)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell, Driver; or, The Race for the Daremore Cup
Nunn, Steve (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin
Nutting, Bob (Fictitious character)
Frank Merriwell as a Ferret; or, Tracking the Train WreckersFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's Protege; or, Lending a Helping Hand
Nye, Toby (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
O'Grady, Bridget, Mrs. (Fictitious character)
Frank Merriwell's Fairness; or, The Crime of a NationFrank Merriwell's Wit; or, Thwarting a Governor
The Slaves of Yucatan; or, Frank Merriwell's Pledge
O'Hara, Terry (Fictitious character)
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
The Slaves of Yucatan; or, Frank Merriwell's Pledge
O'Tool, Pat (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Oakes, Clifford (Fictitious character)
Dick Merriwell in the Marathon; or, The Sensation of the Great RunDick Merriwell's Eye; or, The Secret of Good Batting
Oakland (Calif.)
Dick Merriwell, Gap Stopper; or, A Surprise for the SurprisersObesity in adolescence
Dick Merriwell's Dexterity; or, Hot Work to the FinishOgle (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron
Ohio
Frank Merriwell's Captivity; or, The Vendetta in KentuckyFrank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Great Capture; or, Bicycle against Horse
Oklahoma
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastFrank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Old Joe Crowfoot (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell Shadowed; or, The Search for the Lost Professor
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Old Martin Hall (Fictitious character)
Frank Merriwell's Protege; or, Lending a Helping HandFrank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Fireman; or, The First Step Upward
Older Mormons
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelOlympic Games (5th : 1912 : Stockholm, Sweden)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Omaha (Neb.)
Frank Merriwell's Fencing; or, For Sport or For BloodFrank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Omaha, Oliver (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Omboué (Gabon)
Frank Merriwell in gorilla land; or, The search for the missing linkOntario
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland SeasFrank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Opera
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsOpium
Dick Merriwell, Captain of the Varsity; or, Game to the LastOpium abuse
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloOrder of Skull & Bones
Frank Merriwell's Eyes; or, Saving an EnemyFrank Merriwell's Favor; or, True as Steel
Organized crime
Frank Merriwell's Captivity; or, The Vendetta in KentuckyFrank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's Sand; or, London Slums by Night
Orphans
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell's Brother; or, Training a Wild Spirit
Osgood, Leverett (Fictitious character)
Frank Merriwell's Speed; or, Breaking the Chicago ColtsFrank Merriwell's Vault; or, The Blades of Toledo
Outdoorsmen
Frank Merriwell's Camp; or, Yale Athletes in the Great North WoodsOutlaws
Dick Merriwell's Stroke; or, Unmasking the Man of MysteryFrank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Overland Harry Colson (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Overman, Roger (Fictitious character)
Dick Merriwell Under a Cloud; or, The Gathering of the TempestDick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Ownership
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
P'isen Bill (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueDick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Pacific Ocean
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Packard, Oliver (Fictitious character)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsFrank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Packard, Roland (Fictitious character)
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceFrank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Palo Alto (Calif.)
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland StanfordPampas (Argentina)
Frank Merriwell's Mysterious Foe; or, Wild Life on the PampasPanama
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell's Perseverance; or, The Plot Against a Nation
Panama Canal (Panama)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Panoza, Santos (Fictitious character)
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Panthers
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVFrank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Papeete (French Polynesia)
Frank Merriwell in the South Seas; or, The Cast for LifePaperboys
Frank Merriwell's Protege; or, Lending a Helping HandParis (France)
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Return; or, The Unmasking of the Mystery
Parker, Mrs. (Fictitious character)
Frank Merriwell Deceived; or, Jimmy Lee of CharlottesvilleFrank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Parker, Puss (Fictitious character)
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of WarFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Parker, Wesley (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Parrots
Frank Merriwell's "Pull"; or, True and TriedFrank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Parties
Dick Merriwell's Best Work; or, Up Against a Hard PropositionPate, Peter (Fictitious character)
Dick Merriwell in the Line; or, Given a Show at LastDick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Patients
Dick Merriwell's Base Running; or, The Man with the Icy HandDick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Papers; or, The Hour and the Man
Paulding, Willis (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Victory; or, The Winning Oar
Pawnbroking
Frank Merriwell in Chicago; or, Meshed by MysteriesPayne, Jack (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Pebble, William (Fictitious character)
Dick Merriwell's Flyer; or, Champions of the IceDick Merriwell's Rally; or, Making a Fighting Finish
Pecos (Tex.)
Dick Merriwell's Mission; or, From Fardale to the WestPedro (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Peekskill (N.Y.)
Frank Merriwell's Method; or, The Secret of Becoming a ChampionPendleton, Bert (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell's Lively Lads; or, The Rival Campers
Pennsylvania
Frank Merriwell's Blow; or, Unmasking a RascalFrank Merriwell's Hunt; or, In at the Death
Frank Merriwell's ride for life, or, Foiling the train destroyers
Penobscot Bay (Me.)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Penobscot River (Me.)
Frank Merriwell's Daring; or, Elsie Bellwood's SacrificeFrank Merriwell's Drift; or, With the Penobscot River Drivers
People with disabilities
Frank Merriwell's First Run; or, The Chance of his LifeFrank Merriwell's Young Winners; or, The Stars in the Blue Hills
Peptone, Tom (Fictitious character)
Dick Merriwell's Equal; or, The Fellow with the Flying FeetDick Merriwell's Eye; or, The Secret of Good Batting
Perdy, Benton (Fictitious character)
Dick Merriwell's Cayuse; or, The Star of the Big RangeDick Merriwell's Quirt; or, The Sting of the Lash
Perdy, Stella (Fictitious character)
Dick Merriwell's Cayuse; or, The Star of the Big RangeDick Merriwell's Quirt; or, The Sting of the Lash
Perkins (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Wrist; or, The Nerve of Iron
Perkins, Bill (Fictitious character)
Dick Merriwell's Ginger; or, A Check for the CrimsonDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Perkins, Bob (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Perkins, Reddy (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Perkins, Schwab (Fictitious character)
Dick Merriwell's Draw; or, The Struggle with SmoketownDick Merriwell's Influence; or, Reaping the Harvest
Peru
Frank Merriwell at the Throttle; or, Bringing Through the Black ExpressFrank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Quest; or, The Search for the Golden Lake
Petitions
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LXPeyton, Felix (Fictitious character)
Frank Merriwell's Farewell; or, Last Days in Merrie EnglandFrank Merriwell's Friendship; or, The Hot Blood of Youth
Phelps (Fictitious character)
Dick Merriwell's Firm Hand; or, Settling Old ScoresDick Merriwell's Readiness; or, Who Stole the Papers
Philadelphia (Pa.)
Frank Merriwell's Energy; or, Dick Merriwell's Triple PlayPhillips, Jim (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Phoenix (Ariz.)
Frank Merriwell on the Trail; or, From Phoenix to Peaceful PocketFrank Merriwell's Papers; or, The Hour and the Man
Photographs
Frank Merriwell's Camp; or, Yale Athletes in the Great North WoodsPhotography
Frank Merriwell's Archer; or, Beating the Red BowmenFrank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Vault; or, The Blades of Toledo
Physical education and training
Frank Merriwell's New Auto; or, The Lure to DestructionPhysicians
Frank Merriwell in the South Seas; or, The Cast for LifeFrank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Trailing the Treasure; or, Face to Face with the Pirate Captain
Physiological effect
Dick Merriwell's Lead; or, Bound to Hold First PlacePickens, Bill (Fictitious character)
Frank Merriwell's Quest; or, The Search for the Golden LakeFrank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Pickering, Jim (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Freshman; or, First Days at Yale
Pickett, Nort (Fictitious character)
Frank Merriwell on Strike; or, Saving the Enemy's PropertyFrank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Pickle Eye Turner (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineFrank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Pickpockets
Dick Merriwell's Great Rival; or, Dale Sparkfair on the SlabPierce, Myron (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Pierson, Paul (Fictitious character)
Frank Merriwell among the Rustlers; or, The Cattle King's DaughterFrank Merriwell as Full Back; or, True to His Colors
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Pike, Donald (Fictitious character)
Frank Merriwell Tested; or, A Doubtful HonorFrank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Pike, Eben (Fictitious character)
Dick Merriwell's Disapproval; or, Chester Arlington's New ChumDick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Pikes Peak (Colo.)
Frank Merriwell's Archer; or, Beating the Red BowmenPinal Pete Hyde (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Pinal, Buck (Fictitious character)
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog TunnelDick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Trip West; or, Brother Backing Brother
Pinch, Mr. (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Pinto Pede (Fictitious character)
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleFrank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Pirates
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveDick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Trailing the Treasure; or, Face to Face with the Pirate Captain
Pirates and privateering stories
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveFrank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Trailing the Treasure; or, Face to Face with the Pirate Captain
Pitchers (Baseball)
Dick Merriwell's Young Pitcher; or, The Fellow Who DisappearedFrank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Wrist; or, The Nerve of Iron
Pitching (Baseball)
Frank Merriwell's Double Shoot; or, Winning in the BoxPitman (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Set; or, Friends and Foes at Fardale
Plantations
Frank Merriwell's Vow; or, After Big Game in CeylonPlaywriting
Frank Merriwell's New Venture; or, The Finding of ElsiePlunk, Si (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Plymouth (England)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaPoem
Nobody Knows but MotherPoets
Frank Merriwell's Deception; or, Celebrating Omega Lambda ChiPoisoning
Dick Merriwell's Confidence; or, The Spirit That WinsDick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Trick; or, Paid in Their Own Coin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Trick; or, His Battle with Himself
Poker
Dick Merriwell's Disapproval; or, Chester Arlington's New ChumDick Merriwell's Money; or, Playing a Losing Game
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Poland, Jim (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Freshman; or, First Days at Yale
Pole, Tom (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Police
Frank Merriwell's Bat; or, Saved by an AlibiPolice corruption
Dick Merriwell Repaid; or, The Heart of Officer MaloneyPolitics and government
Frank Merriwell Suspected; or, For the Honor of FrancePolo
Frank Merriwell's Hunt; or, In at the DeathPolygamy
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelFrank Merriwell in gorilla land; or, The search for the missing link
Polygyny
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelPool (Game)
Dick Merriwell's Ability; or, The Young Gladiators of the GridironPooler, Pink (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Wager; or, Bound to Win
Porter, Hector (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Porter, Horace (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Porter, Phil (Fictitious character)
Frank Merriwell's Drive; or Defeating the ProfessionalsFrank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Portland (Me.)
