The Edward T. LeBlanc Memorial Dime Novel Bibliography

Person - Patten, William G. (William Gilbert), 1866-1945

Pseudonyms: Author of "Frank Merriwell"; Bellwood, Herbert; Burr, George Thruston; Douglas, John L.; Gibson, Frederick; MacDougal, Frank H.; MacLaren, Gordon; One of the Boys; Standish, Burt L., 1866-1945; Wharton, Julian G.; Wilder, William West, 1866-1945; Wyoming Will

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Items with "Patten, William G. (William Gilbert), 1866-1945" as Cited Author

Adventure Library

45. The Forest Rogue
48. The Riddle and the Ring; or, Won by Nerve
50. Bainbridge of Bangor
87. On Wooded Trails; or, Among the Adirondack Guides
97. Simple Simon; or, The Fellow They Took for a Fool
162. The Forest Rogue
165. The Riddle and the Ring; or, Won by Nerve
167. Bainbridge of Bangor

Alger Series (Street & Smith - 1st Series)

176. The Young Steel Worker
190. The Boy Marvel
194. The Boy Horse Owner

Beadle's Half-Dime Library

1032. Cowboy Chris, the Man of Caliber; or, Hot Times in Hot Hole. A Romance of Ranch, Range and Road Rovers
1041. Cowboy Chris to the Fore; or, Scourging the Scourge of the San Juan
1056. Cowboy Chris in Cinnabar; or, The Battle for the Blue Jeans
1063. Wild Bill's Weird Foe; or, The Mystery of Moaning Gulch. A Tale of the Black Hills
1066. Cowboy Chris, the Desert Centaur; or, Hawking for the Human Hawk. A Story of the Arid Plains
1073. Wild Bill's Sable Pard; or, The Pirates of Peaceful Pocket
1075. Cowboy Chris, the Vengeance Volunteer; or, The Death Hunt Pards. A Romance of Arizona
1094. Cowboy Chris' Last Campaign; or, The Grand Round-Up at Robinson's Ranch

Beadle's Popular Library

Wild Bill's Sable Pard; or, The Pirates of Peaceful Pocket
3. Cowboy Chris, the Man of Caliber; or, Hot Times in Hot Hole. A Romance of Ranch, Range and Road Rovers
8. Cowboy Chris to the Fore; or, Scourging the Scourge of the San Juan
14. Cowboy Chris in Cinnabar; or, The Battle for the Blue Jeans
20. Cowboy Chris, the Desert Centaur; or, Hawking for the Human Hawk. A Story of the Arid Plains
30. Cowboy Chris, the Vengeance Volunteer; or, The Death Hunt Pards. A Romance of Arizona
38. Cowboy Chris' Last Campaign; or, The Grand Round-Up at Robinson's Ranch
44. Wild Bill's Weird Foe; or, The Mystery of Moaning Gulch. A Tale of the Black Hills

Bound to Win Library

6. The crimson "Q"
20. John Smith of Michigan
34. The Roustabout Boys; or, A Trip to Maine
46. Rivals of the Pines; or, The Hunt for the Great White Stag
59. Simple Simon; or, The Fellow They Took for a Fool
122. The young horseman

Brave and Bold

230. The Mark of a Thumb; or, The Mystery of the Crimson "Q"
244. Rivals of the Pines; or, The Hunt for the Great White Stag
254. A jay from Maine; or, The fortunes of Reuben Green
277. Simple Simon; or, The Fellow They Took for a Fool
306. The Young Horseman; or, From the Adirondacks to the Andes
366. The Roustabout Boys; or, A Trip to Maine

Diamond Handbook Series

6. Frank Merriwell's Book of Athletic Development

The Dime Novel

1. Bob Hunter; or, The Boss of the Rum Runners
2. Bob Hunter to the Rescue; or, The Battle on Rum Row.

Golden Hours

The Boy Horse Owner
The Boy Marvel
On Wooded Trails; or, Among the Adirondack Guides
Reuben Green, the jay from Maine; or, The Colorado Croesus
Simple Simon; or, The Fellow They Took for a Fool
The Young Steel Worker

Medal Library

691. The Young Steel Worker
715. The Boy Marvel
719. On Wooded Trails; or, Among the Adirondack Guides
725. The Boy Horse Owner
731. Simple Simon; or, The Fellow They Took for a Fool
811. Bainbridge of Bangor
815. The Riddle and the Ring; or, Won by Nerve
817. The Forest Rogue

Might and Main Library

27. Loyal to the Core; or, The Rise of a Young Iron Worker
60. The Roustabout Boys; or, A Trip to Maine

New Romance Library

66. Simple Simon; or, The Fellow They Took for a Fool

New Tip Top Weekly

Frank Merriwell, Jr. in Idaho; or, The Brand Blotters of Blaine County
Frank Merriwell, Jr. in the Box; or, The Game with Kelly's Outlaws
Frank Merriwell, Jr.'s Close Shave; or, The Plot That Failed
Frank Merriwell, Jr.'s Skill; or, The Wizards of Wonder
Frank Merriwell, Jr.'s Struggle; or, The Fight With Himself
Frank Merriwell, Jr.; or, The Camp On Wind River

