The Edward T. LeBlanc Memorial Dime Novel Bibliography

Subject/Tag - Military cadets

External Identifier: http://id.loc.gov/authorities/subjects/sh92003827
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C

The Cadet Detective; or, The Mystery at West Point

D

Dashing Dick, the Young Cadet; or, Four Years at West Point
Dick Merriwell Accused; or, The Life of the Nine
Dick Merriwell Arrested; or, The Heart of Fire
Dick Merriwell as Captain; or, In Spite of His Enemies
Dick Merriwell at Bay; or, Defending the Pirate Treasure of Hidden Cave
Dick Merriwell at Fairhaven; or, Bucking the Trolley League
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 181-192
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters 193-202
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CIV-CXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CLXIX-CLXXX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXLVI-CLVII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXV-CXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXVII-CXXXV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters CXXXVI-CXLV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters I-XII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXI-LXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXII-LXXXI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters LXXXIII-XCIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XCIV-CIII
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XIII-XXIV
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XLIX-LX
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXV-XXXVI
Dick Merriwell at Fardale; or, The Wonder of the School. Chapters XXXVII-XLVIII
Dick Merriwell at His Best; or, Rounding the Team into Form
Dick Merriwell Back at Fardale; or, Getting Onto the Eleven
Dick Merriwell Challenged; or, Getting into Fast Company
Dick Merriwell Dared; or, The Grapple at Wellsburg
Dick Merriwell Entombed; or, The Downfall of His Foe
Dick Merriwell in Lumber Land; or, The Men of the Big North Woods
Dick Merriwell in Maplewood; or, Not Given Half a Show
Dick Merriwell in School Again; or, The Rising of a Storm
Dick Merriwell in the Ring; or, The Champion of His Class
Dick Merriwell in the Saddle; or, The Bunch from the Bar Z
Dick Merriwell on Hand; or, Just in Time to Win
Dick Merriwell Puzzled; or, The Mystery of Flint
Dick Merriwell Trapped; or, The Plot of a Desperate Boy
Dick Merriwell's "Push"; or, The Victim of the "Flying Mare"
Dick Merriwell's Ability; or, The Young Gladiators of the Gridiron
Dick Merriwell's Assurance; or, Trusted to the Last
Dick Merriwell's Backers; or, The Man Behind the Bat
Dick Merriwell's Base Running; or, The Man with the Icy Hand
Dick Merriwell's Batting; or, The First Game in Fairhaven
Dick Merriwell's Best Form; or, Master of Himself
Dick Merriwell's Bingle; or, A Hit in Time
Dick Merriwell's Bluff; or, The Boy Who Ran Away
Dick Merriwell's Brain Work; or, The Frustration of the Sneaky Tutor
Dick Merriwell's Cayuse; or, The Star of the Big Range
Dick Merriwell's Chance; or, Taming the Tigers of Fairport
Dick Merriwell's Close Shave; or, The Man With a Grouch
Dick Merriwell's Combination; or, Playing the Game for Every Point
Dick Merriwell's Confidence; or, The Spirit That Wins
Dick Merriwell's Dander; or, The Day of Reckoning
Dick Merriwell's Danger; or, Solving a Strange Mystery
Dick Merriwell's Daring Leap; or, Bound to Get There
Dick Merriwell's Dash; or, Playing Fast and Fair
Dick Merriwell's Dashing Game; or, The Fast Five from Fairport
Dick Merriwell's Defeat; or, How Arlington Won the Second Game
Dick Merriwell's Defense; or, Up Against the Great Eaton Five
Dick Merriwell's Delivery; or, In the Face of Desperate Odds
Dick Merriwell's Demand; or, The Draw at Madawaska
Dick Merriwell's Detective Work; or, The Case of the Varsity Shortstop
Dick Merriwell's Determination; or, The Courage that Conquers
Dick Merriwell's Devotion; or, Playing Against Ten Men
Dick Merriwell's Dexterity; or, Hot Work to the Finish
Dick Merriwell's Difficulties; or, Making up the Eleven
Dick Merriwell's Dirk; or, Beset by Hidden Peril
Dick Merriwell's Disappearance; or, The Mystery of Moaning Cave
Dick Merriwell's Discernment; or, The Heroism of a Coward
Dick Merriwell's Discovery; or, The Evil Genius of the School
Dick Merriwell's Disguise; or, The Mystery of the Vanishing Clothes
Dick Merriwell's Dismay' or, The Departure of June
Dick Merriwell's Firm Hand; or, Settling Old Scores
Dick Merriwell's Firmness; or, A Steady Hand and a Sure Heart