Frank Merriwell's Document; or, The Pursuit of Porfias Del NortePortugas, Joe (Fictitious character)
Dick Merriwell in the Wilds; or, The Call of the WoodsDick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Portuguese
Dick Merriwell Marooned; or, The Queen of Fire IslandFrank Merriwell a Monarch; or, The King of Phantom Island
Potter (Fictitious character)
Dick Merriwell's Defense; or, Up Against the Great Eaton FiveDick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Vim; or, The Greatest Game of All
Potts, Joe (Fictitious character)
Dick Merriwell's Dashing Game; or, The Fast Five from FairportDick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Poverty
Frank Merriwell's Hit; or, Won in the NinthPowell, Rick (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Practical jokes
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornDick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell; or, First Days at Fardale
Prancing Horse (Fictitious character)
Dick Merriwell's Red Comrade; or, The Messenger from the WestFrank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Precious stones
Frank Merriwell on the desert; or, The mystery of the skeletonPrescott (Ariz.)
Frank Merriwell Besieged; or, Dick Merriwell's Daring RescueFrank Merriwell in California; or, The Search for Felecia
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Preston, Fred (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Prevention
Dick Merriwell's Collegemate; or, Fighting a Crooked DealDick Merriwell's Stroke; or, Swimming for His Life
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wonders; or, Hitting the Eastern League
Priests
Frank Merriwell's venture; or, Driven from ArmeniaPrinceton (N.J.)
Dick Merriwell Watched; or, The Secret of the ShadowDick Merriwell's Princeton Opponents; or, The Winning Third Strike
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Princeton University
Dick Merriwell, Peacemaker; or, The Split in the VarsityFrank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Promotions
Frank Merriwell, Engineer; or, The Turn of FortuneProphecy
Dick Merriwell Marooned; or, The Queen of Fire IslandProvidence (R.I.)
Dick Merriwell's Backers; or, The Man Behind the BatDick Merriwell's Dander; or, The Day of Reckoning
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Providence College
Frank Merriwell's Sport; or, The Hazing of Jack ReadyPsychological aspects
Frank Merriwell's Wonders; or, Hitting the Eastern LeaguePterosaurs
Dick Merriwell at Montauk Point; or, The Terror of the AirPublic works
Dick Merriwell's Prodding; or, The Fellow Who Lacked PushPueblo (Colo.)
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Pueblo Indians
Frank Merriwell's Red Rival; or, Fun among the IndiansPuma attacks
Frank Merriwell Captured; or, Trouble in the Black TimbersPuns and punning
Dick Merriwell Absent; or, The Spook of the SchoolPutnam (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Wrist; or, The Nerve of Iron
Putnam, Burn (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Victory; or, The Winning Oar
Queen Mab (Fictitious character)
Frank Merriwell's Admirers; or, Annoyed by AttentionFrank Merriwell's Prosperity; or, Forging to the Front
Quinn, Brian (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueQuinn, Kate (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueDick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Quinnipiac River (Conn.)
Frank Merriwell's Danger; or, The Shadow of DisgraceRabies
Frank Merriwell's Archer; or, Beating the Red BowmenRacially mixed families
Dick Merriwell's Comrade; or, The Treasure of the IslandRacially mixed people
Frank Merriwell in Mexico; or, The Search for the Silver PalaceFrank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Racing
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue MountainRacism
Dick Merriwell's Shot; or, For Life or DeathFrank Merriwell in the South Seas; or, The Cast for Life
Racketeering
Frank Merriwell's Discovery; or, The New London Boat RaceRailroad accidents
Dick Merriwell Repaid; or, The Heart of Officer MaloneyFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Railroad engineers
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell, Engineer; or, The Turn of Fortune
Railroad stories
Dick Merriwell's Penetration; or, The Man from NowhereDick Merriwell's Value; or, The Game That Settled the Question
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Railroad trains
Dick Merriwell's Return; or, Back Again to the Old SchoolFrank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's ride for life, or, Foiling the train destroyers
Railroad travel
Dick Merriwell's Defeat; or, How Arlington Won the Second GameDick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Railroads
Dick Merriwell's Motor Car; or, The Wizard of the RoadDick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, American; or, The Man from Japan
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Rains, Paul (Fictitious character)
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Ranch life
Ted Strong's signal, or, Racing with deathRanch roping
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's RanchRanchers
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Ranches
Dick Merriwell's Partner; or, The Boy from TexasDick Merriwell's Ranch Friends; or, Sport on the Range
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Pluck; or, Never Say Die
Ranching
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Quirt; or, The Sting of the Lash
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Randall, Jack (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Randall, Rance (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Mind; or, The Ideal of Manhood
Rangeley Lakes (Me. and N.H.)
Frank Merriwell's Kodakers; or, Hunting Big Game Without GunsRanleigh, Jack (Fictitious character)
Frank Merriwell's Hot-Head; or, The Boy from ArizonaFrank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Ransom
Frank Merriwell's Ring; or, The Rivalry for ElsieRattleton, Harry (Fictitious character)
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammersDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Ravengar, Rand (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell's Support; or, Backed Up When Getting His Bumps
Ray (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Raymond, John (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Reach, Billy (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell's Best Form; or, Master of Himself
Ready, Jack (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Danger; or, The Secret Order of the League
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Dick Merriwell's Triumph; or, The Finish of the Season
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Turn; or, The Greatest Game of the Season
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Winners; or, Landing on Top in Mad River League
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Recitations
Frank Merriwell's Sleigh; or, Warm Hearts and Brave HandsReckless Smith (Fictitious character)
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell Captured; or, Trouble in the Black Timbers
Recluses
Frank Merriwell on the desert; or, The mystery of the skeletonFrank Merriwell's Underground Search; or, Saving the Buried Heiress
Red Mike (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell's Boom; or, The New York Production
Red Sam (Fictitious character)
Frank Merriwell's Backers; or, Old Friends to the RescueFrank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Refugees
Frank Merriwell's venture; or, Driven from ArmeniaReid, Frank (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVIIDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Victory; or, Holding the Enemy in Check
Religious aspects
Frank Merriwell's Caddie; or, On the St. Andrews Golf LinksRemodeling
Frank Merriwell's New Protege; or, The Star of the Freshman ClassReno (Nev.)
Frank Merriwell's Money; or, The Queen of the "Queer" MakersReporters and reporting
Frank Merriwell in France; or, The Mystery of the Masked UnknownReproduction of money, documents, etc
Frank Merriwell's Endurance; or, The Cross Country Champions of AmericaReputation
Frank Merriwell's "Set"; or, Picking up an OutcastRescue dogs
Dick Merriwell, Halfback; or, Getting into the Game at LastRescue work
Frank Merriwell's Opponent; or, For the Ice Hockey CupRescues
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell Missing; or, On the Brink of Disaster
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's venture; or, Driven from Armenia
Resuscitation
Frank Merriwell's Bat; or, Saved by an AlibiFrank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Skates; or, Into the Ice Trap
Return in literature
Frank Merriwell's Turn; or, Working the Winning StreakRevenge
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVIIDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Revolutionaries
Dick Merriwell's Fortitude; or, The Overthrowing of a GovernmentDick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Revolutions
Frank Merriwell's Quest; or, The Search for the Golden LakeReynolds, Andrew (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell's Backer; or, Among London Sports
Reynolds, Dolph (Fictitious character)
Frank Merriwell at Henley; or, Life on a House BoatFrank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Wonders; or, Hitting the Eastern League
Reynolds, Juliet (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Friendship; or, The Hot Blood of Youth
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Reynolds, Rupert (Fictitious character)
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Rhynas, Professor (Fictitious character)
Frank Merriwell's Frolics; or, Fun and Rivalry at FardaleFrank Merriwell's Rival; or, By Fair Play or Foul
Richards, Tim (Fictitious character)
Frank Merriwell's Fall; or, Tom, the Tramp TwirlerFrank Merriwell's Turn; or, Working the Winning Streak
Riddle, Delvin (Fictitious character)
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Prosperity; or, Forging to the Front
Ridgeway, John (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsFrank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Rifles
Frank Merriwell's Peril; or, The Smugglers of the BorderRiggles, Philip (Fictitious character)
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Ring, Percy (Fictitious character)
Dick Merriwell's Chance; or, Taming the Tigers of FairportDick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Rings
Frank Merriwell's Furlough; or, The Mystery of the Old MansionFrank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Ring; or, The Rivalry for Elsie
Rioden, Rob (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Riots
Dick Merriwell's Debt; or, Settling the Score with SmoketownDick Merriwell's Vim; or, The Greatest Game of All
Robbery
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Diamond; or, Fighting for the Lead in the League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Vault; or, The Blades of Toledo
Robbery investigation
Dick Merriwell as Detective; or, For the Honor of a FriendDick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell in Damascus; or, The Sword of the Sheik
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Trailing the Treasure; or, Face to Face with the Pirate Captain
Roberts, William (Fictitious character)
Frank Merriwell's New Idea; or, The American School of Athletic DevelopmentFrank Merriwell's Troubles; or, Enemies of the School
Robinson (Fictitious character)
Dick Merriwell Back at Fardale; or, Getting Onto the ElevenDick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Superiority; or, The Test That Told
Robinson, Brandy (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Robinson, Rufe (Fictitious character)
Dick Merriwell Repaid; or, The Heart of Officer MaloneyDick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Rockett, Rob (Fictitious character)
Dick Merriwell's Heart; or, Breaking the Hard Luck StreakDick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Rockland (Me.)
Dick Merriwell's Polo Team; or, The Rattlers of the Roller RinkFrank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Rockwell, Bill (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Belief; or, Chester Arlington Meshed
Rocky Mountains
Frank Merriwell Blizzard Bound; or, After Big Game in the RockiesFrank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Rodeo performers
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Rodeos
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's RanchFrank Merriwell's Texas Tournament; or, Sport among the Cowboys
Rodero, Enrique, Major (Fictitious character)
Frank Merriwell's Return Blow; or, The Downfall of the DictatorFrank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Roller hockey
Dick Merriwell's Polo Team; or, The Rattlers of the Roller RinkDick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Roller polo
Dick Merriwell's Polo Team; or, The Rattlers of the Roller RinkFrank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Mastery; or, The Success of the Polo King
Romance fiction
Dick Merriwell's Mastery; or, The Wolves of WolfwoodsFrank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Vow; or, After Big Game in Ceylon
Romanies
Dick Merriwell in Greece; or, The Maid of AthensRomine, Dan (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron
Roper, Nick (Fictitious character)
Frank Merriwell as a Ferret; or, Tracking the Train WreckersFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell, Engineer; or, The Turn of Fortune
Rose, Rudolph (Fictitious character)
Dick Merriwell on the Boards; or, Fighting the Theatrical SyndicateDick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Rossmore, Fred (Fictitious character)
Frank Merriwell at Cambridge; or, Handing 'em up Against HarvardFrank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Rossmore, Paul (Fictitious character)
Dick Merriwell Repaid; or, The Heart of Officer MaloneyDick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Rowing
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Rowing clubs
Frank Merriwell's Young Crew; or, The Mystery of the Boat HouseRudd, Stubby (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School
Rules
Frank Merriwell's Archer; or, Beating the Red BowmenRunaway teenagers
Frank Merriwell's Command; or, Dick Merriwell's RebellionRunge, Bill (Fictitious character)
Frank Merriwell's Comprehension; or, The Making of Vincent SchuylerFrank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Running
Frank Merriwell's Dash; or, Yale Against the FieldRussians
Frank Merriwell in France; or, The Mystery of the Masked UnknownRyan, Hank (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell's Problem; or, The Vanishing of Elsie
Sabotage
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Sabotage in the workplace
Frank Merriwell's Opponent; or, For the Ice Hockey CupSacramento (Calif.)