Nick Carter Stories

The Riddle and the Ring; or, Won by Nerve

Tip Top Weekly

Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Forest Lake; or, The King of Flume River
Dick Merriwell at Gale's Ferry; or, The Crack Man of the Crew
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell at Montauk Point; or, The Terror of the Air
Dick Merriwell at the Meet; or, Honors Worth Winning
Dick Merriwell Caught Napping; or, The Rube That Could Pitch
Dick Merriwell Defeated; or, The Champion of the Clover Club
Dick Merriwell Doubted; or, Put to the Test
Dick Merriwell Held in Check; or, Chester Arlington's Successful Move
Dick Merriwell in Court; or, Judge Grimm of Grumblestone
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Mystery Valley; or, Buried Alive in Bulldog Tunnel
Dick Merriwell in Panama; or, Pitted Against the Unknown
Dick Merriwell in the Copper Country; or, The Search for a Lost Mine
Dick Merriwell in the Elk Mountains; or, The Search for Dead Injun Mine
Dick Merriwell in the Marathon; or, The Sensation of the Great Run
Dick Merriwell in the North Woods; or, The Timber Thieves of the Floodwood
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell in the Wilds; or, The Call of the Woods
Dick Merriwell in Utah; or, The Road to "Promised Land"
Dick Merriwell on the Boards; or, Fighting the Theatrical Syndicate
Dick Merriwell on the Deep; or, The Cruise of the "Yale"
Dick Merriwell on the Great Lakes; or, The Smugglers of the Inland Seas
Dick Merriwell on the Rocking R; or, The Finish of the Feud
Dick Merriwell Strapped or, The Adventure of the Escaped Convicts
Dick Merriwell Triumphant; or, The Great Secret
Dick Merriwell Watched; or, The Secret of the Shadow
Dick Merriwell's "Dip"; or, The Mysterious Movements of a Hat
Dick Merriwell's "Skyscooter"; or, Professor Pagan and the "Princess"
Dick Merriwell's "Wing"; or, The Man Who Couldn't Be Stopped
Dick Merriwell's Advice; or, The Man Who Woke Up
Dick Merriwell's Backstop; or, The Result of Bad Habits
Dick Merriwell's Belief; or, Chester Arlington Meshed
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Betrayal; or, The Conspiracy That Failed
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Circle; or, Crossing the Charmed Line
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Collegemate; or, Fighting a Crooked Deal
Dick Merriwell's Colors' or, All for the Blue
Dick Merriwell's Commencement; or, The Last Week at Yale
Dick Merriwell's Condition; or, An Affair of the Heart
Dick Merriwell's Control; or, The Man on the Bench
Dick Merriwell's Coolness; or, At the Nevada Gold Fields
Dick Merriwell's Counsel; or, A Friend in Need
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Dandies; or, A Surprise for the Cowboy Nine
Dick Merriwell's Decision; or, The Sacrifice of a Principle
Dick Merriwell's Desperate Work; or, Snatching Victory from Defeat
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Development; or, The All-Round Wonder
Dick Merriwell's Dilemma; or, The Double-Header at Maplewood
Dick Merriwell's Distrust; or, Under Two Flags
Dick Merriwell's Dog; or, Faithful to the Last
Dick Merriwell's Driving; or, "The Terror from Toronto"
Dick Merriwell's Enigma; or, The Mystery of Mermaid Island
Dick Merriwell's Equal; or, The Fellow with the Flying Feet
Dick Merriwell's Example; or, The Fellow Who Flunked
Dick Merriwell's Eye; or, The Secret of Good Batting
Dick Merriwell's Flyer; or, Champions of the Ice
Dick Merriwell's Fortitude; or, The Overthrowing of a Government
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Gallantry; or, The Girl From the South
Dick Merriwell's Gambol; or, Sport at the County Fair
Dick Merriwell's Ginger; or, A Check for the Crimson
Dick Merriwell's Good Cheer; or, Holidays with the Exiles
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Hot Pursuit; or, Running Down the Kidnappers
Dick Merriwell's Inspiration; or, The Boys of Loon Lodge
Dick Merriwell's Intuition; or, The Worst Fellow in College
Dick Merriwell's Masked Enemy; or, The Man With the Scar
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mind; or, The Ideal of Manhood
Dick Merriwell's Money; or, Playing a Losing Game
Dick Merriwell's Motor Car; or, The Wizard of the Road
Dick Merriwell's Motto; or, Fair Play and No Favors
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Penetration; or, The Man from Nowhere
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Perseverance; or, The Plot Against a Nation
Dick Merriwell's Pick-Ups; or, A Game with the Outlaws
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Predicament; or, Frank Merriwell Facing His Foes
Dick Merriwell's Prodding; or, The Fellow Who Lacked Push
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Protest; or, The Man Who Would Not Play Clean
Dick Merriwell's Quandary; or, The Mystery of the Deserted Farmhouse
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Rally; or, Making a Fighting Finish
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Reach; or, The Twist of the Wizard's Wrist
Dick Merriwell's Reliance; or, The Man Who Had Served Time
Dick Merriwell's Reputation; or, Like a Snake in the Grass
Dick Merriwell's Rescue; or, The Regeneration of Rudolph Rose
Dick Merriwell's Restraint; or, "The Prince of the Foils"
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, The Reappearance at Fardale
Dick Merriwell's Risk; or, Taking Chances on the Bases
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Shooting; or, The Gun Club in the Woods
Dick Merriwell's Silence; or, The Shadow of the Past
Dick Merriwell's Sky Chase; or, The Diamond Mystery of Denver
Dick Merriwell's Snare; or, Trapping the Card Tricksters
Dick Merriwell's Stanchness; or, Standing By a Friend
Dick Merriwell's Stand; or, A Fight Against Prejudice
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Star Pupil; or, Squaring the Score
Dick Merriwell's Subterfuge; or, The Tussle with the Topnotchers
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's Trip West; or, Brother Backing Brother
Dick Merriwell's Trust; or, The Triumph of True Manhood
Dick Merriwell's Understanding; or, The Man Who Was Hounded
Dick Merriwell's Undoing; or, The Intervention of a Greater Power
Dick Merriwell's Vantage; or, The Hindoo Mystery
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Warning; or, Subduing a Bully
Dick Merriwell's Young Pitcher; or, The Fellow Who Disappeared
Dick Merriwell, American; or, The Man from Japan
Dick Merriwell, Captain of the Varsity; or, Game to the Last
Dick Merriwell, Diplomat; or, The Stolen State Paper
Dick Merriwell, Driver; or, The Race for the Daremore Cup
Dick Merriwell, Mediator; or, The Strike at the Plum Valley Mine
Dick Merriwell, Navigator; or, The Adventure on the Sound
Dick Merriwell, Peacemaker; or, The Split in the Varsity
Dick Merriwell, Revolutionist; or, Backing a Rebellion
Dick Merriwell, Tutor; or, The Fellow Who Gave Up Football
Dick Merriwell, Universal Coach; or, Fighting the Class Battles
Frank Merriwell Accused; or, Reaping the Harvest
Frank Merriwell Afloat; or, The Cruise of the White Wings
Frank Merriwell Again on the Slab; or, Merry in His Old-Time Form
Frank Merriwell among the Mormons; or, The Lost Tribe of Israel
Frank Merriwell among the Rustlers; or, The Cattle King's Daughter
Frank Merriwell Aroused; or, The Bicycle Boys of Belfast
Frank Merriwell as Full Back; or, True to His Colors
Frank Merriwell as Instructor; or, The Skill of the Wizard
Frank Merriwell at Fardale Again; or, Yale Lads at the Military Academy