Dick Merriwell's Force; or, On Hand When Needed
Dick Merriwell's Four Fists; or, The Champion of the Chausson
Dick Merriwell's Freshman Friend; or, A Question of Manhood
Dick Merriwell's Friendly Hand; or, The Boy Who Was Saved
Dick Merriwell's Fun; or, Buckhart as a Reformer
Dick Merriwell's Good Fellowship; or, The Man with the Wrong Idea
Dick Merriwell's Great Struggle; or, Two Games in One Day
Dick Merriwell's Gun; or, The Mystery of the Covers
Dick Merriwell's Hard Struggle; or, Great Work on the Gridiron
Dick Merriwell's Help; or, Flint's Struggle with Himself
Dick Merriwell's Helping Hand; or, Chester Arlington's Day of Triumph
Dick Merriwell's Hope; or, The Reliance of the Blue
Dick Merriwell's Joke; or, Fun With the Jumping Frenchman
Dick Merriwell's Last Resort; or, Fighting Hard to the Finish
Dick Merriwell's Life Struggle; or, The Veiled Woman of the Woods
Dick Merriwell's Magnetism; or, The Curing of a Cad
Dick Merriwell's Mascot; or, By Luck or Pluck
Dick Merriwell's Master Mind; or, The Mysterious Mr. Snare
Dick Merriwell's Match; or, The Fellow Who Failed
Dick Merriwell's Mercy; or, The First Game on the Gridiron
Dick Merriwell's Mission; or, From Fardale to the West
Dick Merriwell's Mysterious Disappearance; or, The Game in the Balance
Dick Merriwell's Nerve; or, Up Against the Real Thing
Dick Merriwell's New Enemy; or, The Hatred of Barron Black
Dick Merriwell's Nine; or, Trouncing the Regular Team
Dick Merriwell's Partner; or, The Boy from Texas
Dick Merriwell's Party; or, Springtime's Youthful Fancy
Dick Merriwell's Perception; or, The Brains of the Varsity
Dick Merriwell's Peril; or, Hugo Darkmore's Last Deed
Dick Merriwell's Peril; or, Left to Die in the Flames
Dick Merriwell's Pitching; or, Frank Merriwell's Friends and Foes
Dick Merriwell's Power; or, Settling the Score with Eaton
Dick Merriwell's Prank; or, The Exposure of Archie Ettinger
Dick Merriwell's Proof; or, The Problem of the Stubborn Crew Man
Dick Merriwell's Queer Case; or, The Lure of the Ruby
Dick Merriwell's Quirt; or, The Sting of the Lash
Dick Merriwell's Racket; or, An Earthquake at the School
Dick Merriwell's Racket; or, Who Was the Traitor
Dick Merriwell's Ranch Friends; or, Sport on the Range
Dick Merriwell's Readiness; or, Who Stole the Papers
Dick Merriwell's Registered Package; or, Frank Merriwell's Desperate Struggle
Dick Merriwell's Retaliation; or, Fardale Against Farnham Hall
Dick Merriwell's Return; or, Back Again to the Old School
Dick Merriwell's Revenge; or, Fighting a Desperate Enemy
Dick Merriwell's Rival; or, Dale Sparkfair at Fardale
Dick Merriwell's Running; or, The Meet at Mechanics' Hall
Dick Merriwell's Salvation; or, The Traitor on the Team
Dick Merriwell's Sand; or, Winning by Pure Grit
Dick Merriwell's Satisfaction; or, Hot Work at Indoor Baseball
Dick Merriwell's Self Sacrifice; or, The Man Who Could Jump
Dick Merriwell's Set-Back; or, The Struggle to Stay in the League
Dick Merriwell's Set; or, Friends and Foes at Fardale
Dick Merriwell's Seven; or, The Scrub That Made the Regulars "Go Some"
Dick Merriwell's Shot; or, For Life or Death
Dick Merriwell's Skates; or, Playing Ice Hockey for Every Point
Dick Merriwell's Skill; or, "The Prince of the Pistol"
Dick Merriwell's Slabmate; or, The Boy from Bloomfield
Dick Merriwell's Snowshoe Hunt; or, The Hidden Hut of Blue Mountain
Dick Merriwell's Standard; or, Up to the Mark
Dick Merriwell's Stride; or, The Finish of the Cross Country Run
Dick Merriwell's Success; or, Bound to be a Winner
Dick Merriwell's Summer Team; or, Baseball in the Blue Hills
Dick Merriwell's Superiority; or, The Test That Told
Dick Merriwell's Sympathy; or, Helping a Boy in Need
Dick Merriwell's System; or, The Way to Win
Dick Merriwell's Team; or, The Young Wonders of the Diamond
Dick Merriwell's Tramp Chase; or, The Awakening of Scudder
Dick Merriwell's Trap; or, Snaring a Spook
Dick Merriwell's Trap; or, The End of the Struggle
Dick Merriwell's Trick; or, Paid in Their Own Coin
Dick Merriwell's Triumph; or, Arlington's Last Trick
Dick Merriwell's Triumph; or, The Finish of the Season
Dick Merriwell's Trust; or, Friendship True and Tried
Dick Merriwell's Twirling; or, Tracing the Traitor
Dick Merriwell's Victory; or, Holding the Enemy in Check
Dick Merriwell's Vim; or, The Greatest Game of All
Dick Merriwell's Visit; or, Hot Times at Farnham Hall
Dick Merriwell's Wing Shift; or, The Great Thanksgiving Day Game
Dick Merriwell, Coach; or, Pride and Prejudice
Dick Merriwell, Navigator; or, The Adventure on the Sound