Dick Merriwell's Drive; or, Evening Up With His EnemySag Harbor (N.Y.)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterSailboat racing
Frank Merriwell at Henley; or, Life on a House BoatSailors
Dick Merriwell as Detective; or, For the Honor of a FriendDick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Motto; or, The Young Life Savers
Saint Augustine (Fla.)
Frank Merriwell's Life Struggle; or, A Bluff That Did Not WorkSaint Joseph (Mo.)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell's Admirers; or, Annoyed by Attention
Saint Louis (Mo.)
Frank Merriwell in Denver; or, Real Sport in the WestFrank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
San Bruno (Calif.)
Dick Merriwell, Gap Stopper; or, A Surprise for the SurprisersSan Diego (Calif.)
Frank Merriwell in California; or, The Search for FeleciaFrank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
San Francisco (Calif.)
Dick Merriwell's Young Pitcher; or, The Fellow Who DisappearedDick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
San Luis Potosí (Mexico)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesSanborn, George (Fictitious character)
Dick Merriwell's Close Shave; or, The Man With a GrouchDick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Sand, Henry (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Sand, Ralph (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Sandy Hook (Newtown, Conn.)
Frank Merriwell's Phantom; or, The Ghost of Barney MulloySangaree (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineFrank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Santa Barbara (Calif.)
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Yacht; or, The Chase Down the Coast
Santa Catalina Mountains (Ariz.)
Frank Merriwell in Arizona; or, The Mystery of the MineSantenel, Dion (Fictitious character)
Frank Merriwell's Captivity; or, The Vendetta in KentuckyFrank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Sappington, Percival (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Saranac Lake (N.Y.)
Dick Merriwell's Downfall; or, The Bursting of the StormFrank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Saratoga (N.Y.)
Dick Merriwell's Inspiration; or, The Boys of Loon LodgeSargent, Arthur (Fictitious character)
Frank Merriwell on the Road; or, The All-Star CombinationFrank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Understudy; or, Helping an Old Friend
Saso (Fictitious character)
Frank Merriwell in Japan; or, The Sign of the AvengerFrank Merriwell in the South Seas; or, The Cast for Life
Satanism
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland StanfordFrank Merriwell's Fingers; or, The Man Who Came Back
Saunders, Douglas (Fictitious character)
Dick Merriwell's Predicament; or, Frank Merriwell Facing His FoesDick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Savage, Joe (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Savannah (Ga.)
Frank Merriwell's Search; or, Elsie's Narrow EscapeSawyer, Spike (Fictitious character)
Frank Merriwell's Talisman; or, The Charm of CochetaFrank Merriwell's Trailing; or, The Flight of a Fool
Scalping
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorScantling, Paul (Fictitious character)
Dick Merriwell's Flying Tackle; or, The Last Move in the GameDick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Scars
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred FaceSchnitzle, Fritz (Fictitious character)
Dick Merriwell's Heart; or, Breaking the Hard Luck StreakDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell's Zest; or, The Spirit of the School
Scholarships, fellowships, etc
Dick Merriwell's Young Pitcher; or, The Fellow Who DisappearedSchool and sports stories
Dick Merriwell Accused; or, The Life of the NineDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped Pitcher
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in London; or, Exposing the Rascals
Dick Merriwell in Scotland; or, The Struggle at Lochleven
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Zest; or, The Spirit of the School
Frank Merriwell; or, First Days at Fardale
Schuyler, Harriet, Mrs. (Fictitious character)
Frank Merriwell's Comprehension; or, The Making of Vincent SchuylerFrank Merriwell's Sway; or, The Boy Who Was Pampered
Schuyler, Vincent (Fictitious character)
Frank Merriwell's Comprehension; or, The Making of Vincent SchuylerFrank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Scotch, Horace Orman Tyler (Fictitious character)
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vow; or, After Big Game in Ceylon
Scott, Joe (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Scott, Watson (Fictitious character)
Dick Merriwell in London; or, Exposing the RascalsDick Merriwell's Downfall; or, The Bursting of the Storm
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Jeopardy; or, The Wolves of the Woods
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
Scottish Americans
Dick Merriwell, Halfback; or, Getting into the Game at LastScovel, Ben (Fictitious character)
Dick Merriwell at the Meet; or, Honors Worth WinningDick Merriwell's Equal; or, The Fellow with the Flying Feet
Scrogg, Simeone (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsDick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Scudder, Philip (Fictitious character)
Frank Merriwell Puzzled; or, The Mystery of InzaFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Problem; or, The Vanishing of Elsie
Scudder, Uric (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Sea stories
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell's Comrade; or, The Treasure of the Island
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Skill; or, Liz, the Girl Wrecker
Frank Merriwell's Yacht; or, The Chase Down the Coast
Trailing the Treasure; or, Face to Face with the Pirate Captain
Sea turtles
Frank Merriwell's Phantom; or, The Ghost of Barney MulloySearch and rescue operations
Dick Merriwell's Disappearance; or, The Mystery of Moaning CaveSears, Joe (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Searsport (Me.)
Frank Merriwell's Pursuit; or, The Chase of the Stolen YachtSeaton, Howard (Fictitious character)
Dick Merriwell Challenged; or, Getting into Fast CompanyDick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Secrecy
Dick Merriwell's Trust; or, Friendship True and TriedSecret service
Frank Merriwell's Money; or, The Queen of the "Queer" MakersSecret societies
Dick Merriwell's Peril; or, Left to Die in the FlamesDick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Securities industry
Frank Merriwell in the Market; or, The Wolves of Wall StreetFrank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Seminole Indians
Frank Merriwell's Mercy; or, The Phantom of the EvergladesSeneca Lake (N.Y.)
Frank Merriwell's Search; or, Elsie's Narrow EscapeFrank Merriwell's Set-Back; or, Dick Starbright's Success
Severance, Albion (Fictitious character)
Dick Merriwell's Drive; or, Evening Up With His EnemyDick Merriwell's Stroke; or, Swimming for His Life
Severance, Laban (Fictitious character)
Dick Merriwell's Drive; or, Evening Up With His EnemyDick Merriwell's Stroke; or, Swimming for His Life
Severing (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Wrist; or, The Nerve of Iron
Sexual harassment
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesFrank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Seymour (Ind.)
Frank Merriwell's "Find"; or, The Hoosier HerculesShackleton, Walter (Fictitious character)
Dick Merriwell's Lead; or, Bound to Hold First PlaceDick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Shadder (Fictitious character)
Frank Merriwell in the Saddle; or, The Man from Medicine BowFrank Merriwell's Ranch; or, Roughing It on the Range
Shannock, Sam (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Vim; or, The Greatest Game of All
Shark attacks
Frank Merriwell's Combination; or, The All Round AthletesFrank Merriwell's Red Rival; or, Fun among the Indians
Sharon, Abe (Fictitious character)
Dick Merriwell in the Wilds; or, The Call of the WoodsDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Sharon, Jack (Fictitious character)
Dick Merriwell at His Best; or, Rounding the Team into FormDick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Sharon, Rose (Fictitious character)
Dick Merriwell in the Wilds; or, The Call of the WoodsDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Frank Merriwell's Red Guide; or, The Last of the Tribe
Shasta, Don (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Shaw, Clint (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Detective; or, For the Honor of a Friend
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Shaw, Preston (Fictitious character)
Dick Merriwell's "Dip"; or, The Mysterious Movements of a HatDick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Rally; or, Making a Fighting Finish
Shaw, Samuel A. (Fictitious character)
Dick Merriwell's Heart; or, Breaking the Hard Luck StreakFrank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Shaw, Tobin, Mr. (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Shawmut, Hull (Fictitious character)
Frank Merriwell in California; or, The Search for FeleciaFrank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Shell games
Frank Merriwell's Shrewdness; or, Clearing His Protege's HonorSheriffs
Frank Merriwell's Double; or, Fighting for Life and LibertySherman, Tom (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Sherwood Forest (England)
Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's TavernShipwrecks
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveDick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Motto; or, The Young Life Savers
Trailing the Treasure; or, Face to Face with the Pirate Captain
Shooters of firearms
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffFrank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Shooting
Dick Merriwell's Marksmen; or, The Best Men at the TrapsDick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Stroke; or, The Test of Friendship
Shooting contests
Frank Merriwell's Archer; or, Beating the Red BowmenShoulder
Frank Merriwell's Honor; or, Defying the Boss of the LeagueSick
Frank Merriwell's High Jump; or, Winning the Championship from HarvardSiddons, Vance (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Value; or, The Game That Settled the Question
Sideshows
Frank Merriwell's "Find"; or, The Hoosier HerculesSierra Madre (Mexico)
Frank Merriwell in Mexico; or, The Search for the Silver PalaceSigns and symbols
Frank Merriwell's Close Call; or, The Tramp's TokenSihasapa Indians
Frank Merriwell's Fairy; or, The Hermit of Yellowstone ParkSilby (Fictitious character)
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Silkley, Vance (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Silver mines and mining
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffSilver Springs (Fla.)