Frank Merriwell at Henley; or, Life on a House Boat
Frank Merriwell at Phantom Lake; or, The Mystery of the Mad Doctor
Frank Merriwell at the Throttle; or, Bringing Through the Black Express
Frank Merriwell Betrayed; or, The Downfall of Hodge
Frank Merriwell Doomed; or, The Anti-Dreyfus League
Frank Merriwell Held Up; or, The Robbery of the Mountain Express
Frank Merriwell in Advance; or, Adventures Ahead of the Show
Frank Merriwell in California; or, The End of the Great Tour
Frank Merriwell in Camp; or, Frolics with the Fardale Boys
Frank Merriwell in Diamond Land; or, The Vanishing Girl of Vista Grande
Frank Merriwell in Paris; or, The Man Without a Name
Frank Merriwell in the Mines; or, The Blind Singer of Silver Bluff
Frank Merriwell in the National Forest; or, Outwitting the Timber Thieves
Frank Merriwell in Training; or, The Mystery of the Midnight Prowler
Frank Merriwell on Rattlesnake Ranch; or, The Dupe Who Became a Shark
Frank Merriwell on the desert; or, The mystery of the skeleton
Frank Merriwell on the Road; or, The All-Star Combination
Frank Merriwell Perplexed; or, The Mystery of Eagle Valley
Frank Merriwell Suspected; or, For the Honor of France
Frank Merriwell under Megunticook; or, With the Knox County League
Frank Merriwell Wins; or, The Success of "True Blue"
Frank Merriwell's "Favorite"; or, The Boy Who "Made Good"
Frank Merriwell's "Queen"; or, Blow for Blow
Frank Merriwell's Acuteness; or, The Search for a Name
Frank Merriwell's Admirers; or, Annoyed by Attention
Frank Merriwell's Advancement; or, Engineer of the Mountain Express
Frank Merriwell's Appraisal; or, The Measure of Manhood
Frank Merriwell's Assistance; or, "The Land of Too Much Trouble"
Frank Merriwell's Automobile; or, New Friends and Old Foes
Frank Merriwell's Backer; or, Among London Sports
Frank Merriwell's Ball Team; or, Winning the First Game
Frank Merriwell's Bat; or, Saved by an Alibi
Frank Merriwell's Bicycle Boys; or, The Start across the Continent
Frank Merriwell's Black Beauty; or, Winning the Derby
Frank Merriwell's Black Terror; or, The Mad Horse of Montes Altos
Frank Merriwell's Blow; or, Unmasking a Rascal
Frank Merriwell's Bold Play; or, The Checkmating of Felipe Lopez
Frank Merriwell's Boom; or, The New York Production
Frank Merriwell's Boy; or, A Chip of the Old Block
Frank Merriwell's Brand; or, The Angel of the T-Bar
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Caddie; or, On the St. Andrews Golf Links
Frank Merriwell's Campaign; or, Fighting the System
Frank Merriwell's Capture; or, The Black Schooner
Frank Merriwell's Catch; or, The Canoe Boys of Lake Sebasticook
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Choice; or, The Fair Rivals of Fardale
Frank Merriwell's Chum; or, The Hand of a Friend
Frank Merriwell's Chums; or, Out Again for Sport
Frank Merriwell's Combination; or, The All Round Athletes
Frank Merriwell's Command; or, Dick Merriwell's Rebellion
Frank Merriwell's Comprehension; or, The Making of Vincent Schuyler
Frank Merriwell's Courage; or, Loyal to the Last
Frank Merriwell's Courage; or, True Nerve against Bluff
Frank Merriwell's Coward; or, The Awakening of Sam Shrubb
Frank Merriwell's Crew; or, The Champions of the Potomac
Frank Merriwell's Danger; or, The Shadow of Disgrace
Frank Merriwell's Daring Deed; or, The Race for a Hundred Lives
Frank Merriwell's Daring; or, Elsie Bellwood's Sacrifice
Frank Merriwell's Dash; or, Yale Against the Field
Frank Merriwell's Deception; or, Celebrating Omega Lambda Chi
Frank Merriwell's Defense; or, The Struggle for the Queen Mystery Mine
Frank Merriwell's Desperate Chance; or, The Rescue of June Arlington
Frank Merriwell's Determination; or, Getting the Best of His Foes
Frank Merriwell's Diplomacy; or, Subduing a Bully
Frank Merriwell's Disappearance; or, The Secret of the Island
Frank Merriwell's Document; or, The Pursuit of Porfias Del Norte
Frank Merriwell's Double Shoot; or, Winning in the Box
Frank Merriwell's Doubts; or, The Wizard of the Swimming-Tank
Frank Merriwell's Drift; or, With the Penobscot River Drivers
Frank Merriwell's Duel; or, A Point of Honor
Frank Merriwell's Duplicate; or, The Rascal from Ringbolt
Frank Merriwell's Encouragement; or, The Awakening of Willie West
Frank Merriwell's Enemy; or, Rivals of the Blue Ridge
Frank Merriwell's Energy; or, Dick Merriwell's Triple Play
Frank Merriwell's Escape; or, The Girl Who Hated Him
Frank Merriwell's Eyes; or, Saving an Enemy
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Faith; or, The Shadow of a Crime
Frank Merriwell's Fall; or, Tom, the Tramp Twirler
Frank Merriwell's Fardale Friends; or, Facing Old Foes
Frank Merriwell's Fardale Rackets; or, Yale Lads on a Frolic
Frank Merriwell's Farewell; or, Last Days in Merrie England
Frank Merriwell's Fellows; or, Dick Merriwell's Fast Work
Frank Merriwell's Fighters; or, The Decisive Battle with Blackstone
Frank Merriwell's Find; or, The Waif of the Train
Frank Merriwell's First Part; or, The Start as an Actor
Frank Merriwell's First Run; or, The Chance of his Life
Frank Merriwell's Fist; or, Bound to Know the Truth
Frank Merriwell's Flyer; or, The Winning Wheel
Frank Merriwell's Forgiveness; or, The Boy Who Had Another Chance
Frank Merriwell's Freak; or, The One-Armed Wonder
Frank Merriwell's Game; or, Snaring the Sharper
Frank Merriwell's Glory; or, Last Triumphs at Old Yale
Frank Merriwell's Great Hit; or, Fighting the Play Pirates
Frank Merriwell's Great Run; or, Trouncing the Tigers
Frank Merriwell's Great Victory; or, The Effort of His Life
Frank Merriwell's Great Work; or, Getting the Right Start
Frank Merriwell's Guide; or, Sport around Moosehead Lake
Frank Merriwell's Guile; or, The Queen of the Matadors
Frank Merriwell's Hard Case; or, The Boy Who Would Not Try
Frank Merriwell's Hard Luck; or, A Slip on the Ladder
Frank Merriwell's Hard Proposition; or, The Tigers of Texas
Frank Merriwell's Helper; or, The Assistance of Ralph Sand
Frank Merriwell's Hit; or, Dick Merriwell's Red Friend
Frank Merriwell's Hold-Back; or, The Boys of Bristol
Frank Merriwell's Hot-Head; or, The Boy from Arizona
Frank Merriwell's Hunt; or, In at the Death
Frank Merriwell's Ingots; or, The Sunken Treasure of the Incas
Frank Merriwell's Injury; or, Hard Luck and Crooked Work
Frank Merriwell's Insight; or, The Brand Blotter of the X Bar S
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Intervention; or, The Horse Thief of the Lazy X
Frank Merriwell's Judgment; or, The Man Who Won
Frank Merriwell's Lads; or, The Fellow with the Family Tree
Frank Merriwell's Lesson; or, The Young Rebels of the Ranch
Frank Merriwell's Lively Lads; or, The Rival Campers
Frank Merriwell's Loyalty; or, The Land of the Lost People
Frank Merriwell's Mark; or, Subduing a Bully
Frank Merriwell's Marvel; or, Dick Merriwell in the Box
Frank Merriwell's Masquerade; or, The Belle of Hurricane Island
Frank Merriwell's Misfortune; or, The Start on a New Career
Frank Merriwell's Mystery; or, The Monster of Devil Island
Frank Merriwell's Nerve; or, Game to the Last
Frank Merriwell's Nine; or, Surprising the Southern League
Frank Merriwell's Nobility; or, The Tragedy of the Ocean Tramp
Frank Merriwell's Opportunity; or, The Ghost of Black Gorge
Frank Merriwell's Patience; or, The Making of a Pitcher
Frank Merriwell's Peril; or, The Smugglers of the Border
Frank Merriwell's Perplexity; or, The Mystery of the Blue Diamond
Frank Merriwell's Phenom; or, The Untrained Wonder
Frank Merriwell's Project; or, The Man from Mexico
