The Edward T. LeBlanc Memorial Dime Novel Bibliography

Subject/Tag - Delores, Felicia (Fictitious character)

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Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Vim; or, The Greatest Game of All
Frank Merriwell's Brother; or, Training a Wild Spirit
Frank Merriwell's Surprise; or, The Secret of the Oil-Skin Envelope
298. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
299. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
300. Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
305. Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
311. Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
312. Dick Merriwell's Nine; or, Trouncing the Regular Team
316. Dick Merriwell's Daring Leap; or, Bound to Get There
317. Dick Merriwell's Delivery; or, In the Face of Desperate Odds
318. Dick Merriwell's Nerve; or, Up Against the Real Thing
320. Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
323. Dick Merriwell's Confidence; or, The Spirit That Wins
324. Dick Merriwell's Shot; or, For Life or Death
325. Dick Merriwell's Triumph; or, The Finish of the Season
326. Frank Merriwell on Deck; or, Getting into Mad River League
327. Dick Merriwell in Trim; or, The Boy Wonder of the League
329. Dick Merriwell's Danger; or, The Secret Order of the League
330. Frank Merriwell's Fracas; or, Hot Times in Mad River League
331. Dick Merriwell's Diamond; or, Fighting for the Lead in the League
332. Frank Merriwell's Turn; or, The Greatest Game of the Season
333. Dick Merriwell's New Ball; or, The Boy Wonder at His Best
335. Dick Merriwell's Stroke; or, Unmasking the Man of Mystery
336. Frank Merriwell's Winners; or, Landing on Top in Mad River League
337. Dick Merriwell's Return; or, Back Again to the Old School
339. Dick Merriwell's Mercy; or, The First Game on the Gridiron
340. Dick Merriwell's Dash; or, Playing Fast and Fair
343. Dick Merriwell's Mascot; or, By Luck or Pluck
350. Dick Merriwell's Lark; or, Beaten at Every Turn
351. Dick Merriwell's Defense; or, Up Against the Great Eaton Five
355. Dick Merriwell's Model; or, Frank Merriwell's Fight for Fortune
358. Dick Merriwell's Victory; or, Holding the Enemy in Check
359. Dick Merriwell Absent; or, The Spook of the School
365. Dick Merriwell's Duty; or, True to Old Fardale
367. Dick Merriwell on the Diamond; or, The Boy Wonder's Backstop
369. Dick Merriwell's Triumph; or, Arlington's Last Trick
375. Dick Merriwell's Mission; or, From Fardale to the West
376. Frank Merriwell's Battle Royal; or, Up Against the Wizards
377. Dick Merriwell's Opportunity; or, Making the Most of His Chance
379. Dick Merriwell's Promise; or, For the Sake of a Girl
380. Frank Merriwell's Coup; or, The Stratagem That Won
382. Frank Merriwell's Force; or, Disarming His Enemy
390. Dick Merriwell's New Enemy; or, The Hatred of Barron Black
410. Frank Merriwell in California; or, The Search for Felecia
411. Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
412. Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
413. Frank Merriwell's Quick Work; or, Dick Merriwell's Cipher Message