Dick Merriwell's Lead; or, Bound to Hold First PlaceSilver, Bob (Fictitious character)
Dick Merriwell's Promise; or, For the Sake of a GirlFrank Merriwell's Coup; or, The Stratagem That Won
Silver, Jim (Babe) (Fictitious character)
Frank Merriwell's Loyalty; or, The Land of the Lost PeopleFrank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
Silver, Ned (Fictitious character)
Frank Merriwell's Dilemma; or, Forcing His Enemy's HandFrank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Silver, Stella (Fictitious character)
Dick Merriwell at the Meet; or, Honors Worth WinningDick Merriwell's Colors' or, All for the Blue
Silver, Will (Fictitious character)
Dick Merriwell at the Meet; or, Honors Worth WinningDick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Simulation of crimes
Frank Merriwell's Return to Yale; or, The Mystery of the Examination PapersSinging
Dick Merriwell as Detective; or, For the Honor of a FriendFrank Merriwell's New Protege; or, The Star of the Freshman Class
Singleton, Bob (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Project; or, The Man from Mexico
Sinhalese (Sri Lankan people)
Frank Merriwell's Vow; or, After Big Game in CeylonSisters
Frank Merriwell in California; or, The End of the Great TourSkaggs, Rodney (Fictitious character)
Frank Merriwell's Throw; or, Yale Athletes at NiagaraFrank Merriwell's Wonders; or, Hitting the Eastern League
Skating
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Work; or, In Training for Spring Sports
Skeen, Judah (Fictitious character)
Dick Merriwell's Drive; or, Evening Up With His EnemyDick Merriwell's Stroke; or, Swimming for His Life
Skelding, Gene (Fictitious character)
Frank Merriwell Deceived; or, A Heart of GoldFrank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Skeleton
Frank Merriwell on the desert; or, The mystery of the skeletonSketch
Advice to TrickstersAmong the Fireworks
An Anxious Ten Minutes
Arty's Guardian
A Bald-Headed Boy
The Bamboo Wand
Bananas
A Bear's Fall
Beating the Steamer
The bell-buoy
Big Discoveries in Science
The big fight at Olivers
Big Joe Logston's Adventure
Birds that Tipple
Bossing the Teacher
Boussard, the Pilot of Dieppe
Boy and the Bear
The Boy Artist
The Boy Scout
The Boy Substitute
Boys Will Be Boys
A Bundle of Catnip
Capturing tigers alive
Catching A "Lucivee"
Caught
Claim jumper
Clean Speech
A Clever Catch
A Clever Conviction
Clever girl
The Colonel's Remedy
A Conjurer's Dilemma
Crime of Gifford
Dave Renshaw's Good Fortune
David Daring's Deed
A Desperate Act
The dictator's decree
The Disguised Beggar
Eaten by a Tree
An Encounter with a Crocodile
An Exciting Rescue
Expelled But Not Disgraced
Extraordinary Horse
Facts About the Eye
False Message
The Fate of the Stowaway
Football under strange conditions
For the Czar
George's Flying Experiment
The Ghosts of "Waterford's Clearing"
Glimpses of "Old Pomoola"
Great Acts of Heroism in History
"Grumblers"
Hanging in mid-air
Hannibal's Race
Hare and Hounds
"Hazing a Fresh"
Home, sweet home
Houdin, the Conjurer
How ants kill a snake
How Billy Earned His Bicycle
How He Paid His Passage
Humor in Animals
Hunting a Yo-Ho
In a Deep Hole
In a Sahara Sand-Storm
In the Czar's Name
In the Valley of Snakes
Indian Bow
Jack Towner's Debt
Joe's Nugget
Keyser's Dream
A King's Whim
Late Mr. McGlucken
Life in Lumber Camps
Life on the ocean wave
Lost Among the Alligators
Lost in the Woods
Lost on the Plains
A Ludicrous Adventure
A Mad Night's Ride
The Manners of Monkeys
The Menagerie
Merciless Rubaldo
Merited fate
A Merited Fate
A Message Through The Air
Misrepresenting George
Miss Mincing's "Call"
The Missing Signal
Moving the Jury
A Noble Rescue
Oddly Obtained
On Sam's Point
Only a Rat
Our Magazine Boy
A Panther Adventure
The Phantom Engineer
"Pills"
Presence of Mind
Queer Delusions
Quiet supper party
Ralph Deddington's Ride
A Reckless Ride
The red buoy
A Remarkable Rat Story
A Ride on an Avalanche
The Rival Stores
Rough on the Boys
The Runaway
Running Amuck
A Sailor's Escape
Sam Wheeler and the Fisher Cat
Saved by a Horse
Saved by a monkey
Saved by a Monkey. A Sea Sketch
Saved By the Wolves
Saved from the Flames
A School Surprised
Second Mate's Ordeal
Showing the Old Man a Room
Siege of Camp M'Lemore
Silas Sneade, the Snow Searcher
Sindbad--an orang-outang
A Singular Duel
A Snake in the Drawing-Room
Something about Chinese Boys
Something New to You
Specimens of the Spider's Skill
Startling visitor
A Strange New Year's Call
Taking a Crocodile
A Ten Hours' Saw Through Bay Ice
A Ten-Dollar Bill
A Terrible Friend
That Circus Parade
Toby Truefoot's Fishing Expedition
Tommy's Adventure
Tramp at Romer's
Trapped
Trapped
Twenty Minutes Under Water
Up a Tree
A Valuable Dollar
Western American Duels
What the snapshot revealed
When the Miners Struck
Why He Didn't Marry
Why the Old Man Laughed
William Wack's Revenge
Winning the Race
Wolves and Wild Horses
Wrecked on a Whale
A Young Hero
Skis and skiing
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell's Victory; or, Holding the Enemy in Check
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Skoon (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIIIDick Merriwell on Hand; or, Just in Time to Win
Slave trade
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Slave traders
Frank Merriwell's death shot; or, Roughing it in AustraliaSledding
Frank Merriwell's Encouragement; or, The Awakening of Willie WestSleepwalking
Frank Merriwell's Faith; or, The Shadow of a CrimeSleighing
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Sleighs
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret PowersSlick Jim Harper (Fictitious character)
Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"Frank Merriwell's Auto Chase; or, The White Deer of Dead River
Frank Merriwell's Captive; or, The End of the Chase
Slick, Oliver (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsDick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Troubles; or, Enemies of the School
Slossing (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Slums and social action stories
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandFrank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Small, Eb (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Small, Rufus (Fictitious character)
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Smalley, Eben (Fictitious character)
Frank Merriwell's Fracas; or, Hot Times in Mad River LeagueFrank Merriwell's Honor; or, Defying the Boss of the League
Smart, Teddy (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Pride; or, The Double Header at Pineville
Smiles, Sammy (Fictitious character)
Frank Merriwell on His Mettle; or, Field Day at FardaleFrank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Theory; or, A Fight for a Friend
Smoking
Frank Merriwell's Coach; or, How the Freshmen WonFrank Merriwell's Victory; or, The Winning Oar
Smoking cessation
Dick Merriwell's Lead; or, Bound to Hold First PlaceSmugglers
Frank Merriwell's Peril; or, The Smugglers of the BorderFrank Merriwell's Suspicion; or, The Girl from Maine
Smuggling
Dick Merriwell Marooned; or, The Queen of Fire IslandDick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Snake charmers
Frank Merriwell in India; or, Hunting Human LeopardsFrank Merriwell's Fortune; or, The Legacy of the Skeleton
Snakes as pets
Dick Merriwell in Manila; or, Papinta, the Pride of the PhilippinesFrank Merriwell's Fortune; or, The Legacy of the Skeleton
Snare, Theron (Fictitious character)
Dick Merriwell's Dander; or, The Day of ReckoningDick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Sneath, Will (Fictitious character)
Dick Merriwell Repaid; or, The Heart of Officer MaloneyDick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Snell, Watson (Fictitious character)
Frank Merriwell in Japan; or, The Sign of the AvengerFrank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Snelling (Fictitious character)
Frank Merriwell's Mishap; or, A Friend in the Guise of a FoeFrank Merriwell's Opponent; or, For the Ice Hockey Cup
Sniffmore, Gideon (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Sniffmore, Hiram (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Snodd, Belinda (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLVDick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell; or, First Days at Fardale
Snodd, John (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLVDick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Value; or, The Success of Square Sport
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell; or, First Days at Fardale
Snodd, Mrs. (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIIIFrank Merriwell; or, First Days at Fardale
Snow
Dick Merriwell's Victory; or, Holding the Enemy in CheckSnow protection
Frank Merriwell's Archer; or, Beating the Red BowmenSnow, G. W. (Fictitious character)
Dick Merriwell's Management; or, The Fight for First PlaceDick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Snow, Piper (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Fall; or, Tom, the Tramp Twirler
Snowballs
Dick Merriwell's Help; or, Flint's Struggle with HimselfDick Merriwell's Lark; or, Beaten at Every Turn
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Snowflake (Ariz.)
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleFrank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Snowflake Charley (Fictitious character)
Dick Merriwell's Danger; or, The Secret Order of the LeagueDick Merriwell's Diamond; or, Fighting for the Lead in the League
Dick Merriwell's New Ball; or, The Boy Wonder at His Best
Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Fracas; or, Hot Times in Mad River League
Frank Merriwell's Honor; or, Defying the Boss of the League
Frank Merriwell's Turn; or, The Greatest Game of the Season
Snowshoes and snowshoeing
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue MountainSocial classes
Dick Merriwell's Draw; or, The Struggle with SmoketownDick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Social conditions
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffFrank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Social groups
Frank Merriwell's "Set"; or, Picking up an OutcastSocial life and customs
Frank Merriwell's Texas Tournament; or, Sport among the CowboysSocialism
Frank Merriwell's Archer; or, Beating the Red BowmenSoldiers
Frank Merriwell's Vow; or, After Big Game in CeylonSomers, Casper (Fictitious character)
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Song
The Jolly Old PedagogueSongs and music
Frank Merriwell's Liner; or, Elsie, the Mascot of the NineSonora (Mexico : State)
Dick Merriwell's Penetration; or, The Man from NowhereFrank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Wit; or, Thwarting a Governor
Soul (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Pupils; or, The Wizards at Water Polo
South America
Frank Merriwell's Quest; or, The Search for the Golden LakeSouth Atlantic Ocean
Frank Merriwell a Monarch; or, The King of Phantom IslandSouth Pacific Ocean
Frank Merriwell in the South Seas; or, The Cast for LifeSouth Paw Lem Stover (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineFrank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Southern states
Frank Merriwell's Kodakers; or, Hunting Big Game Without GunsSouthport (Conn.)
Frank Merriwell's Dash; or, Yale Against the FieldSpain
Frank Merriwell's Feat; or, The Queen of the Bull FightersSpaniards
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Spanish Americans (Latin America)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedSparkfair, Dale (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Spaulding, Fred (Fictitious character)
Frank Merriwell in Training; or, The Mystery of the Midnight ProwlerFrank Merriwell's Courage; or, Loyal to the Last
Spencer, Will (Fictitious character)
Dick Merriwell Dared; or, The Grapple at WellsburgDick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Reprisal; or, The Clash of the Champions
Frank Merriwell's New Auto; or, The Lure to Destruction
Spies
Dick Merriwell, Diplomat; or, The Stolen State PaperFrank Merriwell in Paris; or, The Man Without a Name
Spofford, Brick (Fictitious character)
Frank Merriwell Again on the Slab; or, Merry in His Old-Time FormFrank Merriwell's Hard Proposition; or, The Tigers of Texas
Sports
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVFrank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Wager; or, Bound to Win
Sports betting
Dick Merriwell in Japan; or, Judo Art Against Jiu-JitsuDick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Sports facilities
Frank Merriwell's Ball Team; or, Winning the First GameSports injuries
Dick Merriwell's Defense; or, Up Against the Great Eaton FiveFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Sports rivalries
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Sports stories
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Cleverness; or, Showing the Japs the American Game
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Downfall; or, The Bursting of the Storm
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Promise; or, For the Sake of a Girl
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Stroke; or, Swimming for His Life
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Dick Merriwell, Halfback; or, Getting into the Game at Last
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Captive; or, The End of the Chase
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Coup; or, The Stratagem That Won
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Handicap; or, The Heroism of Elsie
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hit; or, Won in the Ninth
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Sports team owners
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Sports teams
Frank Merriwell's "Find"; or, The Hoosier HerculesFrank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Spotted Dan (Fictitious character)
Frank Merriwell Besieged; or, Dick Merriwell's Daring RescueFrank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Sprague (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXVDick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Spratt, Jack (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Springer, Silas (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Springfield (Mass.)