Frank Merriwell's Proposition; or, Captain Baldwin's Secret Work
Frank Merriwell's Prosperity; or, Forging to the Front
Frank Merriwell's Protection; or, The Man Who Went Wrong
Frank Merriwell's Protege; or, Lending a Helping Hand
Frank Merriwell's Pupil; or, The Boy with the Wizard Wing
Frank Merriwell's Pursuit; or, The Chase of the Stolen Yacht
Frank Merriwell's Quest; or, The Search for the Golden Lake
Frank Merriwell's Racer; or, Birds of a Feather
Frank Merriwell's Ranch Boss; or, Big Bruce and the "Blossoms"
Frank Merriwell's Ranch; or, Roughing It on the Range
Frank Merriwell's Reception at Yale; or, A Hot Time in New Haven
Frank Merriwell's Record Breakers; or, The Fastest Lads in Their Class
Frank Merriwell's Red Rival; or, Fun among the Indians
Frank Merriwell's Red Visitors; or, Sport on the Ranch
Frank Merriwell's Return Blow; or, The Downfall of the Dictator
Frank Merriwell's Revenge; or, Aroused at Last
Frank Merriwell's ride for life, or, Foiling the train destroyers
Frank Merriwell's Rope; or, The Pest of the Trail
Frank Merriwell's Ruse; or, Paid in Their Own Coin
Frank Merriwell's Sand; or, London Slums by Night
Frank Merriwell's Scheme; or, Getting Ready for the Great Trip
Frank Merriwell's Secret; or, A Friend in Need
Frank Merriwell's Secret; or, Trying to Steal the Double Shoot
Frank Merriwell's Shadow; or, The Mysterious Stranger
Frank Merriwell's Shot; or, Out with the Guthrie Gun Club
Frank Merriwell's Sign; or, The Secret of the Silent Student
Frank Merriwell's Six-in-Hand; or, The Trail to Pickpocket
Frank Merriwell's Steadiness; or, The Great Yale-Harvard Contests
Frank Merriwell's Steadying Hand; or, The Test of Manhood
Frank Merriwell's Struggle; or, "The Strongest Man in the World"
Frank Merriwell's Support; or, Dick Merriwell's Great Work
Frank Merriwell's Sure Hand; or, The Man Who Won the Big Race
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
Frank Merriwell's Suspicion; or, The Last Stroke of the Secret Powers
Frank Merriwell's Sway; or, The Boy Who Was Pampered
Frank Merriwell's Tact; or, The Taming of Garth Tennant
Frank Merriwell's Tenacity; or, The Mystery of the Famous Scientist
Frank Merriwell's Texas Tournament; or, Sport among the Cowboys
Frank Merriwell's Theory; or, The First Day at Farnham Hall
Frank Merriwell's Touch; or, Light as a Feather, Yet Heavy as Lead
Frank Merriwell's Treasure Map; or, The Search for Buried Gold
Frank Merriwell's Trick; or, His Battle with Himself
Frank Merriwell's Turn; or, Working the Winning Streak
Frank Merriwell's Twirler; or, Dick Merriwell's Jump Ball
Frank Merriwell's Underground Search; or, Saving the Buried Heiress
Frank Merriwell's Unknown Friend; or, Old Foes in New Places
Frank Merriwell's Unknown; or, The Mysterious James Brown
Frank Merriwell's Wager; or, Bound to Win
Frank Merriwell's Wit; or, Thwarting a Governor
Frank Merriwell's Yacht; or, The Chase Down the Coast
Frank Merriwell's Yale Chums; or, The Jolly Dogs of Fardale
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Aviator; or, The Triumph of Genius
Frank Merriwell's Young Canadian; or, The Victory of Defeat
Frank Merriwell's Young Clippers; or, Taking a Fall Out of a Fast Team
Frank Merriwell's Young Star; or, Dick Merriwell's Great Base Running
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean
Frank Merriwell's Zest; or, The Spirit of the School
Frank Merriwell, Engine Wiper; or, At the Foot of the Ladder
Frank Merriwell, Engineer; or, The Turn of Fortune
Frank Merriwell, Fireman; or, The First Step Upward
Frank Merriwell, Magician; or, For Fun, Fame and Fortune
Frank Merriwell, Prince of the Rope; or, The King Bee from Kinknot
Frank Merriwell, the Always Ready; or, The Mystery of Miguel Toro
Frank Merriwell, the Man of Grit; or, The Peril of Barney Mulloy
Frank Merriwell, Victor; or, The Redemption of "Babe" Silver
The Slaves of Yucatan; or, Frank Merriwell's Pledge
1. Frank Merriwell; or, First Days at Fardale
2. Frank Merriwell's Foe; or, "Plebe" Life in Barracks
3. Frank Merriwell's Medal; or, "Plebe" Life in Camp
4. Frank Merriwell's Rival; or, By Fair Play or Foul
5. Frank Merriwell's Fault; or, False Steps and Foul Snares
6. Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
7. Frank Merriwell's Mysterious Ring; or, The Man in Black
8. Frank Merriwell's Fag; or, Fighting for the Weak
9. Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
10. Frank Merriwell on His Mettle; or, Field Day at Fardale
11. Frank Merriwell's Fate; or, The Old Sailor's Legacy
12. Frank Merriwell's Motto; or, The Young Life Savers
13. Frank Merriwell in New York; or, Fighting an Unknown Foe
14. Frank Merriwell in Chicago; or, Meshed by Mysteries
15. Frank Merriwell in Colorado; or, Trapping the Train Wreckers
16. Frank Merriwell in Arizona; or, The Mystery of the Mine
17. Frank Merriwell in Mexico; or, The Search for the Silver Palace
18. Frank Merriwell in New Orleans; or, The Queen of Flowers
19. Frank Merriwell's Mercy; or, The Phantom of the Everglades
20. Frank Merriwell's Friend; or, Muriel, the Moonshiner
21. Frank Merriwell's Double; or, Fighting for Life and Liberty
22. Frank Merriwell Meshed; or, The Last of the Danites
23. Frank Merriwell's Fairy; or, The Hermit of Yellowstone Park
24. Frank Merriwell's Money; or, The Queen of the "Queer" Makers
25. Frank Merriwell's Mission; or, The Mystic Valley of the Andes
26. Frank Merriwell's Mysterious Foe; or, Wild Life on the Pampas
27. Frank Merriwell a Monarch; or, The King of Phantom Island
28. Frank Merriwell in gorilla land; or, The search for the missing link
29. Frank Merriwell's magic; or, The pearl of Tangier
30. Frank Merriwell in France; or, The Mystery of the Masked Unknown
31. Frank Merriwell's Feat; or, The Queen of the Bull Fighters
32. Frank Merriwell in London; or, The Grip of Doom
33. Frank Merriwell's venture; or, Driven from Armenia
34. Frank Merriwell in India; or, Hunting Human Leopards
35. Frank Merriwell's Vow; or, After Big Game in Ceylon
36. Frank Merriwell in Japan; or, The Sign of the Avenger
37. Frank Merriwell's death shot; or, Roughing it in Australia
40. Frank Merriwell at Yale; or, Freshman against Freshman
41. Frank Merriwell's Match; or, The King of the Sophomores
42. Frank Merriwell's Victory; or, The Winning Oar
43. Frank Merriwell's Finish; or, Blue against Crimson
46. Frank Merriwell's Even Up; or, Squaring the Score
55. Frank Merriwell's Great Capture; or, Bicycle against Horse
56. Frank Merriwell to the Rescue; or, Through Fire and Water
57. Frank Merriwell's Close Call; or, The Tramp's Token
60. Frank Merriwell's Desperate Drop; or, Wild Adventures in the Rockies
127. Frank Merriwell on Strike; or, Saving the Enemy's Property
128. Frank Merriwell as a Ferret; or, Tracking the Train Wreckers
134. Frank Merriwell's Own Company; or, Barnstorming in the Middle West
135. Frank Merriwell Stranded; or, The Fate of the First Venture
136. Frank Merriwell's New Venture; or, The Finding of Elsie
137. Frank Merriwell's Play; or, Putting on his own Piece
138. Frank Merriwell's Fame; or, The Road to Success
139. Frank Merriwell's father; or, The man with money to burn
140. Frank Merriwell's College Chums; or, Bart Hodge's Wonderful Shot
141. Frank Merriwell's Understudy; or, Helping an Old Friend
142. Frank Merriwell Puzzled; or, The Mystery of Inza
143. Frank Merriwell's Problem; or, The Vanishing of Elsie
144. Frank Merriwell Missing; or, On the Brink of Disaster
145. Frank Merriwell's Disaster; or, The Hand of the Law
146. Frank Merriwell's Fortune; or, The Legacy of the Skeleton