F

Frank Merriwell at Cambridge; or, Handing 'em up Against Harvard
Frank Merriwell Besieged; or, Dick Merriwell's Daring Rescue
Frank Merriwell Decoyed; or, The Captive of Woodhull Hall
Frank Merriwell on His Mettle; or, Field Day at Fardale
Frank Merriwell's "Flying Fear"; or, The Gray Ghost of the Yaqui
Frank Merriwell's Backers; or, Old Friends to the Rescue
Frank Merriwell's Celebration; or, Last Days at Fardale
Frank Merriwell's Defenders; or, The Strategy of Old Joe Crowfoot
Frank Merriwell's Fag; or, Fighting for the Weak
Frank Merriwell's Fairness; or, The Crime of a Nation
Frank Merriwell's Fate; or, The Old Sailor's Legacy
Frank Merriwell's Fault; or, False Steps and Foul Snares
Frank Merriwell's Foe; or, "Plebe" Life in Barracks
Frank Merriwell's Frolics; or, Fun and Rivalry at Fardale
Frank Merriwell's Furlough; or, The Mystery of the Old Mansion
Frank Merriwell's Interference; or, Not Worthy of Trust
Frank Merriwell's Medal; or, "Plebe" Life in Camp
Frank Merriwell's Mode; or, Winning the Confidence of a Wild Lad
Frank Merriwell's Motto; or, The Young Life Savers
Frank Merriwell's Mysterious Ring; or, The Man in Black
Frank Merriwell's New Boy; or, The Folly of Dale Sparkfair
Frank Merriwell's New Nine; or, The Great Game with Manhattan
Frank Merriwell's Pupils; or, The Wizards at Water Polo
Frank Merriwell's Rival; or, By Fair Play or Foul
Frank Merriwell's Tigers; or, Wiping Out the Railroad Wolves
Frank Merriwell's Troubles; or, Enemies of the School
Frank Merriwell's Young Acrobat; or, The Boy from the Sawdust Ring
Frank Merriwell's Young Warriors; or, The Fellow Who Could Not Play Clean

L

Lost on a Raft; or, Driven from Sea to Sea

S

The Slaves of Yucatan; or, Frank Merriwell's Pledge

T

Trailing the Treasure; or, Face to Face with the Pirate Captain