Frank Merriwell's Dash; or, Yale Against the FieldFrank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Finish; or, Blue against Crimson
Spy stories
Dick Merriwell Triumphant; or, The Great SecretDick Merriwell, Diplomat; or, The Stolen State Paper
Frank Merriwell in Paris; or, The Man Without a Name
Squinty (Fictitious character)
Dick Merriwell in the Saddle; or, The Bunch from the Bar ZDick Merriwell's Ranch Friends; or, Sport on the Range
Sri Lanka
Frank Merriwell's Vow; or, After Big Game in CeylonSt. Andrews (Scotland)
Frank Merriwell's Caddie; or, On the St. Andrews Golf LinksStab wounds
Frank Merriwell in Paris; or, The Man Without a NameFrank Merriwell's Bat; or, Saved by an Alibi
Stage and theatre stories
Dick Merriwell on the Boards; or, Fighting the Theatrical SyndicateFrank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Disaster; or, The Hand of the Law
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Stagecoaches
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthFrank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Stalking
Frank Merriwell's Admirers; or, Annoyed by AttentionFrank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Suspicion; or, The Girl from Maine
Standing, Lester (Fictitious character)
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Stanford University
Dick Merriwell's Drive; or, Evening Up With His EnemyStanford, Lord (Fictitious character)
Frank Merriwell's Combination; or, The All Round AthletesFrank Merriwell's Yacht; or, The Chase Down the Coast
Stanley, Stella (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Wonders; or, Hitting the Eastern League
Stanton, Ned (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXVDick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Vim; or, The Greatest Game of All
Starbright, Dick (Fictitious character)
Dick Merriwell's Distrust; or, Meeting the Masked ChampionsDick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Trust; or, The Mystery of the Black Stick
Stark, Fred (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Accused; or, The Life of the Nine
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Victory; or, Holding the Enemy in Check
Steamboat disasters
Frank Merriwell's Nobility; or, The Tragedy of the Ocean TrampFrank Merriwell's Party; or, The Cruise of the Petrel
Steamboats
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornDick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Steampunk fiction
Frank Merriwell's Phantom; or, The Ghost of Barney MulloySteamship passengers
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornFrank Merriwell's Reward; or, Buck Badger's Humiliation
Steele, Casper (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Steele, Peyton (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Stock price forecasting
Dick Merriwell's Check; or, The Hot Bunch From Happy CampStockholders' meetings
Frank Merriwell on Strike; or, Saving the Enemy's PropertyStockholm (Sweden)
Dick Merriwell at the Olympics; or, The Winning Jump for AmericaDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Stockton, Tom (Fictitious character)
Frank Merriwell's Tigers; or, Wiping Out the Railroad WolvesFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Stokes, Lelia (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Stokes, Rolfe (Fictitious character)
Frank Merriwell Perplexed; or, The Mystery of Eagle ValleyFrank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Stone, Oliver (Fictitious character)
Dick Merriwell Held in Check; or, Chester Arlington's Successful MoveDick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Stone, Roger (Fictitious character)
Frank Merriwell's Automobile; or, New Friends and Old FoesFrank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Stonington (Me. : Town)
Frank Merriwell's Disappearance; or, The Secret of the IslandFrank Merriwell's Mystery; or, The Monster of Devil Island
Storms
Frank Merriwell's Motto; or, The Young Life SaversStorms, Errol (Fictitious character)
Frank Merriwell on the Road; or, The All-Star CombinationFrank Merriwell's First Part; or, The Start as an Actor
Strand, The (London, England)
Frank Merriwell's Sand; or, London Slums by NightStranding of ships
Dick Merriwell Marooned; or, The Queen of Fire IslandStratford (Conn.)
Dick Merriwell, Driver; or, The Race for the Daremore CupStrawbridge, Garrett (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Strawbridge, William (Fictitious character)
Dick Merriwell's Slabmate; or, The Boy from BloomfieldStreet children
Frank Merriwell's Failure; or, High Hopes and Hard LuckFrank Merriwell's Protege; or, Lending a Helping Hand
Street, Arthur (Fictitious character)
Frank Merriwell's Racer; or, Birds of a FeatherStretcher, James (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterFrank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
Frank Merriwell Captured; or, Trouble in the Black Timbers
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's Backer; or, Playing Baseball for a Fortune
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Fingers; or, The Man Who Came Back
Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Frank Merriwell's Retaliation; or, The Clash in California
Strikebreakers
Frank Merriwell on Strike; or, Saving the Enemy's PropertyStrikes and lockouts
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in CommandDick Merriwell's Debt; or, Settling the Score with Smoketown
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Stroud, Emerson (Fictitious character)
Dick Merriwell's Secret Work; or, The Whirlwind of the Back FieldDick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Stubbs, Bink (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXXDick Merriwell's Nerve; or, Up Against the Real Thing
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Club; or, Indoor Baseball in Baltimore
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Phantom; or, The Ghost of Barney Mulloy
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Understudy; or, Helping an Old Friend
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Students
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Navigator; or, The Adventure on the Sound
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Study environment
Frank Merriwell's Work; or, In Training for Spring SportsStump, Bijah (Fictitious character)
Dick Merriwell's Check; or, The Hot Bunch From Happy CampDick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Pride; or, The Double Header at Pineville
Stunt performers
Frank Merriwell's Throw; or, Yale Athletes at NiagaraSturtevant, Augustus (Fictitious character)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsDick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Sturtevant, Mortimer (Fictitious character)
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsDick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Stutterers
Dick Merriwell's Racket; or, Who Was the TraitorSuch, Professor (Fictitious character)
Frank Merriwell's Advancement; or, Engineer of the Mountain ExpressFrank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Suds (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Resentment; or, In Defence of His Honor
Suicidal behavior
Dick Merriwell's Mercy; or, The First Game on the GridironFrank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Suicide
Frank Merriwell in Japan; or, The Sign of the AvengerSukes, Milton (Fictitious character)
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the FrontFrank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Sullivan, Hop (Fictitious character)
Dick Merriwell's Day; or, Triumphant in the Trolley LeagueDick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Sumo
Frank Merriwell in Japan; or, The Sign of the AvengerSuperstition
Dick Merriwell's Discovery; or, The Evil Genius of the SchoolFrank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Pluck; or, Never Say Die
Surrey (England)
Frank Merriwell's Farewell; or, Last Days in Merrie EnglandSuttle, Asher (Fictitious character)
Frank Merriwell's Ball Team; or, Winning the First GameFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Swamps
Frank Merriwell's Mercy; or, The Phantom of the EvergladesSwan, Mark (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Influence; or, Reaping the Harvest
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Swarton, Bill (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Swasey, Maggie (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Swift (Fictitious character)
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Swift, Roy, Lieutenant (Fictitious character)
Dick Merriwell's Flying Tackle; or, The Last Move in the GameDick Merriwell's Last Resort; or, Fighting Hard to the Finish
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Swiftwing, John (Fictitious character)
Frank Merriwell's "Find"; or, The Hoosier HerculesFrank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Double-Play; or, Winning His Own Game
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hustlers; or, Cracking the Colonels
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Swimming
Dick Merriwell's Stroke; or, Swimming for His LifeFrank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Phenom; or, The Untrained Wonder
Swindlers and swindling
Frank Merriwell's Racer; or, Birds of a FeatherSwine
Frank Merriwell's Great Capture; or, Bicycle against HorseSwordplay
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell on the Desert; or, Captives of the Bedouins
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Sydney (N.S.W.)
Frank Merriwell's death shot; or, Roughing it in AustraliaSyndicates (Finance)
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate StruggleTaft, William H. (William Howard), 1857-1930
Dick Merriwell's Undoing; or, The Intervention of a Greater PowerTaft, William H. (William Howard), 1915-2011
Dick Merriwell's Perseverance; or, The Plot Against a NationTahiti (French Polynesia : Island)
Frank Merriwell in the South Seas; or, The Cast for LifeTahoe, Lake (Calif. and Nev.)
Frank Merriwell's Money; or, The Queen of the "Queer" MakersFrank Merriwell's Underground Search; or, Saving the Buried Heiress
Tait, Snack (Fictitious character)
Dick Merriwell's "Dukes"; or, His Fight with HimselfDick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Talebearing
Dick Merriwell's Racket; or, Who Was the TraitorTangier (Morocco)
Frank Merriwell's magic; or, The pearl of TangierTaos (N.M.)
Frank Merriwell's Drift; or, With the Penobscot River DriversTaylor, Sam (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Taylor, Walsh (Fictitious character)
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Stand; or, A Fight Against Prejudice
Teacher-student relationships
Frank Merriwell's Return to Yale; or, The Mystery of the Examination PapersTellmore, Cyrus (Fictitious character)
Frank Merriwell's Mode; or, Winning the Confidence of a Wild LadFrank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Tempe (Ariz.)
Frank Merriwell on the Trail; or, From Phoenix to Peaceful PocketTemperance
Dick Merriwell's Influence; or, On the Right Road at LastDick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Resentment; or, In Defence of His Honor
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Secret; or, A Friend in Need
Temperance stories
Frank Merriwell's Coach; or, How the Freshmen WonFrank Merriwell's Hand; or, Saved from the Snare
Frank Merriwell's Secret; or, A Friend in Need
Tempest, Don (Fictitious character)
Dick Merriwell's Rescue; or, The Regeneration of Rudolph RoseDick Merriwell, American; or, The Man from Japan
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Tempest, Jack (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Templeton, Doris (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Way; or, The Fellow Who Never Failed
Templeton, Frederick (Fictitious character)
Dick Merriwell's Rival; or, The Goal of the Gridiron StarsDick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Tennant, Garth (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Tennessee
Frank Merriwell's Friend; or, Muriel, the MoonshinerTennis
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Frank Merriwell's Blow; or, Unmasking a Rascal
Tennis stories
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDick Merriwell's Inspiration; or, The Boys of Loon Lodge
Teresa (Fictitious character)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell, Revolutionist; or, Backing a Rebellion
Terrorism
Frank Merriwell Doomed; or, The Anti-Dreyfus LeagueFrank Merriwell in France; or, The Mystery of the Masked Unknown
Tewksbury (Fictitious character)
Dick Merriwell's Dash; or, Playing Fast and FairTexas
Dick Merriwell's Cayuse; or, The Star of the Big RangeDick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Quirt; or, The Sting of the Lash
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Texas Kate (Fictitious character)
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell in Denver; or, Real Sport in the West
Thanksgiving Day
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day GameFrank Merriwell's Heart; or, A Royal Thanksgiving
Theater
Dick Merriwell on the Boards; or, Fighting the Theatrical SyndicateFrank Merriwell's Musketeers; or, A Mountain Vendetta
Theatrical companies
Frank Merriwell as the Star; or, Trouble in Junior TheatricalsFrank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell Stranded; or, The Fate of the First Venture
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's New Venture; or, The Finding of Elsie
Frank Merriwell's Own Company; or, Barnstorming in the Middle West
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Understudy; or, Helping an Old Friend
Theft
Frank Merriwell's Injury; or, Hard Luck and Crooked WorkThieves
Frank Merriwell's "Set"; or, Picking up an OutcastFrank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Thimble Islands (Conn.)