147. Frank Merriwell's Failure; or, High Hopes and Hard Luck
148. Frank Merriwell's Pluck; or, Never Say Die
149. Frank Merriwell's Chance; or, To Make or Break
168. Frank Merriwell's Friendship; or, The Hot Blood of Youth
169. Frank Merriwell's Return; or, The Unmasking of the Mystery
179. Frank Merriwell's Skill; or, Fighting for the Lead
180. Frank Merriwell's Confidence; or, Pulling Against the Tide
181. Frank Merriwell's Hit; or, Won in the Ninth
182. Frank Merriwell's Triumph; or, In Front at the Finish
183. Frank Merriwell at Yale Again; or, Battling for the Blue
184. Frank Merriwell's Vim; or, Reawakening the Yale Spirit
186. Frank Merriwell's Thrust; or, Taming a Dangerous Foe
187. Frank Merriwell's "Set"; or, Picking up an Outcast
188. Frank Merriwell's Sport; or, The Hazing of Jack Ready
189. Frank Merriwell's Heart; or, A Royal Thanksgiving
190. Frank Merriwell's Drive; or Defeating the Professionals
191. Frank Merriwell's Generosity; or, Square as a Brick
193. Frank Merriwell's Holidays; or, A Merry Christmas with Old Friends
194. Frank Merriwell's Stratagem; or, True Friends and False
195. Frank Merriwell's Limit; or, Calling a Halt
196. Frank Merriwell Tested; or, A Doubtful Honor
197. Frank Merriwell's "Flock"; or, The Awakening of Badger
248. Frank Merriwell's Set-Back; or, Dick Starbright's Success
249. Frank Merriwell's Search; or, Elsie's Narrow Escape
250. Frank Merriwell's Ring; or, The Rivalry for Elsie
251. Frank Merriwell's Party; or, The Cruise of the Petrel
252. Frank Merriwell's Life Struggle; or, A Bluff That Did Not Work
253. Frank Merriwell's Skill; or, Liz, the Girl Wrecker
254. Frank Merriwell's Club; or, Indoor Baseball in Baltimore
255. Frank Merriwell's Scheme; or, The Daring Deception of Doctor Cloud
256. Frank Merriwell's Mysterious Move; or, Thirteen Pieces of Silver
257. Frank Merriwell's Hand; or, Saved from the Snare
258. Frank Merriwell's Suspicion; or, The Girl from Maine
259. Frank Merriwell's Trust; or, The Mystery of the Black Stick
260. Frank Merriwell's Sweetheart; or, The Girl to Whom He Proposed
261. Frank Merriwell's Bosom Friend; or, Making up the Yale Nine
262. Frank Merriwell Deceived; or, Jimmy Lee of Charlottesville
263. Frank Merriwell in Form; or, The Wonderful Athlete of the Scarred Face
264. Frank Merriwell's Coach; or, How the Freshmen Won
287. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
288. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
289. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
290. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
291. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
292. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
293. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
294. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
295. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
296. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
297. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
298. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
299. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
300. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
301. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
303. Trailing the Treasure; or, Face to Face with the Pirate Captain
304. Dick Merriwell's Peril; or, Left to Die in the Flames
305. Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
306. Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
307. Dick Merriwell's Racket; or, Who Was the Traitor
308. Dick Merriwell's Discovery; or, The Evil Genius of the School
309. Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
310. Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
311. Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
312. Dick Merriwell's Nine; or, Trouncing the Regular Team
313. Dick Merriwell's Danger; or, Solving a Strange Mystery
314. Dick Merriwell Accused; or, The Life of the Nine
315. Dick Merriwell's Trick; or, Paid in Their Own Coin
316. Dick Merriwell's Daring Leap; or, Bound to Get There
317. Dick Merriwell's Delivery; or, In the Face of Desperate Odds
318. Dick Merriwell's Nerve; or, Up Against the Real Thing
319. Dick Merriwell as Captain; or, In Spite of His Enemies
320. Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
321. Dick Merriwell Challenged; or, Getting into Fast Company
322. Dick Merriwell's Team; or, The Young Wonders of the Diamond
323. Dick Merriwell's Confidence; or, The Spirit That Wins
324. Dick Merriwell's Shot; or, For Life or Death
325. Dick Merriwell's Triumph; or, The Finish of the Season
326. Frank Merriwell on Deck; or, Getting into Mad River League
327. Dick Merriwell in Trim; or, The Boy Wonder of the League
328. Frank Merriwell's Honor; or, Defying the Boss of the League
329. Dick Merriwell's Danger; or, The Secret Order of the League
330. Frank Merriwell's Fracas; or, Hot Times in Mad River League
331. Dick Merriwell's Diamond; or, Fighting for the Lead in the League
332. Frank Merriwell's Turn; or, The Greatest Game of the Season
333. Dick Merriwell's New Ball; or, The Boy Wonder at His Best
334. Frank Merriwell's "Ginger"; or, Winning an Uphill Game
335. Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
336. Frank Merriwell's Winners; or, Landing on Top in Mad River League
337. Dick Merriwell's Return; or, Back Again to the Old School
338. Dick Merriwell's Difficulties; or, Making up the Eleven
339. Dick Merriwell's Mercy; or, The First Game on the Gridiron
340. Dick Merriwell's Dash; or, Playing Fast and Fair
341. Dick Merriwell's Set; or, Friends and Foes at Fardale
342. Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
343. Dick Merriwell's Mascot; or, By Luck or Pluck
344. Dick Merriwell's Trust; or, Friendship True and Tried
345. Dick Merriwell's Success; or, Bound to be a Winner
346. Dick Merriwell's Determination; or, The Courage that Conquers
347. Dick Merriwell's Readiness; or, Who Stole the Papers
348. Dick Merriwell's Trap; or, Snaring a Spook
350. Dick Merriwell's Lark; or, Beaten at Every Turn
351. Dick Merriwell's Defense; or, Up Against the Great Eaton Five
352. Dick Merriwell's Dexterity; or, Hot Work to the Finish
353. Dick Merriwell Puzzled; or, The Mystery of Flint
355. Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
356. Dick Merriwell as Detective; or, For the Honor of a Friend
357. Dick Merriwell's Dirk; or, Beset by Hidden Peril
358. Dick Merriwell's Victory; or, Holding the Enemy in Check
359. Dick Merriwell Absent; or, The Spook of the School
360. Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
361. Dick Merriwell's Power; or, Settling the Score with Eaton
363. Dick Merriwell's Dream; or, Foiling the Bank Breakers
364. Frank Merriwell's Backers; or, Old Friends to the Rescue
365. Dick Merriwell's Duty; or, True to Old Fardale
366. Frank Merriwell's Talking Dog; or, Faithful unto Death
367. Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
368. Frank Merriwell's Manhood; or, To the Rescue of June
369. Dick Merriwell's Triumph; or, Arlington's Last Trick
370. Frank Merriwell's Fighting Blood; or, The Battle for the San Pablo
371. Dick Merriwell's Combination; or, Playing the Game for Every Point
372. Frank Merriwell Marked; or, The Mystery of the Black Touch
373. Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
374. Frank Merriwell's Gold Train; or, His Great Victory in Mexico
375. Dick Merriwell's Mission; or, From Fardale to the West
376. Frank Merriwell's Battle Royal; or, Up Against the Wizards
377. Dick Merriwell's Opportunity; or, Making the Most of His Chance