Frank Merriwell's Capture; or, The Black SchoonerThornton, Rosalind (Fictitious character)
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Thornton, Tom (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Threats
Frank Merriwell's Fist; or, Bound to Know the TruthThreats of violence
Frank Merriwell's Freshmen; or, The Relay Team That WonThurlow, Robert (Fictitious character)
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell's Protege; or, Lending a Helping Hand
Tiger
Dick Merriwell's Shot; or, For Life or DeathTimber
Frank Merriwell's Drift; or, With the Penobscot River DriversTobacco
Dick Merriwell's Lead; or, Bound to Hold First PlaceTobacco use
Frank Merriwell at Yale Again; or, Battling for the BlueTokyo (Japan)
Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery KingdomDick Merriwell's Cleverness; or, Showing the Japs the American Game
Toledo (Ohio)
Dick Merriwell Absent; or, The Spook of the SchoolFrank Merriwell's Vault; or, The Blades of Toledo
Toleman, Bill (Fictitious character)
Dick Merriwell Beset; or, The Revenge of Quinn HarvesterDick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell, Coach; or, Pride and Prejudice
Tombstone Phil (Fictitious character)
Frank Merriwell on the Trail; or, From Phoenix to Peaceful PocketFrank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Papers; or, The Hour and the Man
Toots (Fictitious character)
Dick Merriwell's Reprisal; or, The Clash of the ChampionsFrank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell to the Rescue; or, Through Fire and Water
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's House Party; or, The Rustle with the Rovers
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thoroughbred; or, Honesty Against Crookedness
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Vow; or, After Big Game in Ceylon
Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Torture
Dick Merriwell's Delivery; or, In the Face of Desperate OddsTotalitarianism
Dick Merriwell's Fortitude; or, The Overthrowing of a GovernmentTowne, Dudley (Fictitious character)
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Townsend, Tack (Fictitious character)
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Way; or, The Fellow Who Never Failed
Toxicity testing
Frank Merriwell's Retaliation; or, The Clash in CaliforniaTrack and Field
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell at the Olympics; or, The Winning Jump for America
Dick Merriwell in Stockholm; or, How the Olympic Hurdle Race Was Won
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Swedish Stadium; or, How Headwork Won an Olympic Race
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Marathon; or, How the Last Olympic Mile Brought Victory
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Endurance; or, The Cross Country Champions of America
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Vault; or, The Blades of Toledo
Frank Merriwell's Wager; or, Bound to Win
Track and field athletes
Frank Merriwell's Handicap; or, Hastings, the Hurdler from HumboldtTrack and field stories
Dick Merriwell's Running; or, The Meet at Mechanics' HallTracking dogs
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base RunningTracy, Jim (Fictitious character)
Frank Merriwell's Backers; or, Old Friends to the RescueFrank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Traffic accidents
Frank Merriwell's Automobile; or, New Friends and Old FoesFrank Merriwell's New Auto; or, The Lure to Destruction
Train robberies
Frank Merriwell Held Up; or, The Robbery of the Mountain ExpressTraining
Dick Merriwell's Prodding; or, The Fellow Who Lacked PushFrank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Tramps
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIVDick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell's "Find"; or, The Hoosier Hercules
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Close Call; or, The Tramp's Token
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Speed; or, Breaking the Chicago Colts
Tranquilizing drugs
Frank Merriwell's "Queen"; or, Blow for BlowTravel and exploration stories
Dick Merriwell in Damascus; or, The Sword of the SheikDick Merriwell in Egypt; or, The Encounter on the Nile
Dick Merriwell in Greece; or, The Maid of Athens
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell Marooned; or, The Queen of Fire Island
Dick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell a Monarch; or, The King of Phantom Island
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in Chicago; or, Meshed by Mysteries
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in France; or, The Mystery of the Masked Unknown
Frank Merriwell in gorilla land; or, The search for the missing link
Frank Merriwell in India; or, Hunting Human Leopards
Frank Merriwell in Japan; or, The Sign of the Avenger
Frank Merriwell in London; or, The Grip of Doom
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell Meshed; or, The Last of the Danites
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Feat; or, The Queen of the Bull Fighters
Frank Merriwell's Friend; or, Muriel, the Moonshiner
Frank Merriwell's magic; or, The pearl of Tangier
Frank Merriwell's Mercy; or, The Phantom of the Everglades
Frank Merriwell's Mission; or, The Mystic Valley of the Andes
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's venture; or, Driven from Armenia
Frank Merriwell's Vow; or, After Big Game in Ceylon
Traveling theater
Frank Merriwell in Advance; or, Adventures Ahead of the ShowFrank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Fame; or, The Road to Success
Frank Merriwell's father; or, The man with money to burn
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Understudy; or, Helping an Old Friend
Travers, Bing (Fictitious character)
Frank Merriwell's Lesson; or, The Young Rebels of the RanchFrank Merriwell's Red Visitors; or, Sport on the Ranch
Treasure troves
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveDick Merriwell's Comrade; or, The Treasure of the Island
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Trailing the Treasure; or, Face to Face with the Pirate Captain
Treatment
Frank Merriwell's Injury; or, Hard Luck and Crooked WorkTrials
Frank Merriwell's Faith; or, The Shadow of a CrimeTriangles (Interpersonal relations)
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornDick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Shot; or, For Life or Death
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell Puzzled; or, The Mystery of Inza
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
Frank Merriwell's Party; or, The Cruise of the Petrel
Frank Merriwell's Problem; or, The Vanishing of Elsie
Frank Merriwell's Ring; or, The Rivalry for Elsie
Frank Merriwell's Search; or, Elsie's Narrow Escape
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Yacht; or, The Chase Down the Coast
Trick roping
Dick Merriwell's Vim; or, The Greatest Game of AllFrank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Truthfulness and falsehood
Frank Merriwell in Frisco; or, The "Go" at the Golden GateFrank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
Tubbs, Obediah (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Adrift; or, In the Grip of the Sea
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Day; or, Triumphant in the Trolley League
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Dream; or, Foiling the Bank Breakers
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Duty; or, True to Old Fardale
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Restoration; or, Whipping the Team Into Shape
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Spirit; or, Fighting to the Front
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Tucker, Tommy (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Tug of war (Game)
Dick Merriwell's Astuteness; or, The Mystery of the Examination PapersDick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Turk, Tom (Fictitious character)
Frank Merriwell's Brand; or, The Angel of the T-BarFrank Merriwell's Red Guide; or, The Last of the Tribe
Turks
Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden HornDick Merriwell's Sympathy; or, Helping a Boy in Need
Frank Merriwell's venture; or, Driven from Armenia
Turner, Bing (Fictitious character)
Dick Merriwell Entombed; or, The Downfall of His FoeDick Merriwell's "Dukes"; or, His Fight with Himself
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Superiority; or, The Test That Told
Tuscan, Dan (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Twins
Frank Merriwell's Mishap; or, A Friend in the Guise of a FoeUndercover operations
Frank Merriwell's Disappearance; or, The Secret of the IslandFrank Merriwell's Money; or, The Queen of the "Queer" Makers
Underground areas
Frank Merriwell's Underground Search; or, Saving the Buried HeiressUnited States
Frank Merriwell Accused; or, Reaping the HarvestFrank Merriwell as a Ferret; or, Tracking the Train Wreckers
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in the Market; or, The Wolves of Wall Street
Frank Merriwell on Strike; or, Saving the Enemy's Property
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell on Top; or, Potting the Last of the Pack
Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Wonders; or, Hitting the Eastern League
United States Indian School (Carlisle, Pa.)
Frank Merriwell's Playing; or, Beating the Carlisle IndiansUnited States Military Academy
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West PointFrank Merriwell's Liner; or, Elsie, the Mascot of the Nine
University of Mary Washington
Frank Merriwell's Skates; or, Into the Ice TrapUniversity of Virginia
Dick Merriwell's Solution; or, The Yale Twirler's Winning JumpFrank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Unrequited love
Dick Merriwell's Debt; or, Settling the Score with SmoketownDick Merriwell's Stroke; or, Unmasking the Man of Mystery
Frank Merriwell Home Again; or, The Mystery of Ethel Driscoll
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell's "Ginger"; or, Winning an Uphill Game
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Suspicion; or, The Girl from Maine
Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
Frank Merriwell's Vow; or, After Big Game in Ceylon
Upper Saranac Lake (N.Y.)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksUrban, Clifford (Fictitious character)
Frank Merriwell at Arrowhead; or, In the Heart of the RockiesFrank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Utah
Dick Merriwell in Utah; or, The Road to "Promised Land"Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Utica (N.Y.)
Dick Merriwell's Downfall; or, The Bursting of the StormFrank Merriwell's Magic Spectacles; or Peril in the Adirondacks
Vacations
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden CaveFrank Merriwell's Pride; or, The Double Header at Pineville
Trailing the Treasure; or, Face to Face with the Pirate Captain
Valencians
Frank Merriwell's Feat; or, The Queen of the Bull FightersValparaiso (Ind.)
Frank Merriwell in Chicago; or, Meshed by MysteriesValparaíso (Chile)
Frank Merriwell's Mission; or, The Mystic Valley of the AndesVan Bunn, Colonel (Fictitious character)
Frank Merriwell's Return Blow; or, The Downfall of the DictatorFrank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Vance, Lester (Fictitious character)
Frank Merriwell Betrayed; or, The Downfall of HodgeFrank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Turn; or, Working the Winning Streak
Vandalism
Frank Merriwell in Colorado; or, Trapping the Train WreckersVandals
Frank Merriwell's ride for life, or, Foiling the train destroyersVandergould, Percy (Fictitious character)
Frank Merriwell's Black Beauty; or, Winning the DerbyFrank Merriwell's Sand; or, London Slums by Night
Vaulting
Dick Merriwell's Example; or, The Fellow Who FlunkedFrank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Vault; or, The Blades of Toledo
Veazie, Lew (Fictitious character)
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and FoesFrank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Great Finish; or, The Independent Champions of America
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Opponent; or, For the Ice Hockey Cup
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Velodromes
Frank Merriwell's Flyer; or, The Winning WheelVenice (Italy)
Dick Merriwell in Venice; or, Under the Ban of the Terrible TenVentriloquism
Frank Merriwell at Fardale Again; or, Yale Lads at the Military AcademyFrank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's death shot; or, Roughing it in Australia
Frank Merriwell's Wrist; or, The Nerve of Iron
Vernon, Grace (Fictitious character)
Frank Merriwell's Holidays; or, A Merry Christmas with Old FriendsFrank Merriwell's Ice Yacht; or, Wing and Wing
Vigglesnich, Herman (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Vigilantes
Frank Merriwell on Deck; or, Getting into Mad River LeagueVinalhaven (Me.)
Frank Merriwell's Masquerade; or, The Belle of Hurricane IslandViolence against
Frank Merriwell's Injury; or, Hard Luck and Crooked WorkViolinists
Frank Merriwell in the Mines; or, The Blind Singer of Silver BluffVirginia
Dick Merriwell's Circle; or, Crossing the Charmed LineDick Merriwell's Gallantry; or, The Girl From the South
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Volcanoes
Frank Merriwell in Mexico; or, The Search for the Silver PalaceFrank Merriwell in the South Seas; or, The Cast for Life
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Von Hohenwald, Oswald, Baron (Fictitious character)
Dick Merriwell in Panama; or, Pitted Against the UnknownDick Merriwell Triumphant; or, The Great Secret
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Voyages and travels
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyWade, Emerson (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Wadkins (Fictitious character)
Frank Merriwell's Athletic Team; or, Sport in the AdirondacksFrank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Wrist; or, The Nerve of Iron
Wagers
Dick Merriwell's Tramp Chase; or, The Awakening of ScudderWalker, Jennie (Fictitious character)
Frank Merriwell's Fast Nine; or, Champions of the CountyFrank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Walker, Tom (Fictitious character)
Dick Merriwell Absent; or, The Spook of the SchoolDick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Walker, Willie (Fictitious character)
Frank Merriwell's Hustlers; or, Cracking the ColonelsFrank Merriwell's Speed; or, Breaking the Chicago Colts
Wallace, Walter (Fictitious character)
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastFrank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Waller, Tom (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Wallingford (Conn.)
Dick Merriwell in the Marathon; or, The Sensation of the Great RunWare (Fictitious character)
Dick Merriwell on the Diamond; or, The Boy Wonder's BackstopDick Merriwell's Assurance; or, Trusted to the Last
Warne, Philip (Fictitious character)
Dick Merriwell Accused; or, The Life of the NineDick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Success; or, Bound to be a Winner
Warner, Fred (Fictitious character)
Frank Merriwell's Bluff; or, The Lost Senorita of SonoraFrank Merriwell's Intrusion; or, Warner the Man Who Won
Warwick, John (Fictitious character)
Dick Merriwell as Captain; or, In Spite of His EnemiesDick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Nine; or, Trouncing the Regular Team
Washburn, Tom (Fictitious character)
Dick Merriwell in the Line; or, Given a Show at LastDick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell, Halfback; or, Getting into the Game at Last
Washington (D.C.)
Dick Merriwell's Solution; or, The Yale Twirler's Winning JumpDick Merriwell's Undoing; or, The Intervention of a Greater Power
Water polo
Dick Merriwell in the Tank; or, Rushing the Regulars at Water PoloFrank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Watson, Jim (Fictitious character)
Dick Merriwell as Captain; or, In Spite of His EnemiesDick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Triumph; or, The Finish of the Season
Weapons of mass destruction
Frank Merriwell's Phantom; or, The Ghost of Barney MulloyWebb, Chan (Fictitious character)
Frank Merriwell at Yale Again; or, Battling for the BlueFrank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Wager; or, Bound to Win
Welch, Lewis (Fictitious character)
Frank Merriwell's Escape; or, The Girl Who Hated HimFrank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Welch, Pumper (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell, Coach; or, Pride and Prejudice
Wendell, Bobby (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
West Point (N.Y.)
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West PointFrank Merriwell's Liner; or, Elsie, the Mascot of the Nine
West, Lawrence (Fictitious character)
Frank Merriwell's Encouragement; or, The Awakening of Willie WestFrank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Theory; or, The First Day at Farnham Hall
West, Sarah (Fictitious character)
Frank Merriwell's Encouragement; or, The Awakening of Willie WestFrank Merriwell's Great Work; or, Getting the Right Start
West, Willie (Fictitious character)
Frank Merriwell's Diplomacy; or, Subduing a BullyFrank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Zest; or, The Spirit of the School
Western stories
Dick Merriwell as Detective; or, For the Honor of a FriendDick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Fast Work; or, The Champions of the North
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Opportunity; or, Making the Most of His Chance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Trip West; or, Brother Backing Brother
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in Arizona; or, The Mystery of the Mine
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Colorado; or, Trapping the Train Wreckers
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in Mexico; or, The Search for the Silver Palace
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell Marked; or, The Mystery of the Black Touch
Frank Merriwell on Deck; or, Getting into Mad River League
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Slab; or, Holding Down the Western Wonders
Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Battery; or, Taming the "Broncho Busters"
Frank Merriwell's Battle Royal; or, Up Against the Wizards
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Double; or, Fighting for Life and Liberty
Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Force; or, Disarming His Enemy
Frank Merriwell's Gold Train; or, His Great Victory in Mexico
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Manhood; or, To the Rescue of June
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
Frank Merriwell's New Move; or, Facing His Foes in Kansas City
Frank Merriwell's Papers; or, The Hour and the Man
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Talking Dog; or, Faithful unto Death
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Ted Strong's signal, or, Racing with death
Whales
Frank Merriwell's Mystery; or, The Monster of Devil IslandWheaton, Anne (Fictitious character)
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Whirlpools
Frank Merriwell's Freak; or, The One-Armed WonderWhirter, Leon (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Whirter, Wellington (Fictitious character)
Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's BreadthDick Merriwell's Support; or, Backed Up When Getting His Bumps
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
Whitcomb, Jared (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell's Aid; or, The Help of Hoboson
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Spirit; or, Fighting to the Front
Whiting, Phil (Fictitious character)
Dick Merriwell Doped; or, The Mystery of the Black StarDick Merriwell Doubted; or, Put to the Test
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell, Halfback; or, Getting into the Game at Last
Whitney, Walter (Fictitious character)
Dick Merriwell in School Again; or, The Rising of a StormDick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell's Flying Tackle; or, The Last Move in the Game
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Widows
Dick Merriwell's Distrust; or, Betrayed By a BlotterWife abuse
Frank Merriwell's Backer; or, Playing Baseball for a FortuneWiggin, Puck (Fictitious character)
Frank Merriwell as Instructor; or, The Skill of the WizardFrank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Lively Lads; or, The Rival Campers
Wilderness areas
Frank Merriwell Captured; or, Trouble in the Black TimbersFrank Merriwell's Kodakers; or, Hunting Big Game Without Guns
Wiley, Put (Fictitious character)
Frank Merriwell's Disappearance; or, The Secret of the IslandFrank Merriwell's Mystery; or, The Monster of Devil Island
Wiley, Walter, Captain (Fictitious character)
Dick Merriwell at Fairhaven; or, Bucking the Trolley LeagueDick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Distrust; or, Meeting the Masked Champions
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Management; or, The Fight for First Place
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Persistence; or, Hammering at the Top Notchers
Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell in California; or, The Search for Felecia
Frank Merriwell in Denver; or, The Clew of the Candle
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Proposal; or, Starting the Sport in the League
Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Wilkins, Willie (Fictitious character)
Dick Merriwell at Gale's Ferry; or, The Crack Man of the CrewDick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Stand; or, A Fight Against Prejudice
Wills
Dick Merriwell's Respite; or, The Campers at Lake CalmfaceFrank Merriwell in New York; or, Fighting an Unknown Foe
Frank Merriwell's Mastery; or, The Success of the Polo King
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Wilmer (Fictitious character)
Frank Merriwell's Fighters; or, The Decisive Battle with BlackstoneFrank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Zest; or, The Spirit of the School
Wilson, Oliver (Fictitious character)
Dick Merriwell's Champions; or, Foul Play in the Hockey GameDick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Wilson, Pug (Fictitious character)
Frank Merriwell's Fist; or, Bound to Know the TruthFrank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Wilson, Tid (Fictitious character)
Frank Merriwell's Fall; or, Tom, the Tramp TwirlerFrank Merriwell's Freak; or, The One-Armed Wonder
Wind River (Wyo. : River)
Frank Merriwell's Foe; or, "Plebe" Life in BarracksFrank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Rival; or, By Fair Play or Foul
Winslow, Sam (Fictitious character)
Frank Merriwell on His Mettle; or, Field Day at FardaleFrank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell; or, First Days at Fardale
Winslow, Thornton (Fictitious character)
Dick Merriwell's Betrayal; or, The Conspiracy That FailedDick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Winston, Dick (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Winter sports
Dick Merriwell in Maine; or, Sport and Peril in the Winter WoodsDick Merriwell's Flyer; or, Champions of the Ice
Wizard Minturn (Fictitious character)
Frank Merriwell's Appraisal; or, The Measure of ManhoodFrank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Woeful Watson (Fictitious character)
Dick Merriwell Comes Back; or, How Harvard Lost the TitleDick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Wolfe, Bernard (Fictitious character)
Dick Merriwell's Backers; or, The Man Behind the BatDick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell, Coach; or, Pride and Prejudice
Wolfe, Waterman (Fictitious character)
Frank Merriwell Missing; or, On the Brink of DisasterFrank Merriwell's Fortune; or, The Legacy of the Skeleton
Frank Merriwell's Understudy; or, Helping an Old Friend
Women
Dick Merriwell's Cleverness; or, Showing the Japs the American GameFrank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell in Denver; or, Real Sport in the West
Frank Merriwell in New Orleans; or, The Queen of Flowers
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
Frank Merriwell's Money; or, The Queen of the "Queer" Makers
Women bullfighters
Frank Merriwell's Feat; or, The Queen of the Bull FightersWomen heroes
Frank Merriwell's Handicap; or, The Heroism of ElsieFrank Merriwell's Skill; or, Liz, the Girl Wrecker
Women in the Mormon Church
Frank Merriwell among the Mormons; or, The Lost Tribe of IsraelWomen's rights
Frank Merriwell's Automobile; or, New Friends and Old FoesWoodcliff, Mamie (Fictitious character)
Dick Merriwell's Satisfaction; or, Hot Work at Indoor BaseballDick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Woodhull, Byron (Fictitious character)
Frank Merriwell Decoyed; or, The Captive of Woodhull HallFrank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Woodock, Mart (Fictitious character)
Frank Merriwell Aroused; or, The Bicycle Boys of BelfastFrank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Worcester (Mass.)