378. Frank Merriwell on the Slab; or, Holding Down the Western Wonders
379. Dick Merriwell's Promise; or, For the Sake of a Girl
380. Frank Merriwell's Coup; or, The Stratagem That Won
381. Dick Merriwell's Fast Work; or, The Champions of the North
382. Frank Merriwell's Force; or, Disarming His Enemy
383. Dick Merriwell Surprised; or, Cap'n Wiley's Wind-jammers
384. Frank Merriwell's Quick Move; or, Cooling Off Cap'n Wiley
385. Dick Merriwell's Red Friend; or, Old Joe Crowfoot to the Front
386. Frank Merriwell's Nomads; or, Cap'n Wiley's Clever Work
387. Dick Merriwell's Distrust; or, Meeting the Masked Champions
388. Frank Merriwell's Great Finish; or, The Independent Champions of America
389. Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
390. Dick Merriwell's New Enemy; or, The Hatred of Barron Black
391. Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
393. Dick Merriwell's Firm Hand; or, Settling Old Scores
394. Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
395. Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
396. Dick Merriwell's Flying Tackle; or, The Last Move in the Game
397. Dick Merriwell's Superiority; or, The Test That Told
398. Dick Merriwell Entombed; or, The Downfall of His Foe
399. Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
401. Frank Merriwell's New Move; or, Facing His Foes in Kansas City
402. Frank Merriwell's Thirty; or, The Triumph of Jack Birdkiller
403. Frank Merriwell's Papers; or, The Hour and the Man
404. Frank Merriwell on the Trail; or, From Phoenix to Peaceful Pocket
405. Frank Merriwell's Fixed Purpose; or, Cap'n Wiley to the Rescue
406. Frank Merriwell in Denver; or, The Clew of the Candle
407. Frank Merriwell's Mountain Hunt; or, Triss, of Camp Nowhar
408. Frank Merriwell's Fire; or, The Last Stroke of Milton Sukes
409. Frank Merriwell's Great Peril; or, The Mystery of the Mazatzals
410. Frank Merriwell in California; or, The Search for Felecia
411. Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
412. Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
413. Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message
414. Dick Merriwell on Hand; or, Just in Time to Win
415. Dick Merriwell's Devotion; or, Playing Against Ten Men
416. Dick Merriwell's Racket; or, An Earthquake at the School
417. Dick Merriwell's Sand; or, Winning by Pure Grit
418. Dick Merriwell's Force; or, On Hand When Needed
419. Dick Merriwell Trapped; or, The Plot of a Desperate Boy
420. Dick Merriwell's Assurance; or, Trusted to the Last
421. Dick Merriwell's Base Running; or, The Man with the Icy Hand
422. Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
423. Dick Merriwell's Trap; or, The End of the Struggle
425. Frank Merriwell's New Nine; or, The Great Game with Manhattan
426. Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
427. Frank Merriwell in New Haven; or, Facing Yale in the Field
428. Dick Merriwell in Maplewood; or, Not Given Half a Show
429. Dick Merriwell at Fairhaven; or, Bucking the Trolley League
430. Dick Merriwell's Great Struggle; or, Two Games in One Day
431. Dick Merriwell's Batting; or, The First Game in Fairhaven
432. Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
433. Dick Merriwell's Phantom; or, The Girl with the Magnetic Eyes
434. Dick Merriwell's Management; or, The Fight for First Place
436. Dick Merriwell's Persistence; or, Hammering at the Top Notchers
437. Dick Merriwell's Self Reliance; or, Snared By His Own Scheming
438. Dick Merriwell's Aid; or, The Help of Hoboson
439. Dick Merriwell's Spirit; or, Fighting to the Front
440. Dick Merriwell's Day; or, Triumphant in the Trolley League
443. Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
444. Dick Merriwell in School Again; or, The Rising of a Storm
445. Dick Merriwell Under a Cloud; or, The Gathering of the Tempest
446. Dick Merriwell's Downfall; or, The Bursting of the Storm
447. Frank Merriwell's Magic Spectacles; or Peril in the Adirondacks
448. Frank Merriwell's Woodcraft; or, To the Rescue of Old Gripper
449. Frank Merriwell's Jeopardy; or, The Wolves of the Woods
450. Dick Merriwell in London; or, Exposing the Rascals
451. Dick Merriwell in Scotland; or, The Struggle at Lochleven
452. Dick Merriwell in Sherwood Forest; or, The Encounter at Robin Hood's Tavern
453. Frank Merriwell's Standard of Honor; or, Keeping a Boy from Going Wrong
454. Frank Merriwell's Deadly Foe; or, Alvarez Lazaro, the Avenger
455. Frank Merriwell's Constant Peril; or, The Eyes of the Avenger
456. Frank Merriwell in St. Louis; or, Stirring 'em Up at the World's Fair
457. Frank Merriwell in Denver; or, Real Sport in the West
458. Frank Merriwell at Arrowhead; or, In the Heart of the Rockies
459. Dick Merriwell in Venice; or, Under the Ban of the Terrible Ten
460. Dick Merriwell in Greece; or, The Maid of Athens
461. Dick Merriwell in Constantinople; or, Pranks and Perils at the Golden Horn
462. Frank Merriwell at Carson's Ranch; or, The King of the Cattle Thieves
463. Frank Merriwell Blizzard Bound; or, After Big Game in the Rockies
464. Frank Merriwell Captured; or, Trouble in the Black Timbers
465. Dick Merriwell in Damascus; or, The Sword of the Sheik
466. Dick Merriwell on the Desert; or, Captives of the Bedouins
467. Dick Merriwell in Egypt; or, The Encounter on the Nile
468. Frank Merriwell's Fingers; or, The Man Who Came Back
469. Frank Merriwell's Retaliation; or, The Clash in California
470. Frank Merriwell in Frisco; or, The "Go" at the Golden Gate
471. Frank Merriwell's "Dope Ball"; or, The Wizard Twirler of Leland Stanford
472. Frank Merriwell's Handicap; or, Hastings, the Hurdler from Humboldt
473. Frank Merriwell's Red Challengers; or, The Hot Game with the Nebraska Indians
474. Frank Merriwell's Fencing; or, For Sport or For Blood
475. Frank Merriwell's Backer; or, Playing Baseball for a Fortune
476. Frank Merriwell's Endurance; or, The Cross Country Champions of America
477. Frank Merriwell in Form; or, Wolfers, the Wonder from Wisconsin
478. Frank Merriwell's Method; or, The Secret of Becoming a Champion
479. Frank Merriwell's Level Best; or, Cutting the Corners with a New Curve
480. Frank Merriwell's Lacrosse Team; or, The Great Hustle with Johns Hopkins
481. Frank Merriwell's Great Day; or, The Crowning Triumph of His Career
482. Dick Merriwell in Japan; or, Judo Art Against Jiu-Jitsu
483. Dick Merriwell on the Rubber; or, Playing Baseball in the Flowery Kingdom
484. Dick Merriwell's Cleverness; or, Showing the Japs the American Game
485. Dick Merriwell in Manila; or, Papinta, the Pride of the Philippines
486. Dick Merriwell Marooned; or, The Queen of Fire Island
487. Dick Merriwell's Comrade; or, The Treasure of the Island
488. Dick Merriwell, Gap Stopper; or, A Surprise for the Surprisers
489. Dick Merriwell's Sacrifice Hit; or, Winning By a Hair's Breadth
490. Dick Merriwell's Support; or, Backed Up When Getting His Bumps
491. Dick Merriwell's Stroke; or, Swimming for His Life
492. Dick Merriwell Shadowed; or, The Search for the Lost Professor
493. Dick Merriwell's Drive; or, Evening Up With His Enemy
495. Dick Merriwell's Restoration; or, Whipping the Team Into Shape
496. Dick Merriwell's Value; or, The Success of Square Sport
497. Dick Merriwell's "Dukes"; or, His Fight with Himself
498. Dick Merriwell's Drop-Kick; or, Chester Arlington's Team of Tigers
499. Dick Merriwell's Defeat; or, How Arlington Won the Second Game
500. Dick Merriwell's Chance; or, Taming the Tigers of Fairport
501. Dick Merriwell's Stride; or, The Finish of the Cross Country Run
502. Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
503. Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
504. Dick Merriwell's Four Fists; or, The Champion of the Chausson
505. Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
506. Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
507. Frank Merriwell's Treasure Guard; or, The Defenders of the Pay Train
508. Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
509. Dick Merriwell in Maine; or, Sport and Peril in the Winter Woods
510. Dick Merriwell's Polo Team; or, The Rattlers of the Roller Rink
511. Dick Merriwell in the Ring; or, The Champion of His Class
512. Frank Merriwell's New Idea; or, The American School of Athletic Development
513. Frank Merriwell's Troubles; or, Enemies of the School
514. Frank Merriwell's Pupils; or, The Wizards at Water Polo
515. Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
516. Dick Merriwell's Discernment; or, The Heroism of a Coward
517. Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
518. Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
519. Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
520. Frank Merriwell's Aids; or, "The Secret Order of Scalp-Lifters"
521. Dick Merriwell's Visit; or, Hot Times at Farnham Hall
523. Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
524. Frank Merriwell's Young Crew; or, The Mystery of the Boat House
525. Frank Merriwell's Fast Nine; or, Champions of the County
526. Frank Merriwell's Athletic Field; or, The Great Meet at Bloomfield
527. Dick Merriwell's Reprisal; or, The Clash of the Champions
528. Dick Merriwell Dared; or, The Grapple at Wellsburg
529. Dick Merriwell's Dismay' or, The Departure of June
530. Frank Merriwell's Son; or, The Mark of a Star
531. Frank Merriwell's Old Flock; or, The Reunion at Merry Home
532. Frank Merriwell's House Party; or, The Rustle with the Rovers
533. Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
534. Dick Merriwell's Demand; or, The Draw at Madawaska
535. Dick Merriwell's Slabmate; or, The Boy from Bloomfield
536. Frank Merriwell's Summer Camp; or, The Athletic School in the Woods
537. Frank Merriwell's Proposal; or, Starting the Sport in the League
538. Frank Merriwell's Spook Hunters; or, The Mysterious Island of Mad Lake
539. Dick Merriwell's Check; or, The Hot Bunch From Happy Camp
540. Dick Merriwell's Sacrifice; or, Team Work That Told
541. Dick Merriwell's Heart; or, Breaking the Hard Luck Streak
542. Frank Merriwell's New Auto; or, The Lure to Destruction
543. Frank Merriwell's Pride; or, The Double Header at Pineville
544. Frank Merriwell's Young Winners; or, The Stars in the Blue Hills
545. Dick Merriwell's Lead; or, Bound to Hold First Place
546. Dick Merriwell's Influence; or, On the Right Road at Last
547. Dick Merriwell's Top-Notch; or, Against Odds, Fate and Scheming
548. Frank Merriwell's Kids; or, The World-Beaters in New York
549. Frank Merriwell's Kodakers; or, Hunting Big Game Without Guns
550. Dick Merriwell, Freshman; or, First Days at Yale
551. Dick Merriwell's Progress; or, The First Chance on the Field
552. Dick Merriwell, Halfback; or, Getting into the Game at Last
553. Dick Merriwell's Resentment; or, In Defence of His Honor
554. Dick Merriwell Repaid; or, The Heart of Officer Maloney
555. Dick Merriwell's Staying Power; or, The Great Game at New Haven
556. Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
557. Dick Merriwell's Running; or, The Meet at Mechanics' Hall
558. Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
559. Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
560. Dick Merriwell's Partner; or, The Boy from Texas
561. Dick Merriwell in the Tank; or, Rushing the Regulars at Water Polo
562. Frank Merriwell's Captive; or, The Folly of Chester Arlington
563. Frank Merriwell's Trailing; or, The Flight of a Fool
564. Frank Merriwell's Talisman; or, The Charm of Cocheta
565. Frank Merriwell's Horse; or, The Boy Who Would Be Bad
566. Frank Merriwell's Intrusion; or, Warner the Man Who Won
567. Frank Merriwell's Bluff; or, The Lost Senorita of Sonora
568. Dick Merriwell's Regret; or, The Friend He Never Knew
569. Dick Merriwell's Silent Work; or, A Helping Hand for a Foe
570. Dick Merriwell's Arm; or, The Trick That Fooled the Tricksters
571. Dick Merriwell's Skill; or, "The Prince of the Pistol"
572. Dick Merriwell's Magnetism; or, The Curing of a Cad
573. Dick Merriwell's System; or, The Way to Win
574. Dick Merriwell's Salvation; or, The Traitor on the Team
575. Dick Merriwell's Twirling; or, Tracing the Traitor
576. Dick Merriwell's Party; or, Springtime's Youthful Fancy
577. Dick Merriwell's Backers; or, The Man Behind the Bat
578. Dick Merriwell, Coach; or, Pride and Prejudice
579. Dick Merriwell's Bingle; or, A Hit in Time
580. Dick Merriwell's Hurdling; or, The Star and Satellites
581. Dick Merriwell's Best Work; or, Up Against a Hard Proposition
582. Dick Merriwell's Respite; or, The Campers at Lake Calmface
583. Dick Merriwell's Disadvantage; or, The First Game with Harvard
584. Dick Merriwell Beset; or, The Revenge of Quinn Harvester
585. Dick Merriwell's Great Rival; or, Dale Sparkfair on the Slab
586. Dick Merriwell's Distrust; or, Betrayed By a Blotter
587. Dick Merriwell, Lion-Tamer; or, Ate, Queen of the Air
588. Dick Merriwell's Camp Site, or, The Peril at Pine Point
589. Dick Merriwell's Debt; or, Settling the Score with Smoketown
590. Dick Merriwell's Campmates; or, Old Chums on the Field
591. Dick Merriwell's Draw; or, The Struggle with Smoketown
592. Dick Merriwell's Disapproval; or, Chester Arlington's New Chum
593. Dick Merriwell's Mastery; or, The Wolves of Wolfwoods
594. Dick Merriwell's Warm Work; or, A Hot Day for Smoketown
595. Dick Merriwell's "Double Squeeze"; or, Brian Blackpool in Command
596. Dick Merriwell's Vanishing; or, Young Joe Crowfoot on the Trail
597. Dick Merriwell Adrift; or, In the Grip of the Sea
598. Dick Merriwell's Influence; or, Reaping the Harvest
599. Frank Merriwell's Worst Boy; or, Ralph Sand, the Reckless
600. Frank Merriwell's Annoyance; or, Reckless Ralph, the Runaway
601. Frank Merriwell's Restraint; or, The Revenge of a Redskin
602. Dick Merriwell Held Back; or, Secret Enemies at Work
603. Dick Merriwell in the Line; or, Given a Show at Last
604. Dick Merriwell's Drop-Kick; or, Winning on a Last Resort
605. Frank Merriwell's Air Voyage; or, The Wreck of the "California Arrow"
606. Frank Merriwell's Auto Chase; or, The White Deer of Dead River
607. Frank Merriwell's Captive; or, The End of the Chase
608. Dick Merriwell's Value; or, The Game That Settled the Question
609. Dick Merriwell Doped; or, The Mystery of the Black Star
611. Frank Merriwell in the Market; or, The Wolves of Wall Street
612. Frank Merriwell's Fight for Fortune; or, Putting the Wolves to Rout
613. Frank Merriwell on Top; or, Potting the Last of the Pack
640. Dick Merriwell's Shoulder; or, Handicapped in the First Game with Harvard
647. Dick Merriwell's Red Comrade; or, The Messenger from the West
649. Frank Merriwell in the Saddle; or, The Man from Medicine Bow
651. Frank Merriwell's Red Guide; or, The Last of the Tribe
652. Dick Merriwell's Rival; or, The Goal of the Gridiron Stars
653. Dick Merriwell's Strength; or, In the Thick of the Fray
654. Dick Merriwell's Secret Work; or, The Whirlwind of the Back Field
655. Dick Merriwell's Way; or, The Fellow Who Never Failed
674. Frank Merriwell's Bullets; or, A Steady Nerve and a Sure Hand
675. Frank Merriwell Cut Off; or, The Result of the Spring Rise

Top-Notch Magazine

Bainbridge of Bangor
The Forest Rogue
Timber Trapped
When Titans Drive

Twentieth Century Hand Books

2. Frank Merriwell's Art of Physical Development

Items with "Patten, William G. (William Gilbert), 1866-1945" as Credited Author

The Banner Weekly

"Meek Moses!" A Romance of Top Notch
Ad Astra
The Aged Man
The Amateur Galoot's Ruse
At Dusk
At Sunset
At the Gate
A Bad Man's Bold Game
A Bad Man
Betrayed by a Glove
Bill Sawyer of Brown's Hole
The Boy Avenger, An Episode of the Elk Mountain Mines
A Close Call
Dark Don, The Boy Outlaw
Detective vs. Detective
The Detective's Double Play
Dixon's Double
The Evil Eye
Faith
The Fateful Game
A Five-Years' Mystery
The Fool of Fiddler's Flat
For a Woman's Love
For the Old Love's Sake
The Gambler's Revenge
A Game Well Played
Hackett's Hens
The Haunted Gulch
His Last Chance
His Revenge, A Tragedy of Ten-Strike
His Royal Dukes; or, The Sports of the Golden Horns
How He Proved His Worth
How He Won His Wife
How Si Hollis Won, The Story of a Saturday Night at Saturday Cove
"Hunting for Jim", A Legend of Lost Pocket
The Island of Rest
The Kufley Case
The Last One of Six
The Lion of Lost Pocket
Little Joe's Fiddle
Lucky Phil's Mistake
The Mayor of Flood Bar
The Missing Finger
Mournful Mose
The Mysterious Avenger: A Tale of Thirty Years Ago
A Mysterious Case
Old Hugh's Find
Old Shiftless
Old Sol's Pard
One Summer Night
The One-Eyed Outlaw
"Only a Nigger"
Our Mysterious Boarder
Our Mysterious Border
Outlaw's Ruse
The Poisoned Cigar
The Poor of the City
The Prairie Phantom
The Pride of Sandy Flat
The Prophet of Powder Bar
Gypsy Gerardo, The Waif of the Camp; or, The Old Witch's Plot
Red Joe, A True Story of the Plains
The Reward
The Robbery At Lost Pocket
Scott Marble's Double Haul
Shadow Diplomacy
A Shrewd Stratagem
The Slightless Sport
The Vigilance Chief's Vow
What is Your Duty?
Wind and Rain
Work
The Young Guide's Ruse

Beadle's Half-Dime Library

Nobby Nat, the Tenderfoot Detective; or, The Girl Rancher's Rough Rustle
489. The Diamond Sport; or, The Double Face of Bed-Rock
519. Captain Mystery; or, Five in One. A Romance of Bowlder Bar
531. Daisy Dare, the Sport from Denver; or, The Toll-Takers of Colorado
587. Old Bombshell, the Ranger Detective; or, The Bad Man of White Hoss
604. Iron Fern, the Man of Fire; or, The Dove among the Vultures. A Romance of Rocket Gulch
619. The Boy Tramp-Detective; or, The Double-Grip Witness
629. Violet Vane, the Velvet Sport; or, The Jubilee at Jacktown
641. Dismal Dave's Dandy Pard; or, The Clew to Captain Claw. A Story of the Black Hills
651. Bound Boy Frank, the Young Amateur Detective; or, A Brother's Double Treachery
663. Violet Vane's Victory; or, The Jaspar City Clean-Out
682. Wild Vulcan, the Lone Range-Rider; or, The Rustlers of the Bad Lands. A Romance of Northwest Nebraska
693. Violet and Daisy, the Posy Pards; or, The Racket at Red Hot
705. Violet Vane's Vow; or, The Crafty Detective's Craft. A Romance of the Damascus Mine Clean Up
714. Old Misery, the Man from Missouri; or, The Mystery of the Mountain League. A Strange Story of Southwest Colorado
724. Violet Vane's Vengeance; or, The Wipe-Out at White Water
730. Violet Vane's Verdict; or, The Crooked Game at Coffin City
741. Violet Vane, the Ventriloquist Vidocq; or, Sport against Sport. A Romance of Magic City
750. Violet Vane, the Vanquished; or, The Life Struggle at Shanty City. A Romance of the Wild West
763. Violet Vane's Vision; or, The Fiery Hand of Fate
774. Clear-Grit Cal, the Never-Say-Die Detective; or, The Strange Case of Captain Scud
789. Sam Sheridan, the Secret Service Special; or, The Jamboree at Early Bird Bar
806. Cowboy Steve, the Ranch Mascot; or, The Bond of Blood
857. Spotter Bob in New York; or, The Man from 'Way Back
866. Spotter Bob's Bowery Racket; or, Euchering the Man from Mexico
1063. Wild Bill's Weird Foe; or, The Mystery of Moaning Gulch. A Tale of the Black Hills

Beadle's New York Dime Library

Double-Voice Dan, the Go-It-Alone Detective; or, The Mystery of the Missing Heir. A Romance of New York at Midday and Midnight
545. Hustler Harry, the Cowboy Sport; or, Daring Dan Share's General Delivery
571. Old Dismal, the Range Tramp; or, The Hidden Cabin of Wind Canyon. A Romance of Northwest Wyoming
602. Captain Nameless, the Mountain Mystery; or, The Blue Coats of the Big Horn
631. Colonel Cool, the Santa Fe Sharp; or, The Lucky Pards of Goodenough
641. Aztec Jack, the Desert Nomad; or, The Vultures' Swoop. A Story of Astonishing Adventures in the Buried City of Northern Arizona
648. Goldglove Gid, the Man of Grit; or, Desperate Durg's Desperate Scheme
656. Old Plug Ugly, the Rough and Ready; or, The Last Stroke of the Land Sharks
663. The Giant Sport; or, Sold to Satan. A Romance of the Devil's Mountains, Arizona
669. Old True Blue, the Trusty; or, The Marauder of the Mimbres
676. Hurricane Hal, the Cowboy Hotspur; or, Old True Blue's Pilgrimage in Satan's Section. A Romance of the Red Spur Ranch
689. The Sparkler Sharp; or, The Spotter Sport's Unknown Foe
702. Double-Voice Dan, the Always-on-Deck Detective; or, The female Jeckyll and Hyde. A Weird Mystery of the Great Metropolis
715. Double-Voice Dan on Deck; or, Duping the Diamond Prince. A Story of the Streets, Sewers and Secret Cellars of the Great City
747. Broadway Bob, the Rounder; or, Caging the Tenderloin Tigers
756. Old Burke, the Madison Square Detective; or, The Mystery of the Morgue
768. The Prince of New York Crooks; or, The Denver Man's Hot Hunt
795. Old Night-Hawk, the Crook-Shadower; or, The Tangled-Up Typewriter. A Wall Street Sensation
810. Fire-Eye, the Thugs' Terror; or, Cockney Bob's Big Bluff

Beadle's Pocket Library

339. Rardo, the Boy Gypsy; or, Reckless Rolf's Revolt

Bound to Win Library

1. The Boy Argus
34. The Roustabout Boys; or, A Trip to Maine

Brave and Bold

6. The winged demon; or, The gold king of the Yukon
381. The Boy Pathfinder; or, The Mystery of the Masked Rajah

Golden Hours

The Boy Argus
Reuben Green, the jay from Maine; or, The Colorado Croesus
Simple Simon; or, The Fellow They Took for a Fool

Medal Library

10. Don Kirk, the Boy Cattle King
12. Don Kirk's Mine; or, The Fight for a Lost Fortune: A Companion Story to "The Boy Cattle King"
24. The Boy from the West; or, The Struggle for the White Horse Mine
28. The Boy Boomers: A Story of Frontier Journalism
33. Jud and Joe, Printers and Publishers; or, The Bursting of the Boom