Frank Merriwell's Drive; or Defeating the ProfessionalsWorking class
Dick Merriwell's Young Pitcher; or, The Fellow Who DisappearedFrank Merriwell at Henley; or, Life on a House Boat
Worthington, Paul (Fictitious character)
Frank Merriwell's Fire; or, The Last Stroke of Milton SukesFrank Merriwell's Great Peril; or, The Mystery of the Mazatzals
Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
Wounds and injuries
Frank Merriwell's Honor; or, Defying the Boss of the LeagueWreckers (Plunderers of ships)
Frank Merriwell's Skill; or, Liz, the Girl WreckerWrestling
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Red Rival; or, Fun among the Indians
Wrestling stories
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Freshman; or, First Days at Yale
Frank Merriwell's Great Work; or, Getting the Right Start
Wrexler, Guy (Fictitious character)
Frank Merriwell's Acuteness; or, The Search for a NameFrank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Wright, Harry (Fictitious character)
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineFrank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Wynne, Billy (Fictitious character)
Frank Merriwell Wins; or, The Success of "True Blue"Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Chance; or, To Make or Break
Frank Merriwell's Failure; or, High Hopes and Hard Luck
Frank Merriwell's Pluck; or, Never Say Die
Frank Merriwell's Prosperity; or, Forging to the Front
Wynne, Harvey (Fictitious character)
Frank Merriwell in Paris; or, The Man Without a NameFrank Merriwell Suspected; or, For the Honor of France
Wyoming
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun MineDick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Intuition; or, The Worst Fellow in College
Frank Merriwell Cut Off; or, The Result of the Spring Rise
Frank Merriwell in the Saddle; or, The Man from Medicine Bow
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell; or, First Days at Fardale
Yachting
Dick Merriwell on the Deep; or, The Cruise of the "Yale"Frank Merriwell's Yacht; or, The Chase Down the Coast
Yachts
Frank Merriwell Afloat; or, The Cruise of the White WingsFrank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Yale University
Dick Merriwell and the Carlisle Warriors; or, The Mystery of the Kidnapped PitcherDick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Beset; or, The Revenge of Quinn Harvester
Dick Merriwell Comes Back; or, How Harvard Lost the Title
Dick Merriwell Doped; or, The Mystery of the Black Star
Dick Merriwell Held Back; or, Secret Enemies at Work
Dick Merriwell in the Line; or, Given a Show at Last
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
Dick Merriwell Looks Ahead; or, How Baseball Saved the Bank
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell Repaid; or, The Heart of Officer Maloney
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
Dick Merriwell's Astuteness; or, The Mystery of the Examination Papers
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Battle for the Blue; or, The Yale Nine at West Point
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Best Work; or, Up Against a Hard Proposition
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Camp Site, or, The Peril at Pine Point
Dick Merriwell's Champions; or, Foul Play in the Hockey Game
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Debt; or, Settling the Score with Smoketown
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Device; or, The Yale Pitcher's New Curve
Dick Merriwell's Disadvantage; or, The First Game with Harvard
Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
Dick Merriwell's Distrust; or, Betrayed By a Blotter
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
Dick Merriwell's Enthusiasm; or, The Sophomore Pitcher's Last Ball
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Evidence; or, Yale's Left-Handed Victory
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Foreign Foe; or, The Discovery of the Baseball Bomb
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Heroic Crew; or, How a Yale Ball Player Saved a Boat Race
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hurdling; or, The Star and Satellites
Dick Merriwell's Influence; or, On the Right Road at Last
Dick Merriwell's Lark; or, Beaten at Every Turn
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Marksmen; or, The Best Men at the Traps
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Plan; or, Jim Phillips; Initiation
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Princeton Opponents; or, The Winning Third Strike
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Regret; or, The Friend He Never Knew
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Resentment; or, In Defence of His Honor
Dick Merriwell's Respite; or, The Campers at Lake Calmface
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
Dick Merriwell's Sixth Sense; or, The Yale Pitcher's Double Play
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Solution; or, The Yale Twirler's Winning Jump
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Staying Power; or, The Great Game at New Haven
Dick Merriwell's Strange Clew; or, How Harvard Was Outguessed
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Value; or, The Game That Settled the Question
Dick Merriwell's Value; or, The Success of Square Sport
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Freshman; or, First Days at Yale
Dick Merriwell, Halfback; or, Getting into the Game at Last
Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell as "Anchor"; or, The Winning Pull in the Tug of War
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as the Star; or, Trouble in Junior Theatricals
Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell at Yale Again; or, Battling for the Blue
Frank Merriwell at Yale; or, Freshman against Freshman
Frank Merriwell Deceived; or, A Heart of Gold
Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
Frank Merriwell in New Haven; or, Facing Yale in the Field
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell Tested; or, A Doubtful Honor
Frank Merriwell's "Brassie" Shot; or, Inza's Difficult "Hazard"
Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
Frank Merriwell's "Flock"; or, The Awakening of Badger
Frank Merriwell's "Pull"; or, True and Tried
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Archer; or, Beating the Red Bowmen
Frank Merriwell's Athletic Team; or, Sport in the Adirondacks
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
Frank Merriwell's Camp; or, Yale Athletes in the Great North Woods
Frank Merriwell's Captive; or, The Folly of Chester Arlington
Frank Merriwell's Captivity; or, The Vendetta in Kentucky
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Coach; or, How the Freshmen Won
Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
Frank Merriwell's Compact; or, The Triumph of Badger
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Curves; or, Clipping the Tiger's Claws
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Dilemma; or, Forcing His Enemy's Hand
Frank Merriwell's Discovery; or, The New London Boat Race
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Drive; or Defeating the Professionals
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Entertainments; or, Celebrating the Victories of Old Yale
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Even Up; or, Squaring the Score
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Favor; or, True as Steel
Frank Merriwell's Finish; or, Blue against Crimson
Frank Merriwell's Five; or, Old Friends at Yale
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Freshmen; or, The Relay Team That Won
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Capture; or, Bicycle against Horse
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's High Jump; or, Winning the Championship from Harvard
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Honor; or, The Nobility of Badger
Frank Merriwell's Horse; or, The Boy Who Would Be Bad
Frank Merriwell's Ice Yacht; or, Wing and Wing
Frank Merriwell's Influence; or, Inza, the Mascot of the Crew
Frank Merriwell's Initiation; or, The Secret Order of Pi Gamma
Frank Merriwell's Intrusion; or, Warner the Man Who Won
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Kick; or, Downing the Princeton Tigers
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Limit; or, Calling a Halt
Frank Merriwell's Liner; or, Elsie, the Mascot of the Nine
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Match; or, The King of the Sophomores
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mishap; or, A Friend in the Guise of a Foe
Frank Merriwell's Musketeers; or, A Mountain Vendetta
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's New Idea; or, The American School of Athletic Development
Frank Merriwell's New Protege; or, The Star of the Freshman Class
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Playing; or, Beating the Carlisle Indians
Frank Merriwell's Policy; or, Playing Columbia for Practice
Frank Merriwell's Power; or, Hazing the Freshmen at Billie's
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Return to Yale; or, The Mystery of the Examination Papers
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's Reward; or, Buck Badger's Humiliation
Frank Merriwell's Rough Riders; or, The Athletic Team at Badger's Ranch
Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Set-Back; or, Dick Starbright's Success
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shrewdness; or, Clearing His Protege's Honor
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Skates; or, Into the Ice Trap
Frank Merriwell's Sleigh; or, Warm Hearts and Brave Hands
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Stroke; or, The Test of Friendship
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Talisman; or, The Charm of Cocheta
Frank Merriwell's Temptation; or, Nothing but Quiet Sport
Frank Merriwell's Theory; or, A Fight for a Friend
Frank Merriwell's Throw; or, Yale Athletes at Niagara
Frank Merriwell's Thrust; or, Taming a Dangerous Foe
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Trailing; or, The Flight of a Fool
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Triumph; or, In Front at the Finish
Frank Merriwell's Victory; or, The Winning Oar
Frank Merriwell's Vim; or, Reawakening the Yale Spirit
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wonders; or, Hitting the Eastern League
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Wrist; or, The Nerve of Iron
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Yaqui River (Mexico)
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the YaquiFrank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
Yates, Duncan (Fictitious character)
Frank Merriwell as Full Back; or, True to His ColorsFrank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Sign; or, The Secret of the Silent Student
Yedding (Fictitious character)
Frank Merriwell's Dash; or, Yale Against the FieldFrank Merriwell's Finish; or, Blue against Crimson
Yellowstone National Park
Frank Merriwell's Fairy; or, The Hermit of Yellowstone ParkYokohama-shi (Japan)
Frank Merriwell in Japan; or, The Sign of the AvengerFrank Merriwell's Force; or, Disarming His Enemy
Young Joe Crowfoot (Fictitious character)
Dick Merriwell Adrift; or, In the Grip of the SeaDick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Campmates; or, Old Chums on the Field
Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Draw; or, The Struggle with Smoketown
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Lead; or, Bound to Hold First Place
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Red Comrade; or, The Messenger from the West
Dick Merriwell's Reprisal; or, The Clash of the Champions
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Sacrifice; or, Team Work That Told
Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Strength; or, In the Thick of the Fray
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Way; or, The Fellow Who Never Failed
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
Frank Merriwell's Fast Nine; or, Champions of the County
Frank Merriwell's Kids; or, The World-Beaters in New York
Frank Merriwell's New Auto; or, The Lure to Destruction
Frank Merriwell's Old Flock; or, The Reunion at Merry Home
Frank Merriwell's Pride; or, The Double Header at Pineville
Frank Merriwell's Red Guide; or, The Last of the Tribe
Frank Merriwell's Restraint; or, The Revenge of a Redskin
Frank Merriwell's Son; or, The Mark of a Star
Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Young Crew; or, The Mystery of the Boat House
Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
Young men
Dick Merriwell Strapped or, The Adventure of the Escaped ConvictsDick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
Dick Merriwell's Progress; or, The First Chance on the Field
Dick Merriwell's Responsibility; or, The Winning Pull in the Tug of War
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell's "Set"; or, Picking up an Outcast
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Fencing; or, For Sport or For Blood
Frank Merriwell's Football; or, The Disappearance of Jack Ready
Frank Merriwell's Generosity; or, Square as a Brick
Frank Merriwell's Heart; or, A Royal Thanksgiving
Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Method; or, The Secret of Becoming a Champion
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Play; or, Putting on his own Piece
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Return; or, The Unmasking of the Mystery
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sport; or, The Hazing of Jack Ready
Frank Merriwell's Stratagem; or, True Friends and False
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Work; or, In Training for Spring Sports
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Zacatecas (Mexico : State)
Frank Merriwell in Mexico; or, The Search for the Silver PalaceZenicho, Gaspard (Fictitious character)
Frank Merriwell's Ingots; or, The Sunken Treasure of the IncasFrank Merriwell's Quest; or, The Search for the Golden Lake
Zenicho, Inez (Fictitious character)
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Zinck, Brick (Fictitious character)
Frank Merriwell's Bat; or, Saved by an AlibiFrank Merriwell's Confidence; or, Pulling Against the Tide
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Skill; or, Fighting for the Lead
Frank Merriwell's Triumph; or, In Front at the Finish
Zola, Emile (Fictitious character)
Frank Merriwell Suspected; or, For the Honor of FranceFrank Merriwell's Friendship; or, The Hot Blood of Youth
Zolverein, Gerard (Fictitious character)
Frank Merriwell's Own Company; or, Barnstorming in the Middle WestFrank Merriwell, Magician; or, For Fun, Fame and Fortune
Zombies
Frank Merriwell's Fingers; or, The Man Who Came BackZooks, Phenias, Professor (Fictitious character)
Dick Merriwell Shadowed; or, The Search for the Lost ProfessorDick Merriwell's Drive; or, Evening Up With His Enemy
Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers